SDL Graphics Routines for Primitives and Other Support Functions
This package is based on the package 'SDL_gfx' from project 'openSUSE:Factory'.
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/SDL2_gfx && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
SDL2_gfx-1.0.0.tar.gz | 0001081660 1.03 MB | |
SDL2_gfx.changes | 0000000398 398 Bytes | |
SDL2_gfx.spec | 0000002483 2.42 KB | |
baselibs.conf | 0000000225 225 Bytes |
Revision 1 (latest revision is 6)
Stephan Kulow (coolo)
accepted
request 206542
from
Jan Engelhardt (jengelh)
(revision 1)
New package SDL2_gfx, the new generation for SDL_gfx for SDL2.
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