Dolphin, a Gamecube / Wii / Triforce Emulator

Edit Package dolphin-emu
https://dolphin-emu.org

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. https://wiki.dolphin-emu.org

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Source Files
Filename Size Changed
dolphin-emu-5.0.17995.tar.xz 0018281256 17.4 MB
dolphin-emu-not-discord-presence.patch 0000000405 405 Bytes
dolphin-emu.changes 0000001916 1.87 KB
dolphin-emu.spec 0000005126 5.01 KB
Revision 4 (latest revision is 11)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1045906 from Илья Индиго's avatar Илья Индиго (13ilya) (revision 4)
- Updated to 5.0.17995 8bad821019721b9b72701b495da95656ace5fea5
  * Implement Missing Features for WiiConnect24 Support
  * Netplay: Redesign Wii Remote Data Exchange
  * Vulkan: Use VMA for memory allocations
  * Vulkan: Raise number of command buffers
  * Vulkan: Allocate descriptor pools as needed
  * Optimize GetVertexSize
  * Cache Vertex Sizes
  * Update EFB Peek Cache on Draw Done and Tokens
  * D3D12: Fix Numerous hangs
  * Add Dynamic Vertex Loaders for Ubershaders
  * Add Emulation of Pointsize/Linewidth in Vertex Shaders
  * Debugging: Add Support for Conditional Breakpoints
  * Add GBA TAS Window
  * Improve FPS/VPS Counting and Revamp Appearance
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