Library to load and process 3D scenes from various data formats

Edit Package assimp

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files
Filename Size Changed
_constraints 0000000434 434 Bytes
_service 0000000569 569 Bytes
assimp-5.1.2.tar.xz 0024524464 23.4 MB
assimp.changes 0000006568 6.41 KB
assimp.spec 0000003573 3.49 KB
Revision 7 (latest revision is 24)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 935164 from Christophe Giboudeaux's avatar Christophe Giboudeaux (cgiboudeaux) (revision 7)
Update to 5.1.2 (forwarded request 935163 from cgiboudeaux)
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