glmark2

Edit Package glmark2
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Filename Size Changed
_service 0000000589 589 Bytes
_servicedata 0000000236 236 Bytes
glmark2-20210224.obscpio 0018271245 17.4 MB
glmark2.changes 0000010113 9.88 KB
glmark2.obsinfo 0000000100 100 Bytes
glmark2.spec 0000002762 2.7 KB
Revision 13 (latest revision is 24)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 889205 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 13)
- Update to version 20210224:
  * SceneRefract: Fix incorrect generation of mipmap
  * NativeStateWayland: Don't assume order of globals
  * GLStateEGL: Avoid creating two EGLDisplay instances
  * Build,Doc: Update files for 2021.02 release
  * Build: Remove invalid build flavors for meson
  * NativeStateWayland: Support quitting with ESC or Q key
  * NativeStateWayland: Add basic pointer support
  * CanvasGeneric: avoid undefined behavior constructing a std::string with NULL
  * libmatrix: declare Shader::Shader(Shader&&) as noexcept
  * libmatrix: add move constructor to class Shader for v.push_back opt
  * build: glmark2 does not really require libpng version 16
  * SceneBump: Fix precision bug in height rendering
  * SceneDesktop: Draw to correct FBO in off-screen mode
  * SceneShadow: Draw to correct FBO in off-screen mode
  * SceneRefract: Draw to correct FBO in off-screen mode
  * SceneTerrain: Draw to correct FBO in off-screen mode
  * CanvasGeneric: End the frame with glFinish when validating
  * Build: Use the build system wayland-scanner on meson
  * Build: Fix drm-only and wayland-only builds on meson
  * loop,function,conditionals: Fix mediump overflow
  * terrain: Fix precision handling in noise shader
  * terrain: Fix precision bug in light rendering
  * Doc: Document that the -b flag can pass common opts
  * Doc: Update files for meson build system
  * ci: Add build github workflow
  * Build: Meson build system support
  * Build: Use python3 in waf
  * NativeStateWayland: Fix no response to wayland server ping event.
  * Check for proper initialization of native_window and MVC matrix
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