glmark2
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- Developed at benchmark
- Sources inherited from project openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000511 511 Bytes | |
_servicedata | 0000000236 236 Bytes | |
glmark2-0.0+git.20190205.tar.xz | 0007139248 6.81 MB | |
glmark2.changes | 0000005446 5.32 KB | |
glmark2.spec | 0000003129 3.06 KB |
Revision 9 (latest revision is 24)
Dominique Leuenberger (dimstar_suse)
accepted
request 673329
from
Martin Pluskal (pluskalm)
(revision 9)
- Update to version 0.0+git.20190205: * Use <io.h> for 'isatty' on Windows. * Use <algorithm> for std::min/max. * Use ios::binary when opening model files. * Fix typo on "length" * drm: add rockchip to module list * gl-state-egl: Fix build on dispmanx-gles2 * SceneIdeas: Fix (harmless?) typo * drm: fix invalid index when finding a suitable encoder * drm: set a default encoder for not connected connector * drm: add "stm" to list of drm modules * drm: prevent crash when CRTC has not been initialized * drm: fix newline in error message * drm: add "msm" to list of drm modules * drm: Add sun4i-drm driver in the list of DRM Modules - Temporarily switch back to python2 for building to workaround Factory build failure
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