Revisions of glmark2

Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1147039 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 24)
- Update to version 20240215:
  * NativeStateWayland: Explicitly destroy all Wayland resources at shutdown
  * Explicitly release GL related resources at shutdown
  * src/meson.build: add x11 dependency to glx
  * Fix memory leaks using smart pointers
  * Add missing includes in scene-collection.h
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1125862 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 23)
- Update to version 20231101:
  * GLVisualConfig: By default don't care about the stencil config component
  * Options,GLStateEGL,GLStateGLX: Add option to require a good visual config
  * GLStateEGL,GLStateGLX: Change failure to get a "good" visual config to warning
  * libmatrix: Add Log::warning() function
  * meson.build: fix build and avoid sigsegv
  * NativeStateX11: Add winsys option for position
  * Build,Doc: Update files for 2023.01 release
  * NativeStateMir: Remove Mir/mirclient support
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1059519 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 22)
- Update to version 20230104:
  * ResultsFile: Support storing results in an XML file
  * ResultsFile: Support storing results in a CSV file
  * Options,ResultsFile: Add option to set the results file
  * Introduce infrastructure to support saving results to a file
  * CanvasGeneric: Store individual info elements in separate strings
  * MainLoop: Store indivitual result values in separate strings
  * Scene: Remove trailing ':' from scene info string
  * SceneTerrain: Silence unused variable warning
  * NativeStateGBM: Lock and release the front buffer on flip
  * MainLoop,Scene: Support reporting shader compilation time
  * MainLoop,Scene: Add busy percentage in CPU time results
  * MainLoop,Scene: Support reporting CPU time results
  * Options: Introduce option to specify benchmark results to show
  * Scene: Update elapsed times when a benchmark finishes
  * Scene: Introduce struct to keep track of elapsed time
  * Scene: Introduce infrastructure for more complex scene stats
  * Scene: Move common preparation logic to Scene::prepare
  * Scene: Introduce non-virtual methods to prepare and finish a scene for benchmark
  * GLVisualConfig: Support specifying the config id in --visual-config
  * libmatrix: Support prefix dependent input conversions from string
  * GLStateEGL,GLStateGLX: Fail if no suitable config is found
  * GLStateEGL,GLStateGLX: Don't limit the configs passed to our selection mechanism
  * GLVisualConfig: Penalize configs with components smaller than requested
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1037881 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 21)
- Update to version 20221116:
  * github: Build x11-gl-egl flavor in CI
  * build: Add x11-gl-egl flavor
  * GLStateGLX: Support multisampled configs
  * GLStateEGL: Support multisampled configs
  * GLVisualConfig: Add multisampling support
  * Add missing newline at end of log messages
  * NativeStateDRM,NativeStateGBM: Support configuring the DRM device
  * Options: Support passing window system specific options
  * NativeStateGBM: Add GBM offscreen backend
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 994484 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 20)
- Update to version 20220712:
  * SceneJellyfish: Fix memory leak
  * SceneRefract: Fix texture leak
  * SceneIdeas: Fix texture leak
  * waflib: fix compatibility with python-3.11
  * NativeStateDRM: Honor visual configuration
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 977498 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 19)
- Update to version 20220513:
  * GLStateEGL,GLStateGLX: Use SwapInterval 1 for FIFO swap mode
  * NativeStateDrm: Implement swap interval 0
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 973566 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 18)
- Update to version 20220214:
  * github: Run apt-get update to get latest packages
  * CanvasGeneric,CanvasAndroid: Display surface config info
  * Options: Support --version command line argument
  * libmatrix: Add missing <utility> include
  * libmatrix: avoid -Wimplicit-fallthrough
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 947123 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 17)
- Update to version 20211223:
  * Build,Doc: Update files for 2021.12 release
  * NativeStateDrm: Fix crash when we can't become DRM master
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 926156 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 16)
- Update to version 20211008:
  * android: Fix benchmark parameter edition
  * Use highp precision modifier only on GLES
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 918851 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 15)
- Update to version 20210830:
  * GLStateEGL: Support EGL versions < 1.4
  * Fix model loading on big endian.
  * Fix -Wunreachable-code-aggressive.
