System for rendering interactive 3-D graphics

Edit Package Mesa

Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL.* To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc.(SGI). However, the author does not possess an
OpenGL license from SGI, and makes no claim that Mesa is in any way a
compatible replacement for OpenGL or associated with SGI. Those who
want a licensed implementation of OpenGL should contact a licensed
vendor.

Please do not refer to the library as MesaGL (for legal reasons). It's
just Mesa or The Mesa 3-D graphics library.

* OpenGL is a trademark of Silicon Graphics Incorporated.

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Source Files
Filename Size Changed
Mesa-rpmlintrc 0000000523 523 Bytes
Mesa.changes 0000300416 293 KB
Mesa.keyring 0000398858 390 KB
Mesa.spec 0000035942 35.1 KB
README.updates 0000000413 413 Bytes
U_fix-mpeg1_2-decode-mesa-20.2.patch 0000000685 685 Bytes
_constraints 0000000569 569 Bytes
_multibuild 0000000056 56 Bytes
baselibs.conf 0000004368 4.27 KB
manual-pages.tar.bz2 0000137685 134 KB
mesa-22.2.4.tar.xz 0016497852 15.7 MB
mesa-22.2.4.tar.xz.sig 0000000119 119 Bytes
n_add-Mesa-headers-again.patch 0000000474 474 Bytes
n_buildfix-21.3.0.patch 0000000320 320 Bytes
n_drirc-disable-rgb10-for-chromium-on-amd.patch 0000001226 1.2 KB
n_no-sse2-on-ix86-except-for-intel-drivers.patch 0000001446 1.41 KB
n_stop-iris-flicker.patch 0000000927 927 Bytes
u_dep_xcb.patch 0000001173 1.15 KB
u_fix-build-on-ppc64le.patch 0000001681 1.64 KB
Revision 2 (latest revision is 5)
Marcus Rueckert's avatar Marcus Rueckert (darix) committed (revision 2)
Mesa update
jira#PED-382
jira#PED-383
jira#PED-384
jira#PED-386
jira#PED-1166
jira#PED-1168
jira#PED-1170
jira#PED-1174
jira#PED-1217

- update to 22.2.4:
  * clover: windows:  library filename has \`-1` suffix and a \`lib` prefix
    when built with mingw
  * radv, dxvk: Rendering errors in World of Tanks after "Switch to dynamic
    rendering only"
  * gen9 gt3e/gt4e skus fail dEQP-VK.pipeline.multisample.sample_locations_ext.*
  * v3d: Wrong colors (pink) in videos in Firefox (likely YUV->RGB shader issue)
  * panfrost t860 glmark-es2 regression
  * radv: Flickering in Spider-Man Remastered (Regression) (Bisected)
  * radv: Hitman 2 using Direct3D 12 has discolored squares on RDNA2 with DCC
    enabled
  * panfrost/midgard -  on Duckstation PSX emulator: segfault on GLES 3.0 and
    bad shader compilations on 3.3
- try to fix build on ppc64le due to running OOM (boo#1205441)
  * let's request 20G of physical memory via _constraints file
- third bugfix release
  * some regressions in CI worked out
  * a bit of everything, and nothing too crazy
- supersedes u_0001-gallivm-Fix-LLVM-optimization-with-the-new-pass-mana.patch
- supersedes u_nouveau-corrupted-colors-boo1203949.patch
- get rid of Mesa-libVulkan-devel(-32bit) package, which is no
  longer needed at all by providing/obsoleting it by
  libvulkan_intel
- Release 22.2.2 covers bugfixes for bsc#1197045,bsc#1197046,bsc#1200965,bsc#1202850

- build against llvm15/clang15 on sle15-sp5/Leap 15.5
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