Tiled Map Editor

Edit Package tiled

Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone.

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Source Files
Filename Size Changed
tiled.changes 0000069379 67.8 KB
tiled.spec 0000004326 4.22 KB
v1.10.1.tar.gz 0017359401 16.6 MB
Revision 39 (latest revision is 40)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1077211 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 39)
- Update to 1.10.1:
  * Make panning with Space require pressing a mouse button as well (#3626)
  * Scripting: Added read-only access to Project properties (by dogboydog, #3622)
  * Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)
  * Fixed object labels to adjust to application font changes
  * Fixed grid rendering for odd Hex Side Length values (#3623)
  * Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
  * JSON plugin: Fixed loading of empty tilesets created by script (#3542)
  * Godot 4 plugin: Removed depth limit for .godot project file (#3612)
  * Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
  * Removed "Add Folder to Project" button from the startup page
  * Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
  * Qt 6 / Linux: Fixed long startup time for some icon themes
  * snap: Updated from core20 to core22 (now uses Qt 5.15)
  * Qbs: Added projects.Tiled.libDir option (#3613)
- Remove tiled-1.10.0-lib.patch
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