Revisions of rpcs3
Ana Guerrero (anag+factory)
accepted
request 1170363
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Factory Maintainer (factory-maintainer)
(revision 23)
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Ana Guerrero (anag+factory)
accepted
request 1168635
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Factory Maintainer (factory-maintainer)
(revision 22)
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Ana Guerrero (anag+factory)
accepted
request 1165678
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Factory Maintainer (factory-maintainer)
(revision 21)
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Ana Guerrero (anag+factory)
accepted
request 1158337
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Yunhe Guo (guoyunhe)
(revision 20)
- Added xpadneo recommends to support Xbox One/Series wireless controllers - Update to version 0.0.31~git20240314: * HLE: clear lower bits of Free Disk Space value * Qt: add search bar to save manager * Qt: replace refresh progress slot with timer * Fix sceNpScoreGetRankingByNpId * Qt: only connect refresh watcher signals once * Qt: remove redundant progress dialog code. This already happens in Refresh * appimage: Do not bundle libvulkan.so * VS: move libpng, libusb and hidapi lib output to proper build configiguration dir * VS: Fix libpng build configuration names * VS: fix linking XAudio in debug builds * VS: use MultiThreadedDebugDLL in debug builds * VS: use common RuntimeLibrary settings in 3rdparty * Cleanup and set -Werror=delete-non-virtual-dtor * rsx: Fix invalid iterator comparison (asserts on debug builds) * GL: fix debug build: creation of QOffscreenSurface sends signals from wrong thread * LV2: Longer thread creation delay for low prio threads * Qt: accept downloader progress dialog instead of closing it * Qt: make sure to actually delete the progress dialog when it is closed * Qt: make sure the gamelist refresh progress dialog runs on the main thread * Qt: replace sstr with regular toStdString * Qt: fix weird return value warning on VS * Qt: don't close the progress dialog if it is already being closed anyway * Qt: check for updates if the update message is empty * Qt: don't deleteLater the progress_dialog * SPU LLVM: More compilation threads * SPU LLVM: Notify workers prematurely if there is considerable excess * SPU LLVM: Postpone cache writes until compiled * SPU analyzer: Detect 'argument passing' block before the function * SPU: Include BRSL following code in is_exec_code() * SPU Analyzer: Detect more tail calls by examining called code * SPU: Detect invalid STOP codes (code mining) * SPU: Improve compilation message * SPU Analyser: Detect invalid relative branches * sys_tty: Try to avoid logging single newlines to log * rsx/cpu_thread: Fix cpu_thread::get_name() for RSX * report_fatal_error: Minor cleanup and improvement * init_mutex.hpp: More fixes * Update submodules * Increase vblank rate * macOS CI: Don't upgrade installed dependents * init_mutex.hpp: Fixup * cellGame: Fix PPU deadlocks on concurrent execution * rpcs3_version: Bump to 0.0.31 * Improve macOS < 14.3 Rosetta blocker message (#15258) * add Wii Harmonix instruments to whitelist
Dominique Leuenberger (dimstar_suse)
accepted
request 1154075
from
Yunhe Guo (guoyunhe)
(revision 19)
- Update to version 0.0.30~git20240301: * Update serialization.hpp * Update serialization.hpp * Update serialization.hpp * serialization.hpp: Fix HLE serilization * cellPamf implementation (#15143) * Fix for sceNpScoreGetGameData * Send initial presence for offline friends. * GL: remove unused params * Fix warnings: Remove unused decryption code * SPU LLVM: Improve runtime SPU compilation preferences (#15250) * Improve cellSysutilAvc2SetAttribute logging * Add check for score transactions being reused * Misc: Update FW Latest Version * xaudio2: use system library instead of xaudio2redist * Make clang happy * gl: Allow selecting FSR1 upscaling from the settings * gl: FSR1 cleanup, making it functional * gl: Always log the current renderer visibly. * rsx: Improve simple array performance for small objects * gl: Fix compilation * rsx: Implement FSR1 integration for OpenGL * gl: Rework the upscalers a bit and define the FSR interface * gl: Remove upscaling 'dst' binding and clean up some awful code in GLPresent * gl: Introduce the concept of scaling passes to the backend * rsx/vk: Refactor FSR integration to support multiple backends
