OpenGFX

Edit Package openttd-opengfx
http://dev.openttdcoop.org/projects/opengfx

OpenGFX is a free replacement for original data files of Transport Tycoon Deluxe.

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Source Files
Filename Size Changed
0.6.1.tar.gz 0011558492 11 MB
openttd-opengfx.changes 0000011750 11.5 KB
openttd-opengfx.spec 0000002493 2.43 KB
Revision 18 (latest revision is 20)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 885753 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 18)
- Update to version 0.6.1
  * Add: GUI sprites for OpenTTD 1.11
  * Change: New Arctic hotel design
  * Fix: Correct offsets for toy factory
- Update to version 0.6.0
- Use Python3 exclusively
- Don't rebuild .png with GIMP by default
- Run tests
- Only BuildRequire gimp-plugins-python upto and including Leap
  15.x. TW has no python2 support anymore, and the gimp python
  plugins no longer exist.
- Tumbleweed needs gimp-plugins-python & python-xml
- Update to version 0.5.5:
  * Add: Sprites for group liveries
  * Update translations:
  	Czech
    German
    Hungarian
    Japanese
    Norwegian (bokmal)
    Russian
    Serbian
    Slovak
    Swedish
    Tamil
- Update to version 0.5.4:
  * Updated translations.
- Changes from version 0.5.3:
  * Fix: [Makefile] Missing Makefile target bundle_zsrc.
  * Fix: REPO_DATE was set to current date instead of commit date.
  * Fix #7669: Make unix2dos an optional build requirement.
  * Cleanup: Merge musa.ini into bananas.ini.
  * Cleanup: Remove pointless link from GRF description. OpenTTD
    can display readmes directly meanwhile.
  * Cleanup: [Makefile] BUNDLE_FILES is set by the regular Makefile
    just fine already.
  * Cleanup: [Makefile] OBG descriptions are generated from lang
    files meanwhile.
  * Cleanup: Make use of sprites/graphics_source_lists (again?).
  * Cleanup: hgignore.
  * Updated translations.
- Be less restrictive with the nml BuildRequires: any
  version >= 0.3.1 will do.
- update to 0.5.2
  - Maintenance release with additional sprites to support OpenTTD 1.5.0
  - Disable MD5 checksum tests (we use Unix line endings now)
- update to 0.5.1
  - Change/Fix: [Makefile] Re-introduce target 'clean-gfx' and have 'clean' remove the gimp script files (blathijs)
  - Change: [Makefile] No point to bundle .hgtags .hgignore and .devzone files with source bundles
  - Change: [Makefile] Use a temporary filename for custom_tags.txt and only update it, if the results would differ from the existing one
  - Change: [Makefile] Cache custom_tags.txt and don't always re-build it
  - Add: [Makefile] musa.ini for upload to bananas
  - Fix: [Makefile] Install into the baseset dir, not the NewGRF dir
  - Fix: create md5sum file for distribution and local check with the same rule (blathijs)
  - Fix: Reinstate the possibility to (not) install documentation and to choose a separate install dir for them
  - Fix: [Makefile] Use the same variable name for changelog, readme and license files (blathijs)
  - Fix: [Makefile] Don't fail to build from fresh clones
  - Fix: [Makefile] Don't remove used scripts
  - Fix: [Makefile] More woes with custom_tags.txt and installation (blathijs)
  - Cleanup: Remove unused files from script dir
  - Cleanup: Remove more unused files
- upstream changed to LZMA compression
- update to 0.4.7
  - Feature: GUI sprites for window default size and story book
  - Add: Scottish Gaelic description
  - Fix: [Makefile] Disallow automatic inclusion of default c headers by gcc 4.8
- revert change by pgajdos for gcc 4.8 since upsteam does support it already
  - remove patch openttd-opengfx-gcc48.patch
- fix build with gcc 4.8
  * openttd-opengfx-gcc48.patch
- update to 0.4.6.1
  - Feature: GUI sprites for delete buttons introduced in OpenTTD r24749
  - Feature: Happyness indicators in town list (issue #3928)
- update to 0.4.5
  - Feature: Happyness indicators in town list (issue #3928)
- update 0.4.4
  - Change: Don't let the road works flash that much (issue #3395)
  - Add: [Makefile] Introduce target 'clean-gfx' which deletes png files which can be re-built from source and allow 'maintainer-clean' to delete the opengfx.check.md5
  - Add: More font sprites (issue #3578)
  - Fix: Landing lights were inoperational for helipad and some broken at the heliport (issue #3709)
