Tiled Map Editor
Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone.
- Developed at games:tools
- Sources inherited from project openSUSE:Factory
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osc -A https://api.opensuse.org checkout openSUSE:Factory:Rebuild/tiled && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
tiled-1.4.3.tar.gz | 0017806802 17 MB | |
tiled.changes | 0000041883 40.9 KB | |
tiled.spec | 0000003652 3.57 KB |
Revision 25 (latest revision is 40)
Dominique Leuenberger (dimstar_suse)
accepted
request 849037
from
Michael Vetter (jubalh)
(revision 25)
- Update to 1.4.3: * Improved error message when adding external tileset * Tile Collision Editor: Fixed invisible tile for isometric oriented tileset (#2892) * Fixed Object Alignment not getting set when reloading a tileset * Ignore attempts to replace a tileset with itself * qmake: Support linking to system Zstd on all UNIX-like systems
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