fips
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- Devel package for openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000578 578 Bytes | |
_servicedata | 0000000223 223 Bytes | |
fips-3.2.2.tar.xz | 0002428368 2.32 MB | |
fips.changes | 0000006524 6.37 KB | |
fips.spec | 0000002318 2.26 KB |
Revision 1 (latest revision is 8)
Atri Bhattacharya (badshah400)
accepted
request 542823
from
Matwey Kornilov (matwey)
(revision 1)
- Update to version 3.2.2: * Fix WidgetToFitsOpenGLTransform in vertical direction * Verson 3.2.2 - Update to version 3.2.1: * Remove dock widget shortcuts * Redo TestOpenGLPlane * Version 3.2.1 - Update to version 3.2.0: * Editorial changes in README.md * Initial implementation of scientific spin boxes * Update README.md * Use locale settings for spin box text * Override "step by" logic for scientific spin box * Set linear step for ScientificSpinBox * Changes for @matwey's review * Use raw pointers for spinbox_ and slider_ * Use raw pointers for min_level_ and max_level_ * Use raw pointers for button_group_ * Do deploy not only from master * Add clang 4 to .travis.yml * Put Utils::row_align into separate module * Reimplement Utils::row_align in a platform-independ way * Put byte swapping routines to separate module * Fix MS Visual Studio build * Drop cmake target INSTALL from .appveyor.yml * Add document icon and include it into macOS bundle * Set binary git attribute for icon files * Use mouse wheel for zoom in and zoom out * Prototypes of refresh and open in window actions * Use right macOS bundle location * Refactor OpenGLWidget * Reimplement FITS replacement via texture reloading * Use Release build type for Linux in .travis.yml * Use -Wall in .travis.yml * Fix -Wsign-compare in src/colormapwidget.cpp * Let compilers be extra verbose and pedantic * Fix extra ';' * Fix unused parameter 'pos' in src/levelswidget.cpp * Move Exception to Utils::Exception * Implement Utils::Optional<T> * Initial implementation of status bar * Align text in status bar * Add autorefresh * Return missed window title * Do not use VBO for vertex and UV data * Move spinbox classes to separate files * Add rotation dock widget * Add initial implementation for AbstractOpenGLTransform * Add initial implementation for OpenGLTransform and WidgetToFitsOpenGLTransform * Use OpenGLTransform in OpenGLWidget * Add initial implementation for OpenGLPlane * Update to MacOS 10.11 * Use OpenGLPlane instead of VertexCoordinates * Drop class OpenGLWidget::VertexCoordinates * Fix OpenGLPlane::planeRect() * Fix Fit to Window for rotated image * Initial implementation of level buttons * Replace strange button with cool check box * Add unit test for OpenGLPlane * Add unit test for WidgetToFitsOpenGLTransform * Use QTEST_GUILESS_MAIN instead of QTEST_MAIN * Drop unused #include <QDebug> * Fix const type qualifier on return type has no effect * Fix initialization order warning in rotationwidget * Fix unused parameter 'pos' warning * Fix unused parameter 'max' warning * Fix signed/unsigned comparison mismatch warning * Hold viewrect center during rotation * Initial implementation for FlipWidget * Initial implementation of flipping * Hold viewrect center while flipping * Bump CMakeLists.txt version to 3.2.0 - Update to version 3.1.1: + Fix issue with row alignment + Version 3.1.1 - Version 3.1.0 - Update to version 3.1.0: * Deploy .dmg to GitHub Releases * Use correct directive WORKING_DIRECTORY instead of WORKING_DIR * Add Copyrigth info in appropriate places * Windows: prepare installers using NSIS * Add artifact deployment for appveyor - Update to version 3.0.0+git20170818.4c649ce: * Show file selection dialog when opened without arguments * Add initial .appveyor.yml * Add Appveyor badge to README.md * Allow building fips for all platforms * Use MSVS specific byte-swapping routines * Define vbo_data[] as const GLfloat * Add Debug and Release build targets to .appveyor.yml * Emit pixelViewrectChanged (e.g. update bars) before redraw image * Add initial implementation for Application * Move startup logic to Application * Initial implementation for Instance * Create DMG via CPack * Add supported file types to Info.plist * Remove GLSL version specifier * Add file->open action * Fix QT URL in README.md * Check required Qt5 version in CMakeLists.txt * Use tabs instead of spaces in CMakeLists.txt * Allow multiple positional arguments in command line * Fix fit to window (again) * Adapt GLSL code to OpenGL ES * Drop setRenderableType(QSurfaceFormat::OpenGLES) * Add License to DMG * Add support of MacOS native file open event * Show file dialog on Mac on startup only if there are no files to look at * Add new menu bar actions * Add icon fot unpacked DMG * Use default package name * Implement color maps via 1D textures * Add gradient.fits test file * Move color value adjustment from shaders to OpenGLShaderUniforms - Update to version 3.0.0+git20170811.1d6ec33: * Return minimum and maximum values on big endian platform * Use correct initialization order in Visitor - Update to version 3.0.0+git20170811.6bfa07d: * Create LICENSE * Add level sliders (#14) * Do not swap bytes on big-endian systems * Add Palette Switcher (#15) * Add README.md * Set theme jekyll-theme-cayman * Create CNAME * Merge branch 'zoom' into master * Support of MacOS .app and .dmg building * Add version into Info.plist * Overwrite existing .dmg - Initial version
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