Overview

Request 814291 accepted

- Update to version 1.2.5
Fixed
* [AOG][E4L1] Removed unnecessary in-place level fix.
- Update to version 1.2.4
Added
* [AOG] "Cursor" for elevetor panel.
* Option --extract_vga_palette to extract VGA palette.
* Pause game audio when in menu.
Changed
* Increased maximum actor count.
* Use floating point for audio mixing.
* Rewrite low-pass filter for PCM upsampling.
* Saved games are not compatible with previous version.
Fixed
* [AOG] Revised initial hitpoints for bosses.
* [AOG][E4L1] Added missing barrier switch for 100% points.
* [PS] Hide already pushed pushwall on auto-map.
* Pickup items while attacking.
* Sprite precache for Perscan Drone and Volatile Material
Transport.
* Both games should be now completable with 100% rating.

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Request History
Martin Hauke's avatar

mnhauke created request

- Update to version 1.2.5
Fixed
* [AOG][E4L1] Removed unnecessary in-place level fix.
- Update to version 1.2.4
Added
* [AOG] "Cursor" for elevetor panel.
* Option --extract_vga_palette to extract VGA palette.
* Pause game audio when in menu.
Changed
* Increased maximum actor count.
* Use floating point for audio mixing.
* Rewrite low-pass filter for PCM upsampling.
* Saved games are not compatible with previous version.
Fixed
* [AOG] Revised initial hitpoints for bosses.
* [AOG][E4L1] Added missing barrier switch for 100% points.
* [PS] Hide already pushed pushwall on auto-map.
* Pickup items while attacking.
* Sprite precache for Perscan Drone and Volatile Material
Transport.
* Both games should be now completable with 100% rating.


Dmitriy Perlow's avatar

DarkSS accepted request

Thanks.

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