Overview

Request 542823 accepted

- Update to version 3.2.2:
* Fix WidgetToFitsOpenGLTransform in vertical direction
* Verson 3.2.2
- Update to version 3.2.1:
* Remove dock widget shortcuts
* Redo TestOpenGLPlane
* Version 3.2.1
- Update to version 3.2.0:
* Editorial changes in README.md
* Initial implementation of scientific spin boxes
* Update README.md
* Use locale settings for spin box text
* Override "step by" logic for scientific spin box
* Set linear step for ScientificSpinBox
* Changes for @matwey's review
* Use raw pointers for spinbox_ and slider_
* Use raw pointers for min_level_ and max_level_
* Use raw pointers for button_group_
* Do deploy not only from master
* Add clang 4 to .travis.yml
* Put Utils::row_align into separate module
* Reimplement Utils::row_align in a platform-independ way
* Put byte swapping routines to separate module
* Fix MS Visual Studio build
* Drop cmake target INSTALL from .appveyor.yml
* Add document icon and include it into macOS bundle
* Set binary git attribute for icon files
* Use mouse wheel for zoom in and zoom out
* Prototypes of refresh and open in window actions
* Use right macOS bundle location
* Refactor OpenGLWidget
* Reimplement FITS replacement via texture reloading
* Use Release build type for Linux in .travis.yml
* Use -Wall in .travis.yml
* Fix -Wsign-compare in src/colormapwidget.cpp
* Let compilers be extra verbose and pedantic
* Fix extra ';'
* Fix unused parameter 'pos' in src/levelswidget.cpp
* Move Exception to Utils::Exception
* Implement Utils::Optional
* Initial implementation of status bar
* Align text in status bar
* Add autorefresh
* Return missed window title
* Do not use VBO for vertex and UV data
* Move spinbox classes to separate files
* Add rotation dock widget
* Add initial implementation for AbstractOpenGLTransform
* Add initial implementation for OpenGLTransform and WidgetToFitsOpenGLTransform
* Use OpenGLTransform in OpenGLWidget
* Add initial implementation for OpenGLPlane
* Update to MacOS 10.11
* Use OpenGLPlane instead of VertexCoordinates
* Drop class OpenGLWidget::VertexCoordinates
* Fix OpenGLPlane::planeRect()
* Fix Fit to Window for rotated image
* Initial implementation of level buttons
* Replace strange button with cool check box
* Add unit test for OpenGLPlane
* Add unit test for WidgetToFitsOpenGLTransform
* Use QTEST_GUILESS_MAIN instead of QTEST_MAIN
* Drop unused #include
* Fix const type qualifier on return type has no effect
* Fix initialization order warning in rotationwidget
* Fix unused parameter 'pos' warning
* Fix unused parameter 'max' warning
* Fix signed/unsigned comparison mismatch warning
* Hold viewrect center during rotation
* Initial implementation for FlipWidget
* Initial implementation of flipping
* Hold viewrect center while flipping
* Bump CMakeLists.txt version to 3.2.0
- Update to version 3.1.1:
+ Fix issue with row alignment
+ Version 3.1.1
- Version 3.1.0
- Update to version 3.1.0:
* Deploy .dmg to GitHub Releases
* Use correct directive WORKING_DIRECTORY instead of WORKING_DIR
* Add Copyrigth info in appropriate places
* Windows: prepare installers using NSIS
* Add artifact deployment for appveyor
- Update to version 3.0.0+git20170818.4c649ce:
* Show file selection dialog when opened without arguments
* Add initial .appveyor.yml
* Add Appveyor badge to README.md
* Allow building fips for all platforms
* Use MSVS specific byte-swapping routines
* Define vbo_data[] as const GLfloat
* Add Debug and Release build targets to .appveyor.yml
* Emit pixelViewrectChanged (e.g. update bars) before redraw image
* Add initial implementation for Application
* Move startup logic to Application
* Initial implementation for Instance
* Create DMG via CPack
* Add supported file types to Info.plist
* Remove GLSL version specifier
* Add file->open action
* Fix QT URL in README.md
* Check required Qt5 version in CMakeLists.txt
* Use tabs instead of spaces in CMakeLists.txt
* Allow multiple positional arguments in command line
* Fix fit to window (again)
* Adapt GLSL code to OpenGL ES
* Drop setRenderableType(QSurfaceFormat::OpenGLES)
* Add License to DMG
* Add support of MacOS native file open event
* Show file dialog on Mac on startup only if there are no files to look at
* Add new menu bar actions
* Add icon fot unpacked DMG
* Use default package name
* Implement color maps via 1D textures
* Add gradient.fits test file
* Move color value adjustment from shaders to OpenGLShaderUniforms
- Update to version 3.0.0+git20170811.1d6ec33:
* Return minimum and maximum values on big endian platform
* Use correct initialization order in Visitor
- Update to version 3.0.0+git20170811.6bfa07d:
* Create LICENSE
* Add level sliders (#14)
* Do not swap bytes on big-endian systems
* Add Palette Switcher (#15)
* Add README.md
* Set theme jekyll-theme-cayman
* Create CNAME
* Merge branch 'zoom' into master
* Support of MacOS .app and .dmg building
* Add version into Info.plist
* Overwrite existing .dmg
- Initial version

