Fast and minimalist 3D viewer

Edit Package f3d
https://f3d-app.github.io/f3d

F3D is a VTK-based 3D viewer following the KISS principle, so it is
minimalist, efficient, has no GUI, has simple interaction mechanisms and is
fully controllable using arguments in the command line.

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Source Files (show unmerged sources)
Filename Size Changed
f3d-2.4.0.tar.gz 0044886935 42.8 MB
f3d.changes 0000013639 13.3 KB
f3d.spec 0000005866 5.73 KB
Latest Revision
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 12)
- Update to 2.4.0:
  For F3D users:
  * Added a new option --point-type used to specify how to display points sprites
  * Add support for 3D Gaussians Splatting in binary .splat format
  * Added ability to cycle through available animations by pressing W hotkey
  * Added display of current animation name within cheatsheet
  * Added orthographic camera projection option (--camera-orthographic) and binding (5)
  * Added proper continuous integration for MacOS ARM64
  * Added support for glTF Draco encoded file
  * Added support for dark title bar on Windows
  * Added support for colormap presets, using --colormap-file option
  * Added a option to reload file automatically when changed on disk (--watch)
  * Added support for streaming output images to stdout, using - filename
  * Added animation support to Alembic plugin
  * Improved OCCT plugin (STEP and IGES files) performance drastically
  * Improved config file parsing so that it is parsed in file order
  * Fixed an issue with blur circle of confusion
  * Fixed an issue with the grid being clipped
  * Fixed an issue with STEP file coloring
  * Fixed an issue when time range was not starting at zero
  * Fixed an issue when record file does not exist
  * Fixed an issue when using --no-render and --hdri
  * Fixed an issue with the Windows thumbnailer with process never properly killed
  * Fixed an issue where OCCT would output to terminal
  * Fixed an issue with FISH completion
  For libf3d users:
  * Added a new option model.point-sprites.type used to specify how
    to display points (only if model.point-sprites.enable is true)
  * Added a image::toTerminalText method to print image to terminal text
  * Added an image metadata API
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