Stand-alone compositor for X11
Picom is a stand-alone compositor for X11. It supports both GLX and XRender backends and has various options to control shadows, blur and fade animations.
- Developed at X11:XOrg
- Sources inherited from project openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
picom.changes | 0000004737 4.63 KB | |
picom.spec | 0000003015 2.94 KB | |
v10.tar.gz | 0000286728 280 KB |
Revision 5 (latest revision is 11)
Dominique Leuenberger (dimstar_suse)
accepted
request 1035698
from
Mia Herkt (mia)
(revision 5)
- Update to version 10 * picom now needs libEGL to build Notable changes: * experimental-backends is now the default. Everything should keep working, except the --glx-fshader-win option. The old window shader support has been replaced by --window-shader-fd. This new shader support has a different interface, so you have to adapt your existing shaders. gh#yshui/picom#875 * legacy-backends option has been added so you can go back to the old backends, which will eventually be removed. * picom.desktop is installed to /etc/xdg/autostart/. picom should autostart now. gh#yshui/picom#791 * Shadows and blur now match the shape of the window. This includes windows using the XShape extension, and windows with rounded corners. gh#yshui/picom#882 * New option: --transparent-clipping-exclude, for excluding windows that doesn't play well with transparent-clipping, such as screenshot tool windows. gh#yshui/picom#663 gh#yshui/picom#738 * New backend: egl. It should behave exactly the same as the glx backend. Give it a try! gh#yshui/picom#878 Other changes: * --help messages have been refactored, leading to clearer code. gh#yshui/picom#877 * picom tries to detect and act on GPU resets. But because of the
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