PS3 emulator/debugger

Edit Package rpcs3

An open-source PlayStation 3 emulator/debugger written in C++.

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Source Files
Filename Size Changed
_service 0000001781 1.74 KB
_servicedata 0000000414 414 Bytes
fix-test-files.patch 0000000429 429 Bytes
fix-toolbar-color.patch 0000004254 4.15 KB
intel-ittapi.tar.xz 0000129960 127 KB
rpcs3-0.0.31~git20240314.tar.xz 0032939024 31.4 MB
rpcs3.changes 0000714582 698 KB
rpcs3.spec 0000004898 4.78 KB
Revision 20 (latest revision is 24)
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1158337 from Yunhe Guo's avatar Yunhe Guo (guoyunhe) (revision 20)
- Added xpadneo recommends to support Xbox One/Series wireless controllers
- Update to version 0.0.31~git20240314:
  * HLE: clear lower bits of Free Disk Space value
  * Qt: add search bar to save manager
  * Qt: replace refresh progress slot with timer
  * Fix sceNpScoreGetRankingByNpId
  * Qt: only connect refresh watcher signals once
  * Qt: remove redundant progress dialog code. This already happens in Refresh
  * appimage: Do not bundle libvulkan.so
  * VS: move libpng, libusb and hidapi lib output to proper build configiguration dir
  * VS: Fix libpng build configuration names
  * VS: fix linking XAudio in debug builds
  * VS: use MultiThreadedDebugDLL in debug builds
  * VS: use common RuntimeLibrary settings in 3rdparty
  * Cleanup and set -Werror=delete-non-virtual-dtor
  * rsx: Fix invalid iterator comparison (asserts on debug builds)
  * GL: fix debug build: creation of QOffscreenSurface sends signals from wrong thread
  * LV2: Longer thread creation delay for low prio threads
  * Qt: accept downloader progress dialog instead of closing it
  * Qt: make sure to actually delete the progress dialog when it is closed
  * Qt: make sure the gamelist refresh progress dialog runs on the main thread
  * Qt: replace sstr with regular toStdString
  * Qt: fix weird return value warning on VS
  * Qt: don't close the progress dialog if it is already being closed anyway
  * Qt: check for updates if the update message is empty
  * Qt: don't deleteLater the progress_dialog
  * SPU LLVM: More compilation threads
  * SPU LLVM: Notify workers prematurely if there is considerable excess
  * SPU LLVM: Postpone cache writes until compiled
  * SPU analyzer: Detect 'argument passing' block before the function
  * SPU: Include BRSL following code in is_exec_code()
  * SPU Analyzer: Detect more tail calls by examining called code
  * SPU: Detect invalid STOP codes (code mining)
  * SPU: Improve compilation message
  * SPU Analyser: Detect invalid relative branches
  * sys_tty: Try to avoid logging single newlines to log
  * rsx/cpu_thread: Fix cpu_thread::get_name() for RSX
  * report_fatal_error: Minor cleanup and improvement
  * init_mutex.hpp: More fixes
  * Update submodules
  * Increase vblank rate
  * macOS CI: Don't upgrade installed dependents
  * init_mutex.hpp: Fixup
  * cellGame: Fix PPU deadlocks  on concurrent execution
  * rpcs3_version: Bump to 0.0.31
  * Improve macOS < 14.3 Rosetta blocker message (#15258)
  * add Wii Harmonix instruments to whitelist
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