OpenSceneGraph
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
5
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:SLECandidates/OpenSceneGraph && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
0001-Replace-boost-bind-usage-with-std-bind.patch | 0000003732 3.64 KB | |
0001-Use-non-deprecated-methods-to-access-OpenCasc |
0000004018 3.92 KB | |
0002-Replace-obsoleted-asio-basic_stream_socket-ge |
0000001086 1.06 KB | |
OpenSceneGraph-3.6.5.tar.gz | 0005780762 5.51 MB | |
OpenSceneGraph.changes | 0000011995 11.7 KB | |
OpenSceneGraph.spec | 0000010777 10.5 KB | |
_constraints | 0000000370 370 Bytes |
Revision 21 (latest revision is 23)
Dominique Leuenberger (dimstar_suse)
accepted
request 986744
from
Stefan Brüns (StefanBruens)
(revision 21)
Comments 0