Tiled Map Editor

Edit Package tiled

Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone.

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Source Files
Filename Size Changed
tiled-1.5.0.tar.gz 0016694406 15.9 MB
tiled.changes 0000045718 44.6 KB
tiled.spec 0000003652 3.57 KB
Revision 26 (latest revision is 40)
Richard Brown's avatar Richard Brown (RBrownSUSE) accepted request 881837 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 26)
- Update to 1.5.0:
  * Unified Wang and Terrain tools (backwards incompatible change!)
  * Added support for a per-layer parallax scrolling factor (#2951[1])
  * Added export to GameMaker Studio 2.3 (#1642[2])
  * Added option to change object selection behavior (#2865[3])
  * Added Monospace option to the multi-line text editor
  * Added option to auto-scroll on middle click
  * Added smooth scrolling option for arrow keys
  * Added a 'Convert to Polygon' action for rectangle objects
  * Added support for drawing with a blob tileset
  * Added 'Duplicate Terrain Set' action
  * Added Terrain Set type (Corner, Edge or Mixed)
  * Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4])
  * Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6])
  * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7])
  * Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8])
  * Automatically add .world extension to new World files
  * Shape Fill Tool now displays the size of the current shape (#2808[9])
  * Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10])
  * Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10])
  * Tilesets view: Added "Edit Tileset" action to tab context menu
  * Tilesets view: Added "Add External Tileset" action to tilesets menu
  * Scripting: Added initial API for creating and modifying Terrain Sets
  * Scripting: Added API for working with images (#2787[11])
  * Scripting: Added API for launching other processes (#2783[12])
  * Scripting: Added MapView.center property
  * Scripting: Added missing Layer.id and Layer.parentLayer properties
  * Scripting: Enable extending most context menus
  * Scripting: Fixed reset of file formats on script reload (#2911[13])
  * Scripting: Fixed missing GroupLayer and ImageLayer constructors
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