Ana Guerrero (anag+factory)
accepted
request 1151568
from
Yunhe Guo (guoyunhe)
(revision 18)
- Update to version 0.0.30~git20240224: * Fix Apple Clang build * Block Rosetta on macOS 14.0, 14.1, and 14.2 (#15237) * improves sig_ctx handling, sys_net logging and fixes udpp2p protocol (#15235) * gui/input: only init and quit SDL once for all instances * gui/input; fix log message delta type * gui/input: include Carbon.h on apple * gui/input: let pad handlers know whether they are part of emulation * gui/input: implement pad navigation for maxOs * gui/input: use uinput for linux in gui_pad_thread * gui/input: add gui input with native events * sceNpBasicSendMessage fix
Ana Guerrero (anag+factory)
accepted
request 1146151
from
Factory Maintainer (factory-maintainer)
(revision 16)
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Ana Guerrero (anag+factory)
accepted
request 1141737
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Yunhe Guo (guoyunhe)
(revision 15)
- Update to version 0.0.30~git20240125: * Enable Discord presence on Linux * Add missing headers (#15075) * rpcs3qt: Add macOS support to the updater. * System: don't consider games as registered if they were already in games.yml * Asmjit FI * Accurate frest and frsqest * Qt: trim whitespace from textinput before writing to config * update submodules * rsx: Do not emit rounding code when not needed * rsx: Fix compiling of mixed-precision shaders * rsx: Aesthetic changes * rsx: Forcefully disable writes to channels disabled on host * rsx: More pipeine refactoring * fs: fix get_executable_dir * Emu: Add more info to BlockingCallFromMainThread * Qt: revert accidental settings_dialog check-in * cellImeJp: fix character deletion after change to cursor * cellImeJp: fix deadlock * cellImeJp: add candidate list functions * cellImeJp: add cursor * cellImeJp: fix focus area * cellImeJp: static functions to silence annoying VS * fs: fix warning. fix size argument in report_fatal_error * Savestates: Fix restart when suspend mode is off * Savestates: Dont patch memory on load * Savestates: Add some logging for sys_overlay * Simplify fatal dialog's error a bit * Savestates/net: fix P2P socket data saving * Firmware installer: Early protection against disk space shortage complications * sys_fs: Aggregate safe file reads (optimization) * progress dialog: minor fix * fixup hdd1 cache * Utilities: Add support for portable user directory. (#15064) * rsx: Properly propagate surface properties on surface reuse. * Mac: Update MoltenVk to 1.2.7 * Mac: silence deprecation warning * Replaces page fault triggers with assembly * sceNp: disable Canonicalize functions for RPCN * sceNpCommerce: more error checks * sceNpCommerce: add error constants * sceNpFriendlist: more checks * sceNpMatching: simplify linked list for loops * sceNpMatching: add error checks * split JIT.cpp and SPURecompiler.cpp * prepare split * add comments where to split * RPCN 1.0 (#15045) * fs: move buf from stack to heap to silence VS warning * fs: remove duplicate to_utf8 function * Qt: use fs::get_temp_dir during updates * Qt/input: show all mmjoy devices with connection in dropdown * Qt/Input: Keep configured device name in config when no pad is connected * input: implement dynamic mmjoy device reconnection * Misc NP fixes
Ana Guerrero (anag+factory)
accepted
request 1140067
from
Factory Maintainer (factory-maintainer)
(revision 14)
Automatic submission by obs-autosubmit
Dominique Leuenberger (dimstar_suse)
accepted
request 1137265
from
Factory Maintainer (factory-maintainer)
(revision 13)
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Ana Guerrero (anag+factory)
accepted
request 1118332
from
Factory Maintainer (factory-maintainer)
(revision 12)
