Sunshine

Edit Package sunshine
https://app.lizardbyte.dev/Sunshine/?lng=en

Sunshine is a self-hosted game stream host for Moonlight. Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from the local server or any mobile device.

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Source Files
Filename Size Changed
Sunshine-0.23.0.obscpio 0269801486 257 MB
Sunshine-0.23.0.tar.gz 0092385925 88.1 MB
Sunshine.obsinfo 0000000098 98 Bytes
_service 0000001109 1.08 KB
_servicedata 0000000240 240 Bytes
node_modules.obscpio 0093264060 88.9 MB
node_modules.spec.inc 0000008282 8.09 KB
node_modules.sums 0000011985 11.7 KB
package-lock.json 0000055969 54.7 KB
remove_mfx_from_ffmpeg_flags.patch 0000000868 868 Bytes
sunshine.changes 0000002224 2.17 KB
sunshine.spec 0000005885 5.75 KB
sunshine.xml 0000000512 512 Bytes
Latest Revision
Jonatas Gonçalves's avatar Jonatas Gonçalves (MaxxedSUSE) committed (revision 13)
- Fix all build erros in log

- Update to version 0.23.0:
  * chore: bump version to v0.23.0 (#2367)
  * New Crowdin updates (#2372)
  * Quote the path to sunshinesvc.exe when launching the termination helper (#2379)
  * fix(linux/capture): fix logical comparison of texture size (#2349)
  * fix(security): ensure unpairing takes effect without restart (#2365)
  * build(linux)!: disable arm64 builds for Fedora (#2377)
  * build(docker): increase job timeout (#2376)
  * build(cmake): add prep/init.cmake (#2375)
  * build: fix ubuntu 24.04 deps (#2374)
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