A clone of the Microprose game "Transport Tycoon Deluxe"

Edit Package openttd
http://openttd.org/

OpenTTD is a clone of the Microprose game "Transport Tycoon Deluxe",
a popular game originally written by Chris Sawyer. It attempts to mimic
the original game as closely as possible while extending it with new
features.

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Source Files
Filename Size Changed
openttd-12.1-source.tar.xz 0007357316 7.02 MB
openttd.appdata.xml 0000001190 1.16 KB
openttd.changes 0000064204 62.7 KB
openttd.spec 0000005326 5.2 KB
Revision 45 (latest revision is 57)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 931136 from Jan Baier's avatar Jan Baier (jbaier_cz) (revision 45)
- update to 12.1:
  - Feature: Button to toggle showing advanced signal types (#9617)
  - Change: Don't show screenshot GUI in screenshots (#9674)
  - Change: Suppress panning in intro game, while user is interacting with the GUI (#9645)
  - Change: Draw rotor in cursor when dragging helicopters in depots (#9612)
  - Fix: Invalid memory access when loading a currency NewGRF (#9675)
  - Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673)
  - Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong direction (#9672)
  - Fix: Every 16th client never reconnects after server restart (#9666)
  - Fix #9643: Screenshots were always written as BMP files (#9644)
  - Fix #9630: Intro game could zoom in/out more than allowed by settings (#9633)
  - Fix #9626: Incorrect loading of script saved data (#9629)
  - Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627)
  - Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)
  - Fix #9614: Refresh rate dropdown was still active when vsync was enabled (#9618)
  - Fix: Don't use 'server address' string in server list when displaying an invite code (#9615)
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