OpenGL Game Similar to the Film Tron
In this game, race against other players on a permanently moving
lightcycle (virtual motorbike), which leaves a wall as a trace. The
lightcycles can make 90 degree turns and accelerate when driven close
to walls. The game is over if you hit a wall. The goal of the game is
to try to make your enemies hit the walls, while you avoid doing the
same. Unlike glTron, this program does not require 3D hardware support.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
1
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:42:Factory-Candidates-Check/armagetron && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
armagetron.changes | 0000008496 8.3 KB | |
armagetron.spec | 0000003483 3.4 KB | |
armagetron_add.tar.gz | 0000005373 5.25 KB | |
armagetronad-0.2.8.2.1-no_type_punning.patch | 0000005812 5.68 KB | |
armagetronad-0.2.8.2.1-string_const.patch | 0000007441 7.27 KB | |
armagetronad-0.2.8.2.1.tar.bz2 | 0001623441 1.55 MB | |
armagetronad-missing_headers.patch | 0000004573 4.47 KB | |
gcc46_add_default_ctors.patch | 0000001174 1.15 KB |
Revision 15 (latest revision is 36)
Sascha Peilicke (saschpe)
accepted
request 83834
from
Stephan Kulow (coolo)
(revision 15)
- Remove redundant tags/sections from specfile (cf.packaging guidelines) - Use %_smp_mflags for parallel build (forwarded request 82989 from jengelh)
Comments 0