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Request History
Matwey Kornilov's avatar

matwey created request

- Update to version 3.2.2:
* Fix WidgetToFitsOpenGLTransform in vertical direction
* Verson 3.2.2
- Update to version 3.2.1:
* Remove dock widget shortcuts
* Redo TestOpenGLPlane
* Version 3.2.1
- Update to version 3.2.0:
* Editorial changes in README.md
* Initial implementation of scientific spin boxes
* Update README.md
* Use locale settings for spin box text
* Override "step by" logic for scientific spin box
* Set linear step for ScientificSpinBox
* Changes for @matwey's review
* Use raw pointers for spinbox_ and slider_
* Use raw pointers for min_level_ and max_level_
* Use raw pointers for button_group_
* Do deploy not only from master
* Add clang 4 to .travis.yml
* Put Utils::row_align into separate module
* Reimplement Utils::row_align in a platform-independ way
* Put byte swapping routines to separate module
* Fix MS Visual Studio build
* Drop cmake target INSTALL from .appveyor.yml
* Add document icon and include it into macOS bundle
* Set binary git attribute for icon files
* Use mouse wheel for zoom in and zoom out
* Prototypes of refresh and open in window actions
* Use right macOS bundle location
* Refactor OpenGLWidget
* Reimplement FITS replacement via texture reloading
* Use Release build type for Linux in .travis.yml
* Use -Wall in .travis.yml
* Fix -Wsign-compare in src/colormapwidget.cpp
* Let compilers be extra verbose and pedantic
* Fix extra ';'
* Fix unused parameter 'pos' in src/levelswidget.cpp
* Move Exception to Utils::Exception
* Implement Utils::Optional
* Initial implementation of status bar
* Align text in status bar
* Add autorefresh
* Return missed window title
* Do not use VBO for vertex and UV data
* Move spinbox classes to separate files
* Add rotation dock widget
* Add initial implementation for AbstractOpenGLTransform
* Add initial implementation for OpenGLTransform and WidgetToFitsOpenGLTransform
* Use OpenGLTransform in OpenGLWidget
* Add initial implementation for OpenGLPlane
* Update to MacOS 10.11
* Use OpenGLPlane instead of VertexCoordinates
* Drop class OpenGLWidget::VertexCoordinates
* Fix OpenGLPlane::planeRect()
* Fix Fit to Window for rotated image
* Initial implementation of level buttons
* Replace strange button with cool check box
* Add unit test for OpenGLPlane
* Add unit test for WidgetToFitsOpenGLTransform
* Use QTEST_GUILESS_MAIN instead of QTEST_MAIN
* Drop unused #include
* Fix const type qualifier on return type has no effect
* Fix initialization order warning in rotationwidget
* Fix unused parameter 'pos' warning
* Fix unused parameter 'max' warning
* Fix signed/unsigned comparison mismatch warning
* Hold viewrect center during rotation
* Initial implementation for FlipWidget
* Initial implementation of flipping
* Hold viewrect center while flipping
* Bump CMakeLists.txt version to 3.2.0
- Update to version 3.1.1:
+ Fix issue with row alignment
+ Version 3.1.1
- Version 3.1.0
- Update to version 3.1.0:
* Deploy .dmg to GitHub Releases
* Use correct directive WORKING_DIRECTORY instead of WORKING_DIR
* Add Copyrigth info in appropriate places
* Windows: prepare installers using NSIS
* Add artifact deployment for appveyor
- Update to version 3.0.0+git20170818.4c649ce:
* Show file selection dialog when opened without arguments
* Add initial .appveyor.yml
* Add Appveyor badge to README.md
* Allow building fips for all platforms
* Use MSVS specific byte-swapping routines
* Define vbo_data[] as const GLfloat
* Add Debug and Release build targets to .appveyor.yml
* Emit pixelViewrectChanged (e.g. update bars) before redraw image
* Add initial implementation for Application
* Move startup logic to Application
* Initial implementation for Instance
* Create DMG via CPack
* Add supported file types to Info.plist
* Remove GLSL version specifier
* Add file->open action
* Fix QT URL in README.md
* Check required Qt5 version in CMakeLists.txt
* Use tabs instead of spaces in CMakeLists.txt
* Allow multiple positional arguments in command line
* Fix fit to window (again)
* Adapt GLSL code to OpenGL ES
* Drop setRenderableType(QSurfaceFormat::OpenGLES)
* Add License to DMG
* Add support of MacOS native file open event
* Show file dialog on Mac on startup only if there are no files to look at
* Add new menu bar actions
* Add icon fot unpacked DMG
* Use default package name
* Implement color maps via 1D textures
* Add gradient.fits test file
* Move color value adjustment from shaders to OpenGLShaderUniforms
- Update to version 3.0.0+git20170811.1d6ec33:
* Return minimum and maximum values on big endian platform
* Use correct initialization order in Visitor
- Update to version 3.0.0+git20170811.6bfa07d:
* Create LICENSE
* Add level sliders (#14)
* Do not swap bytes on big-endian systems
* Add Palette Switcher (#15)
* Add README.md
* Set theme jekyll-theme-cayman
* Create CNAME
* Merge branch 'zoom' into master
* Support of MacOS .app and .dmg building
* Add version into Info.plist
* Overwrite existing .dmg
- Initial version


Atri Bhattacharya's avatar

badshah400 accepted request

ok. many thanks.

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