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Ana Guerrero (anag+factory)
accepted
request 1109919
from
Factory Maintainer (factory-maintainer)
(revision 11)
Automatic submission by obs-autosubmit
Dominique Leuenberger (dimstar_suse)
accepted
request 1101218
from
Factory Maintainer (factory-maintainer)
(revision 10)
Automatic submission by obs-autosubmit
Dominique Leuenberger (dimstar_suse)
accepted
request 1097933
from
Factory Maintainer (factory-maintainer)
(revision 9)
Automatic submission by obs-autosubmit
Dominique Leuenberger (dimstar_suse)
accepted
request 1095849
from
Factory Maintainer (factory-maintainer)
(revision 8)
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Dominique Leuenberger (dimstar_suse)
accepted
request 1091846
from
Factory Maintainer (factory-maintainer)
(revision 7)
Automatic submission by obs-autosubmit
Dominique Leuenberger (dimstar_suse)
accepted
request 1089260
from
Factory Maintainer (factory-maintainer)
(revision 6)
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Dominique Leuenberger (dimstar_suse)
accepted
request 1085112
from
Factory Maintainer (factory-maintainer)
(revision 5)
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Dominique Leuenberger (dimstar_suse)
accepted
request 1078445
from
Yunhe Guo (guoyunhe)
(revision 4)
- Update to version 0.0.27~git20230411: * Update to LLVM 16.0.1 - Update to version 0.0.27~git20230409: * remove unnecessary pointer bitcasts * Updated BUILDING.md according to the changes made by #13622 * Fix BUILD_LLVM option * Improve cellMic and sys_usbd thread scheduling * Add alternate 3D display modes (#13582) * cellGcm: add more enums * llvm: fix submodule path * rsx: Add a clip_width workaround for some buggy games * Update to LLVM 16.0.0, switch to upstream LLVM * Update dependencies * Fix emulator crash when stopping emulation after being paused (#13530) * sys_fs: Implemented CELL_FS_PATH path-as-device support * sys_fs: Fix warning C6262 * sys_fs & VFS: Misc bug fixes - Update to version 0.0.27~git20230331: * Add Qt Creator .autosave files to .gitignore (#13597) * cellMusicExport: first implementation * cellPhotoExport: add funcFinish check * Fix mic thread usage * vk: Fix vendor detection for apple * vk: Obey safe/unsafe hint for D16F emulation * Increase delay for GHL and TT int transfers * cellMic: fix registration index * cellAudio: silence cellAudioSendAck and add pseudo code for it * cellAudio: re-use event_sources array * cellMic: use fixed index for devices * cellMic: wait for registration of multiple input devices * cellMic: add some additional error check and silence log spam * cellMicGetSignalState: fake some more values - Update to version 0.0.27~git20230325: * Update MoltenVK to 1.2.3 (Vulkan SDK 1.3.243) * Fix inaccuracies pointed out by PVS-Studio * vk: Separate vertex and fragment stage push constant updates for overlays * Fix an emulator crash in Emulator::SaveSettings (#13567) * Fix timeout spam from signaling * Savestates: Fix deadlock on savestate load * cellFsReaddir: Fix termination sequence * Add buf_to_hexstring * Invite changes * Fix recvn high cpu usage * Signaling: report status inactive on unknown connection * Fix timestamps in signaling_handler * Trophies: log more specific errors on install failure * Use relative urls in .gitmodules * use new LLVM API in SPURecompiler * SPU LLVM: fix regression from #13500 * llvm: update code to new API (#13500) * Fix hid_pad_handler * Add missing spinning icon from resources * PPU: Do not break on unexpected TOC (#13490) * Add better error handling for RequestSignalingInfos * Use NBIO for RPCN * cellSaveData: Slow save completion * hid: try to fix linux * cellVdec: revert RGBA alignment change * Use win_error for WSAGetLastError * overlays: apply message fade in during lifetime extension if necessary * overlays: refresh existing compile message expiration * overlays: properly remove outdated messages from the queue. * overlays: add ppu compile message if the progress dialog is unavailable * Improve some decryption log messages * patches: fix move_file/hide_file error * hid/ds4: add logging