Library to load and process 3D scenes from various data formats

Edit Package assimp

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files
Filename Size Changed
0001-Don-t-build-the-collada-importer-exporter-tests.patch 0000000800 800 Bytes
_constraints 0000000434 434 Bytes
_service 0000000637 637 Bytes
assimp-5.3.1.tar.xz 0026664400 25.4 MB
assimp.changes 0000017792 17.4 KB
assimp.spec 0000004232 4.13 KB
Revision 22 (latest revision is 24)
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1115678 from Christophe Marin's avatar Christophe Marin (krop) (revision 22)
- Disable the collada importer/exporter due to a long standing
  security issue (boo#1207377, CVE-2022-45748, gh#assimp/assimp#4286)
- Add patch:
  * 0001-Don-t-build-the-collada-importer-exporter-tests.patch
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