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 895960 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 14)
- Update to version 20210521:
  * glad: Update for GL 2.1 + GL_EXT_framebuffer_object
  * Gracefully handle missing GL features
  * NativeStateWayland: Improve surface configuration handling
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 889205 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 13)
- Update to version 20210224:
  * SceneRefract: Fix incorrect generation of mipmap
  * NativeStateWayland: Don't assume order of globals
  * GLStateEGL: Avoid creating two EGLDisplay instances
  * Build,Doc: Update files for 2021.02 release
  * Build: Remove invalid build flavors for meson
  * NativeStateWayland: Support quitting with ESC or Q key
  * NativeStateWayland: Add basic pointer support
  * CanvasGeneric: avoid undefined behavior constructing a std::string with NULL
  * libmatrix: declare Shader::Shader(Shader&&) as noexcept
  * libmatrix: add move constructor to class Shader for v.push_back opt
  * build: glmark2 does not really require libpng version 16
  * SceneBump: Fix precision bug in height rendering
  * SceneDesktop: Draw to correct FBO in off-screen mode
  * SceneShadow: Draw to correct FBO in off-screen mode
  * SceneRefract: Draw to correct FBO in off-screen mode
  * SceneTerrain: Draw to correct FBO in off-screen mode
  * CanvasGeneric: End the frame with glFinish when validating
  * Build: Use the build system wayland-scanner on meson
  * Build: Fix drm-only and wayland-only builds on meson
  * loop,function,conditionals: Fix mediump overflow
  * terrain: Fix precision handling in noise shader
  * terrain: Fix precision bug in light rendering
  * Doc: Document that the -b flag can pass common opts
  * Doc: Update files for meson build system
  * ci: Add build github workflow
  * Build: Meson build system support
  * Build: Use python3 in waf
  * NativeStateWayland: Fix no response to wayland server ping event.
  * Check for proper initialization of native_window and MVC matrix
Yuchen Lin's avatar Yuchen Lin (maxlin_factory) accepted request 809453 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 12)
- Update to version 20200503:
  * Build: Fix Python 3 incompatibility
  * Build,Doc: Update files for 2020.04 release
  * doc: Update --data-path documentation entry
  * Build: Improve configure error message when no flavors are selected
  * Android: Add fastlane metadata for F-Droid release
  * Android: Add unofficial adaptive icon for the android 8+ release
  * Android: Add unofficial icon for the android release
  * Android: Remove old drawables with non standard names
  * Android: Add different resolution of drawable and use sdk name for it
  * Fix UTF-8 in copyright headers
  * Allow version string suffix
  * Port Wayland to xdg-shell window management
  * Allow flavours to generate their own source files
  * Add support for Wayland display-scale events
  * glad: Update to latest upstream version
  * glad: Add README
- Use obscpio
- Change versioning scheme to one consistent with upstream
- Simplify build conditionals
- Use python3 for building
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 758241 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 11)
- Update to version 0.0+git.20190904:
  * Fix Android build
  * Set swap interval to 0 for WGL when possible.
  * Fix win32-gl build.
  * GLState*: Reverse arguments in GLAD loader functions
  * glad: Update glad and add WGL_EXT_swap_control
  * GLStateWGL: Update gotNativeConfig argument type
  * Shadow: change depth sampling to first component
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 673329 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 9)
- Update to version 0.0+git.20190205:
  * Use <io.h> for 'isatty' on Windows.
  * Use <algorithm> for std::min/max.
  * Use ios::binary when opening model files.
  * Fix typo on "length"
  * drm: add rockchip to module list
  * gl-state-egl: Fix build on dispmanx-gles2
  * SceneIdeas: Fix (harmless?) typo
  * drm: fix invalid index when finding a suitable encoder
  * drm: set a default encoder for not connected connector
  * drm: add "stm" to list of drm modules
  * drm: prevent crash when CRTC has not been initialized
  * drm: fix newline in error message
  * drm: add "msm" to list of drm modules
  * drm: Add sun4i-drm driver in the list of DRM Modules
- Temporarily switch back to python2 for building to workaround
  Factory build failure
Yuchen Lin's avatar Yuchen Lin (maxlin_factory) accepted request 616839 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 8)
- Update to version 0.0+git.20180608:
  * Add meson driver in list of DRM modules
  * gl-state-egl: Cast native display to void* for eglGetPlatformDisplayEXT
  * gl-state-egl: Release EGL resources on termination
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 584402 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 7)
- Update to version 0.0+git.20180208:
  * Allow to limit to a number of frames
  * Build: Exclude dispmanx-glesv2 when building 'all' flavors
  * Port glmark2 to Raspberry Pi's dispmanx.
  * Include a PFNEGLGETPLATFORMDISPLAYEXTPROC typedef for older eglext.h.
  * Mesh: Improve performance of Mesh::update_single_array
  * textures: Fix libpng 1.6 invalid color profile warning
  * NativeStateDRM: fix running without current mode
  * libmatrix: Remove deprecated dynamic exception specifications
  * ShaderSource: Fix clang warning autological-unsigned-zero-compare
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 532137 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 6)
- Update to version 0.0+git.20170908:
  * Build,Doc: Update files for 2017.07 release
  * NativeStateDRM: Be explicit about the drmEventContext version we use
  * Fix clang warnings
  * SceneTerrain: Fix off-by-one error in array size
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 512904 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 5)
- Update to version 0.0+git.20170713:
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