Tiled Map Editor
Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone.
- Developed at games:tools
- Sources inherited from project openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
tiled-1.6.0.tar.gz | 0016730026 16 MB | |
tiled-endl.patch | 0000001761 1.72 KB | |
tiled.changes | 0000048132 47 KB | |
tiled.spec | 0000003746 3.66 KB |
Revision 27 (latest revision is 40)
Dominique Leuenberger (dimstar_suse)
accepted
request 888578
from
Michael Vetter (jubalh)
(revision 27)
- Update to 1.6.0: * Added object selection preview * Added toggle to select enclosed rather than touched objects (#3023) * Added Sentry crash handler to Linux AppImage (disabled by default) * Added %tileid variable for custom commands on tilesets (#3026) * Added option to lock the position of views and tool bars * Added toggle to show/hide other maps in the same world (#2859) * Added a helpful text to Terrain Sets view when it is empty (#3015) * Allow opening projects from the File menu (#3000) * Made the terrains list in the Terrain Sets view not collapsible (#3015) * Automatically select the first terrain when selecting a Terrain Set (#3015) * When duplicating objects, place the duplicates next to the originals (#2998) * Tweaked selection outlines to be a little fatter and adjust to DPI * Write --export-formats output to stdout instead of stderr (#3002) * Allow hiding objects in the Tile Collision Editor * Scripting: Added missing Tileset.transparentColor property * Fixed 'Detach templates' export option to add tilesets when needed * Fixed Terrain Brush behavior on map edges * Fixed Terrain Brush behavior for sets transitioning to nothing * Fixed loss of edit focus when hovering tileset while assigning terrain (#3015) * Fixed shortcuts for flipping or rotating the current terrain pattern * Fixed switching to Terrain Brush when clicked terrain is already selected (#3015) * Fixed state of "dynamic wrapping" toggle button on startup * Fixed parallax layer positioning when reordering layers (#3009) * Windows: Fixed Swedish translation missing from installer * Windows: Re-enabled code signing by SignPath (was missing for Tiled 1.5) * snap: Added 'removable-media' plug, for accessing USB drives * snap: "Open Containing Folder" action now also selects the file * JSON plugin: Write out "version" property as string (#3033) * YY plugin: Fixed plugin loading issue for qmake builds
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