Revisions of f3d
Michael Vetter (jubalh)
committed
(revision 12)
- Update to 2.4.0: For F3D users: * Added a new option --point-type used to specify how to display points sprites * Add support for 3D Gaussians Splatting in binary .splat format * Added ability to cycle through available animations by pressing W hotkey * Added display of current animation name within cheatsheet * Added orthographic camera projection option (--camera-orthographic) and binding (5) * Added proper continuous integration for MacOS ARM64 * Added support for glTF Draco encoded file * Added support for dark title bar on Windows * Added support for colormap presets, using --colormap-file option * Added a option to reload file automatically when changed on disk (--watch) * Added support for streaming output images to stdout, using - filename * Added animation support to Alembic plugin * Improved OCCT plugin (STEP and IGES files) performance drastically * Improved config file parsing so that it is parsed in file order * Fixed an issue with blur circle of confusion * Fixed an issue with the grid being clipped * Fixed an issue with STEP file coloring * Fixed an issue when time range was not starting at zero * Fixed an issue when record file does not exist * Fixed an issue when using --no-render and --hdri * Fixed an issue with the Windows thumbnailer with process never properly killed * Fixed an issue where OCCT would output to terminal * Fixed an issue with FISH completion For libf3d users: * Added a new option model.point-sprites.type used to specify how to display points (only if model.point-sprites.enable is true) * Added a image::toTerminalText method to print image to terminal text * Added an image metadata API
buildservice-autocommit
accepted
request 1163551
from
Michael Vetter (jubalh)
(revision 11)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 10)
- Update to 2.3.1: * Added --animation-autoplay option (libf3d: scene.animation.autoplay) to automatically start animation on file load * Added an experimental vdb plugin in order to read .vdb files using OpenVDB * Added an usd plugin in order to read .usd files using OpenUSD * Added .3mf and .x files support in the assimp plugin * Added a small margin between the model and the grid to avoid potential z-fighting * Added VTK output to the log when using --verbose=debug for easier debug * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs * Improved the documentation on https://f3d.app * Improved general logging in order to make it easier to understand issues with file and options * Fixed potential crashes when reading assimp plugin file formats * Fixed --grid-absolute for off-center models * Fixed an issue with thumbnail generation showing the log window * Fixed many interaction issues on non-Qwerty keyboard layout * Fixed handling of filenames containing commas * Fixed an issue on Windows where the log window would appear on top of F3D window * Fixed crashes with specific .obj file * Fixed an issue with incorrect return code when using headless mode or incorrect options * Fixed dependency issue with the headless .deb binary release * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3) * Fixed an issue with Unicode filenames on the title bar on Windows * Fixed an issue where focal point picking would generate error messages * Changed --verbose into a string based option, eg: --verbose=quiet or --verbose=debug. --verbose is still supported. * Changed --no-render behavior so that it doesn't impact verbosity anymore * Changed the default configuration file so that translucency support is enabled by default * Deprecated --quiet, use --verbose=quiet instead * Deprecated --input, use positional argument instead
buildservice-autocommit
accepted
request 1152840
from
Michael Vetter (jubalh)
(revision 9)
baserev update by copy to link target
Michael Vetter (jubalh)
accepted
request 1152796
from
Jaime Marquínez Ferrándiz (jaimeMF)
(revision 8)
- Use the correct documentation's path
Ana Guerrero (anag+factory)
accepted
request 1140633
from
Michael Vetter (jubalh)
(revision 7)
initialized devel package after accepting 1140633
Michael Vetter (jubalh)
committed
(revision 6)
- Remove f3d.rpmlintrc
Michael Vetter (jubalh)
committed
(revision 5)
Michael Vetter (jubalh)
committed
(revision 4)
- Update to 2.3.0: For F3D users: * Added --animation-autoplay option (libf3d: scene.animation.autoplay) to automatically start animation on file load * Added an experimental vdb plugin in order to read .vdb files using OpenVDB * Added an usd plugin in order to read .usd files using OpenUSD * Added .3mf and .x files support in the assimp plugin * Added a small margin between the model and the grid to avoid potential z-fighting * Added VTK output to the log when using --verbose=debug for easier debug * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs * Improved the documentation on https://f3d.app * Improved general logging in order to make it easier to understand issues with file and options * Fixed potential crashes when reading assimp plugin file formats * Fixed --grid-absolute for off-center models * Fixed an issue with thumbnail generation showing the log window * Fixed many interaction issues on non-Qwerty keyboard layout * Fixed handling of filenames containing commas * Fixed an issue on Windows where the log window would appear on top of F3D window * Fixed crashes with specific .obj file * Fixed an issue with incorrect return code when using headless mode or incorrect options * Fixed dependency issue with the headless .deb binary release * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3) * Fixed an issue with Unicode filenames on the title bar on Windows * Fixed an issue where focal point picking would generate error messages * Changed --verbose into a string based option, eg: --verbose=quiet or --verbose=debug. --verbose is still supported. * Changed --no-render behavior so that it doesn't impact verbosity anymore * Changed the default configuration file so that translucency support is enabled by default * Deprecated --quiet, use --verbose=quiet instead * Deprecated --input, use positional argument instead For libf3d users:
Michael Vetter (jubalh)
accepted
request 1138058
from
Michael Vetter (jubalh)
(revision 3)
- Update to 2.2.1: * Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior * Added a default HDRI used when providing no hdri-file * Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J) * Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric * Added Open CASCADE BRep format to the OCCT plugin. * Fixed an infamous issue when the Windows thumbnailer always steal the focus * Fixed an issue with the binary release when opening draco files * Fixed an issue with matcap textures * Fixed an issue with HDRI lighting * Fixed an issue with HDRI lighting when dropping HDRI after a model * Fixed an issue where invalid option would not show on Windows * Fixed an issue where previously loaded file would stay visible * Fixed an issue when loading invalid EXR file as HDRI * Fixed cheatsheet menu rendering under ‘Drop File Instructor’ * Fixed raytracing rendering issues * Improved cheatsheet menu contrast for any background color * Improved overall text contrast for any background color * Improved performance when changing model and using a HDRI * Improved HDRI cache performance * Deprecated hdri option * Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP) * Added render.hdri.file, render.hdri.ambient, render.background.skybox options. * Deprecated render.background.hdri in favor of new options above * Deprecated previous image API * Add loader::loadGeometry allowing loading geometry from memory buffers * Added a deprecation framework * Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS * Added a Getting Started guide for beginners developers
Андрей Алыпов (AndnoVember)
accepted
request 1094948
from
Андрей Алыпов (AndnoVember)
(revision 2)
- Update to version 2.0.0: * Update F3D Version to 2.0.0 (#744) * reorder sections * Update LIMITATIONS_AND_TROUBLESHOOTING.md * Update copyright year (#742) * Update F3D Version to 2.0.0-RC3 (#740) * Add a test against segfault (#738) * Add doc about unsigned packages (#739) * Fix a segfault with down interaction (#737) * Update F3D version to RC2 (#736) * Fix and update doc (#735)
Displaying all 12 revisions