  - Fix: German semaphore signals were not available anymore (issue #3429)
  - Fix: Broken river borders at sea level (issue #3562)
  - Fix: Add GridDesert to terrain.xcf and fix spelling of GridTropical (issue #3769)
  - Fix: Wrong wanter pixels on some river and coast tiles (issue #3714)
- upstream update 0.4.3
  - Feature: Support for the baseset part of railtype-specific tunnel sprites
  - Change: Update for a number of font glyphs (issue #3578)
  - Fix / Revert: OpenTTD 1.1.5 and earlier requires some characters to be defined
    via glyphs as the actionA is not sufficient for those versions (issue #3960)
- upstream update 0.4.2
  - Fix: [Makefile] Force makefile to build with one thread only
    as gimp might barf on running in parallel (issue #3439)
  - Fix: [Makefile] Don't remove the reference md5 file when
    using maintainer-clean (issue #3440)
  - Fix: The grfID of the extra grf was wrong... and would be found as NewGRF
  - Fix: sprite are out-of-bound (issue #3667)
- upstream update 0.4.1
  * Fix: Monospace fonts must not be available for OpenTTD prior to 1.2.0
- updates with 0.4.0
  * Feature: More and improved characters for all fonts (issue #3314)
  * Feature: Monospaced font 'liberation mono'
  * Feature: Snow transition aware locks (issue #3302)
  * Feature: Respect snow density for river tiles (issue #3011)
  * Change: Convert project to NML source
  * Add: [Makefile] Allow to generate png files directly from the xcf if gimp is present
- new requires:
  * nml (instead grfcodec)
  * gimp (sprites are generated by combinging different layers)
- upstream update 0.3.7
  * Feature: GUI sprites for autoreplace status for vehicle groups
  * Feature: Snow-aware buoy
- updates with 0.3.6
  * Feature: New sprites for fruit and rubber plantations
  * Feature: Separate water for rivers
  * Feature: New park sprites to match trees and river water (issue #3081)
  * Feature: New road side trees to match other trees for temperate and arctic (issue #3081)
  * Feature: Improved construction stages for some tiles of the food processing plant
  * Feature: More undulating riverbanks for flat river tiles (issue #3011)
- requires grfcodec 5.1.2
- upstream update 0.3.5
  * Feature: New sprite for a sawmill tile
  * Feature: New sprites for Food Processor
  * Feature: Update to tropic rail wagons
  * Feature: New rubber wagon sprites to match rail wagons rather
    than monolev wagons
  * Feature: New sprites for arctic CS2400 and MJS 1000
  * Feature: Temperate locomotives resized to 28px
  * Feature: New ground tile for toyland buildings
  * Fix: Tropic food monolev wagon was invisible
  * Fix: New forest ground tile shows holes where trees used to sit
    in invisible industries mode
- mode "localonly" to download service
- upstream update 0.3.4
  * new trees and water shores
  * better transparency view of some industries
- upstream update 0.3.3
  * part of source is built with nml, but the generated files are
    in the source too (to omit nml requirement)
  * fix some graphic glitches
- upstream update 0.3.2
  * source graphics are pngs now (requires grfcodec >= 5.1)
  * many improvements for climate toyland
- upstream update 0.3.1
  * Name change to openttd-opengfx to make name compliment to
    other distros
- upstream update 0.2.4
  * Fix: Adjust alignment of all rail vehicles
  * Feature: Slightly better PBS signals graphics - should be more visible
  * Feature: Improve entrance roof of office building
- upstream update 0.2.3
  * Fix: md5sum check
- upstream update 0.2.2
  * Feature: GUI icon for NewGRF debug mode
  * Feature: [Makefile] Add md5sum checklist to source bundle
  * Change: [Makefile] Rename 'INSTALLDIR' into 'INSTALL_DIR', marking 'INSTALLDIR' as deprecated
- add macro check
- no dummy sample.cat needed anymore, OpenTTD 1.0 has open
  sound support
- upstream update 0.2.1
- upstream update 0.2.0
- package rename to openttd-data-opengfx
- BuildRequirment openttd-data removed
- update to 0.1.1
- docs in unix format now
- release targets for make
- no subfolder games from datadir
- added nforenum
- openttd is required for building
- imported spec from fedoraproject.org (Felix "heffer" Kaechele)
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