FreeOrion
FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game being designed and built by the FreeOrion project. FreeOrion is inspired by the tradition of the Master of Orion games, but is not a clone or remake of that series or any other game.
-
3
derived packages
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osc -A https://api.opensuse.org checkout games/freeorion && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
FreeOrion_v0.5.0.1_Source.tar.gz | 0152861158 146 MB | |
freeorion.changes | 0000011420 11.2 KB | |
freeorion.spec | 0000005109 4.99 KB |
Latest Revision
D B (dbuck)
accepted
request 1160899
from
Carsten Ziepke (Kieltux)
(revision 44)
- Update to 0.5.0.1: * Fixed issue with Boost for Boost version 1.82 and greater * Fixed ship design validation * Fixed species description in encyclopedia * Fixed division by zero error in AI scripts * Fixed issue with rendering caret at start of line in multi line edit boxes * Update logistics facilitator description to fix number of external slots * Fixed Megalith increase infrastructure effect * Ignore irrelevant SDL error message * Build prerequisite ship facilities when needed * Only show scrap building popup if a scrap order could be issued for that building by the client empire * Apply self-sustaining xenophobic malus only where self-sustaining bonus applies * Fix division by zero when AI has researched everything - Rebase build requirements, fix building for openSUSE Tumbleweed
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