Revisions of RigelEngine

Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 979752 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 12)
- Update to version 0.8.5
  New features
  * Implemented a mod manager. Mods can now be organized into
    directories, and each mod can be enabled/disabled in the
    options menu. See Modding Support for more details.
  * Added additional "remixed" HUD styles in widescreen mode.
  * Added additional upscaling filters: Sharp bilinear, pixel
    perfect (integer scaling). Note that using mods with high-res
    replacement graphics currently forces nearest neighbor
    filtering.
  * The game now writes a log file into the user directory.
  * Gamepad controls are now explained in the options menu.
  * The top-level in-game menu (reachable via gamepad) now shows
    the current episode, level and difficulty in the title.
  Improvements
  * Improved the look of the classic HUD in widescreen mode, by
    extending the left side to cover the length of the screen.
  * Reworked quick saving/loading gamepad controls, to make
    loading quick saves possible without needing to open the menu.
    The select/back button now acts as a modifier. When pressed
    together with shoot, a quick save is made. Pressing the
    button together with jump loads the last quick save.
  Bug fixes
  * Fixed destructible level geometry remaining visible after
    being destroyed in certain cases
  * Fixed brief camera movement after turning wide-screen mode
    on/off or changing the window size
  * Fixed slime blob containers sometimes not animating.
  * Fixed sprites flickering in and out of existence in certain
    circumstances
  * The episode 2 boss would keep flying when killed in mid-flight
    This is now fixed.
- Add patch:
  * fix-build.patch
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 913902 from Dirk Stoecker's avatar Dirk Stoecker (dstoecker) (revision 7)
- Update to version 0.8.1
  * Fixed laser turrets beings destructible with Duke's regular
    weapon after loading a quick save.
- Update to versino 0.8.0
  https://github.com/lethal-guitar/RigelEngine/releases/tag/v0.8.0
  Highlights:
  * extended modding support (swap in high fidelity replacements
    for graphics and sound)
  * more sound options (AdLib only, combined AdLib/SoundBlaster).
- Drop patch:
  * RigelEngine-fix-build.patch (not longer needed)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 818731 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 2)
Automatic submission by obs-autosubmit
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 815799 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 1)
I want to maintain RigelEngine in Factory
Displaying all 14 revisions
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