MyGUI

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Source Files
Filename Size Changed
MyGUI-gcc47-visibility.patch 0000000545 545 Bytes
MyGUI-libCommon-fixup.patch 0000000470 470 Bytes
MyGUI-lib_suffix.patch 0000002614 2.55 KB
MyGUI.changes 0000006532 6.38 KB
MyGUI.png 0000002448 2.39 KB
MyGUI.spec 0000009584 9.36 KB
MyGUI3.4.0.tar.gz 0022391483 21.4 MB
_constraints 0000000155 155 Bytes
Revision 4 (latest revision is 9)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 789520 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 4)
- Run spec-cleaner
- Update to 3.4:
  * Added LanguageManager::getLanguages
  * Fix lost key focus event not being triggered sometimes
  * Fix inconsistency: _riseMouseButtonMove was using Layer
    coordinates (most of the time).
    _riseMouseButtonReleased/Pressed were using absolute coordinates.
  * Other InputManager events fixes.
  * Cleaner and much faster logic for adding and removing
    render items (it was the performance bottleneck when
    working with many items on screen).
  * ScrollBar: Fixed wrong tracking area bug.
  * Button: make Button with key focus (can be set only
    manually through code) have highlighted state.
  * ItemBox: add possibility to not update ItemBox content
    when working with items (huge speed boost, when
    adding/removing many in single frame)
  * EditText: add support for alpha in text and text
    shadow colours (multiplied with widget's alpha).
  * ItemBox: add options to hide ItemBox scroll bars
    (same as for ScrollView and EditBox).
  * MultiListBox: slightly advanced and more flexible
    custom compare function.
  * EditBox: add Ctrl+Left/Right hotkey support (moves
    cursor to next word).
  * MultiListBox: add eventNotifyItem.
  * OpenGL3Platform: Added new rendering platform.
  * OpenGLESPlatform: Added new rendering platform.
  * Emscripten support (works for Ogre and all OpenGL
    platforms).
  * OgrePlatform: Many minor build-related fixes and imrovements,
    including newer Ogre support and better CMake scripts.
  * OpenGL3: Fixed application window resizing
    in editors and demos.
  * All platforms: Fix possible stack overflow in
    ***DataManager::getDataPath.
  * All platforms: better VertexBuffer reallocation strategy
    for all platforms (in ::lock call, not in ::setVertexCount).
  * All platforms: Various minor fixes and code cleanup.
  * ResourceManualFont: Added setTexture.
  * ResourceTrueTypeFont: Optimize TrueTupeFont render speed
    (half getGlyphInfo search time).
  * ResourceTrueTypeFont: Remove no longer needed freetype
    bytecode bug fix.
  * LayoutEditor: Fixed "[DEFAULT]" value not being handles properly
    (was colored white in ComboBox, was saved in layout).
  * LayoutEditor: Other minor fixes and improvements.
  * Added SDL2 support.
  * Switched to C++11: various related code improvements and cleanups.
- Rebase patches:
  * MyGUI-lib_suffix.patch
  * MyGUI-gcc47-visibility.patch
  * MyGUI-libCommon-fixup.patch
- Drop obsolete patch: MyGUI-freetype2-include.patch
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