OpenSceneGraph

Edit Package OpenSceneGraph

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

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Source Files (show unmerged sources)
Filename Size Changed
0001-Replace-boost-bind-usage-with-std-bind.patch 0000003732 3.64 KB
0001-Use-non-deprecated-methods-to-access-OpenCascade-Tri.patch 0000004018 3.92 KB
0002-Replace-obsoleted-asio-basic_stream_socket-get_io_se.patch 0000001086 1.06 KB
OpenSceneGraph-3.6.5.tar.gz 0005780762 5.51 MB
OpenSceneGraph.changes 0000012487 12.2 KB
OpenSceneGraph.spec 0000015185 14.8 KB
_constraints 0000000370 370 Bytes
Latest Revision
Bernhard obsslowrollbot Wiedemann's avatar Bernhard obsslowrollbot Wiedemann (obsslowrollbot) committed (revision 2)
Set link revision to 0955c33f2b84fb98a012995128a4f4e2
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