for PID and VID * Windows: log more descriptive errors * Qt: Disable some network settings in global config. Re-enable RPCN in global config. * VFS: Fix mounting non-existant paths (#13488) * Fix wolfssl connect * Patches: Virtual move/remove game files patches * rpcn: throw exception when using rpcn features without a proper config * Qt: disable psn setting in global settings * cellMic: random improvements * pkg install: return correct error if possible. Add more early outs and skip workers on error, * rsx: Implement deferred buffer allocations for GPU write * rpcs3_version: Bump to 0.0.27 * Update FW 4.90 Latest Version * [3rdparty] update cubeb * cellRtc: fix out of bounds write * rsx: Workaround for clang build * rsx: Use simple_array for basic array of integers * rsx: Use emplace when constructing in-place. * rsx: Use non-owning container to ellide a derpy allocation with msvc * Debugger: show CIA in register view (#13462) * Update SPUThread.cpp * cellMsgDialog: fix use-after-free * overlays: hotfix for return_code lifetime * cellSaveData: get rid of g_last_user_response * input: disable ldd home menu for now * cellVdec.cpp: use lock_unlock instead of lock_guard * fix out-of-bounds in VKGSRenderTypes.hpp * fix: back() called an empty string in PPUThread.cpp * fix use after move in cellVdec.cpp * Fix for Windows ENOTCONN on connecting socket * rsx/overlays: Handle corner case where thread signal happens just before pop_all is called. * rsx/overlays: Fix emu close * Fix Visual Studio 17.5.0 compilation * main: set locale to C before doing anything else * config: try to fix float locale issues * Qt: try to fix QString::toDouble locale nonsense * Forces local IP to bind address if set * overlays/manager: Explicit ctor for the input context * [overlays] Implement input suspend+resume * rsx/overlays: Enable input hijacking * rsx/overlays: Fix clang/msvc build * rsx/overlays: Add a name to the input thread context * rsx/overlays: Remove some unused thread declarations * rsx/overlays: Use lf_queue for a lock-free stack implementation * rsx/overlays: Fix build * rsx/vk: Remove stale include * rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode * rsx/overlays: Fix crash * rsx/overlays: Simplify attach-thread-input API * rsx/overlays: Putting it all together * rsx/overlays: Refactor and implement callbacks for input token * Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context. * fix some warnings * fixed_typemap.hpp: static allocation for m_init * patch_manager: fix focus loss during config value editing * patch_manager: add more decimal places to spinbox * patch_manager: check config values before applying them * patch_manager: change wording * patch_manager: allow multiple dynamic values * patch_manager: Add dropdown labels * patch_manager: add more dynamic to dynamic patches * patch_manager: add ability to add dynamic patches * fix some warnings * VS: fix miniupnp dependency * cellMsgDialog: Improve some logging and localization * overlays: add internal lock for progress bar texts * overlays: use array for progress bars * sys_game: LV2 board storage minor fixups * rpcn: signaling handler improvements & upnp * Fix boot by RPCS3_GAMEID constants * PINE: Fix crash on exit (#13409) * cellVdec: align RGBA/ARGB strides * cellVdec: fix au_count race condition * PINE: fix error format function * fix order of static initialization: add comment * fix order of static initialization * Create TEST12345/USRDIR for test elfs * Remove whitespace * Qt: save last gs_frame screen and re-use it in no-gui mode * Qt/CLI: Add option to select a screen for the game window * Qt: move fullscreen cli arg from global to gs_frame * Fix C00 boot from external HG games * Debugger: Print error codes stored in GPR * cellPad: move CellPadData to pad_types for convenience * cellPad/vsh: fix PS button recognition * cellPad/vsh: fix sixaxis interaction * cellPad: allow opening the home menu with ldd pads * cellPad: add sanity check for indices in cellPadLdd functions * cellPad: simplify some code
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