Overview

Request 1063930 accepted

- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning

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Carsten Ziepke's avatar

Dear dimstar_suse. This is my 1st package where rust/cargo stuff is needed. What is the correct way? Thank you.


Dmitriy Perlow's avatar
author source maintainer

Hello. I suppose "sourceN: cargo_config" may be added. Please check for tips: https://en.opensuse.org/openSUSE:Packaging_Rust_Software

Request History
Dmitriy Perlow's avatar

DarkSS created request

- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning


Factory Auto's avatar

factory-auto added opensuse-review-team as a reviewer

Please review sources


Factory Auto's avatar

factory-auto accepted review

Check script succeeded


Staging Bot's avatar

staging-bot added openSUSE:Factory:Staging:adi:15 as a reviewer

Being evaluated by staging project "openSUSE:Factory:Staging:adi:15"


Staging Bot's avatar

staging-bot accepted review

Picked "openSUSE:Factory:Staging:adi:15"


Saul Goodman's avatar

licensedigger accepted review

ok


Dominique Leuenberger's avatar

dimstar accepted review


Dominique Leuenberger's avatar

dimstar_suse accepted review

Staging Project openSUSE:Factory:Staging:adi:15 got accepted.


Dominique Leuenberger's avatar

dimstar_suse approved review

Staging Project openSUSE:Factory:Staging:adi:15 got accepted.


Dominique Leuenberger's avatar

dimstar_suse accepted request

Staging Project openSUSE:Factory:Staging:adi:15 got accepted.

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