Revisions of f3d

Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 12)
- Update to 2.4.0:
  For F3D users:
  * Added a new option --point-type used to specify how to display points sprites
  * Add support for 3D Gaussians Splatting in binary .splat format
  * Added ability to cycle through available animations by pressing W hotkey
  * Added display of current animation name within cheatsheet
  * Added orthographic camera projection option (--camera-orthographic) and binding (5)
  * Added proper continuous integration for MacOS ARM64
  * Added support for glTF Draco encoded file
  * Added support for dark title bar on Windows
  * Added support for colormap presets, using --colormap-file option
  * Added a option to reload file automatically when changed on disk (--watch)
  * Added support for streaming output images to stdout, using - filename
  * Added animation support to Alembic plugin
  * Improved OCCT plugin (STEP and IGES files) performance drastically
  * Improved config file parsing so that it is parsed in file order
  * Fixed an issue with blur circle of confusion
  * Fixed an issue with the grid being clipped
  * Fixed an issue with STEP file coloring
  * Fixed an issue when time range was not starting at zero
  * Fixed an issue when record file does not exist
  * Fixed an issue when using --no-render and --hdri
  * Fixed an issue with the Windows thumbnailer with process never properly killed
  * Fixed an issue where OCCT would output to terminal
  * Fixed an issue with FISH completion
  For libf3d users:
  * Added a new option model.point-sprites.type used to specify how
    to display points (only if model.point-sprites.enable is true)
  * Added a image::toTerminalText method to print image to terminal text
  * Added an image metadata API
buildservice-autocommit accepted request 1163551 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 11)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 10)
- Update to 2.3.1:
  * Added --animation-autoplay option (libf3d: scene.animation.autoplay)
    to automatically start animation on file load
  * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
  * Added an usd plugin in order to read .usd files using OpenUSD
  * Added .3mf and .x files support in the assimp plugin
  * Added a small margin between the model and the grid to avoid potential z-fighting
  * Added VTK output to the log when using --verbose=debug for easier debug
  * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
  * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
  * Improved the documentation on https://f3d.app
  * Improved general logging in order to make it easier to understand issues with file and options
  * Fixed potential crashes when reading assimp plugin file formats
  * Fixed --grid-absolute for off-center models
  * Fixed an issue with thumbnail generation showing the log window
  * Fixed many interaction issues on non-Qwerty keyboard layout
  * Fixed handling of filenames containing commas
  * Fixed an issue on Windows where the log window would appear on top of F3D window
  * Fixed crashes with specific .obj file
  * Fixed an issue with incorrect return code when using headless mode or incorrect options
  * Fixed dependency issue with the headless .deb binary release
  * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
  * Fixed an issue with Unicode filenames on the title bar on Windows
  * Fixed an issue where focal point picking would generate error messages
  * Changed --verbose into a string based option, eg: --verbose=quiet or
    --verbose=debug. --verbose is still supported.
  * Changed --no-render behavior so that it doesn't impact verbosity anymore
  * Changed the default configuration file so that translucency support is enabled by default
  * Deprecated --quiet, use --verbose=quiet instead
  * Deprecated --input, use positional argument instead
buildservice-autocommit accepted request 1152840 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 9)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 1152796 from Jaime Marquínez Ferrándiz's avatar Jaime Marquínez Ferrándiz (jaimeMF) (revision 8)
- Use the correct documentation's path
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1140633 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 7)
initialized devel package after accepting 1140633
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 6)
- Remove f3d.rpmlintrc
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 4)
- Update to 2.3.0:
  For F3D users:
  * Added --animation-autoplay option (libf3d: scene.animation.autoplay) to automatically start animation on file load
  * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
  * Added an usd plugin in order to read .usd files using OpenUSD
  * Added .3mf and .x files support in the assimp plugin
  * Added a small margin between the model and the grid to avoid potential z-fighting
  * Added VTK output to the log when using --verbose=debug for easier debug
  * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
  * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
  * Improved the documentation on https://f3d.app
  * Improved general logging in order to make it easier to understand issues with file and options
  * Fixed potential crashes when reading assimp plugin file formats
  * Fixed --grid-absolute for off-center models
  * Fixed an issue with thumbnail generation showing the log window
  * Fixed many interaction issues on non-Qwerty keyboard layout
  * Fixed handling of filenames containing commas
  * Fixed an issue on Windows where the log window would appear on top of F3D window
  * Fixed crashes with specific .obj file
  * Fixed an issue with incorrect return code when using headless mode or incorrect options
  * Fixed dependency issue with the headless .deb binary release
  * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
  * Fixed an issue with Unicode filenames on the title bar on Windows
  * Fixed an issue where focal point picking would generate error messages
  * Changed --verbose into a string based option, eg: --verbose=quiet or --verbose=debug. --verbose is still supported.
  * Changed --no-render behavior so that it doesn't impact verbosity anymore
  * Changed the default configuration file so that translucency support is enabled by default
  * Deprecated --quiet, use --verbose=quiet instead
  * Deprecated --input, use positional argument instead
  For libf3d users:
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 1138058 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 3)
- Update to 2.2.1:
  * Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior
  * Added a default HDRI used when providing no hdri-file
  * Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J)
  * Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric
  * Added Open CASCADE BRep format to the OCCT plugin.
  * Fixed an infamous issue when the Windows thumbnailer always steal the focus
  * Fixed an issue with the binary release when opening draco files
  * Fixed an issue with matcap textures
  * Fixed an issue with HDRI lighting
  * Fixed an issue with HDRI lighting when dropping HDRI after a model
  * Fixed an issue where invalid option would not show on Windows
  * Fixed an issue where previously loaded file would stay visible
  * Fixed an issue when loading invalid EXR file as HDRI
  * Fixed cheatsheet menu rendering under ‘Drop File Instructor’
  * Fixed raytracing rendering issues
  * Improved cheatsheet menu contrast for any background color
  * Improved overall text contrast for any background color
  * Improved performance when changing model and using a HDRI
  * Improved HDRI cache performance
  * Deprecated hdri option
  * Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP)
  * Added render.hdri.file, render.hdri.ambient, render.background.skybox options.
  * Deprecated render.background.hdri in favor of new options above
  * Deprecated previous image API
  * Add loader::loadGeometry allowing loading geometry from memory buffers
  * Added a deprecation framework
  * Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS
  * Added a Getting Started guide for beginners developers
Андрей Алыпов's avatar Андрей Алыпов (AndnoVember) accepted request 1094948 from Андрей Алыпов's avatar Андрей Алыпов (AndnoVember) (revision 2)
- Update to version 2.0.0:
  * Update F3D Version to 2.0.0 (#744)
  * reorder sections
  * Update LIMITATIONS_AND_TROUBLESHOOTING.md
  * Update copyright year (#742)
  * Update F3D Version to 2.0.0-RC3 (#740)
  * Add a test against segfault (#738)
  * Add doc about unsigned packages (#739)
  * Fix a segfault with down interaction (#737)
  * Update F3D version to RC2 (#736)
  * Fix and update doc (#735)
Displaying all 12 revisions
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