Revisions of rpcs3

Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1170363 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 23)
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Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1168635 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 22)
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Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1165678 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 21)
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Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1158337 from Yunhe Guo's avatar Yunhe Guo (guoyunhe) (revision 20)
- Added xpadneo recommends to support Xbox One/Series wireless controllers
- Update to version 0.0.31~git20240314:
  * HLE: clear lower bits of Free Disk Space value
  * Qt: add search bar to save manager
  * Qt: replace refresh progress slot with timer
  * Fix sceNpScoreGetRankingByNpId
  * Qt: only connect refresh watcher signals once
  * Qt: remove redundant progress dialog code. This already happens in Refresh
  * appimage: Do not bundle libvulkan.so
  * VS: move libpng, libusb and hidapi lib output to proper build configiguration dir
  * VS: Fix libpng build configuration names
  * VS: fix linking XAudio in debug builds
  * VS: use MultiThreadedDebugDLL in debug builds
  * VS: use common RuntimeLibrary settings in 3rdparty
  * Cleanup and set -Werror=delete-non-virtual-dtor
  * rsx: Fix invalid iterator comparison (asserts on debug builds)
  * GL: fix debug build: creation of QOffscreenSurface sends signals from wrong thread
  * LV2: Longer thread creation delay for low prio threads
  * Qt: accept downloader progress dialog instead of closing it
  * Qt: make sure to actually delete the progress dialog when it is closed
  * Qt: make sure the gamelist refresh progress dialog runs on the main thread
  * Qt: replace sstr with regular toStdString
  * Qt: fix weird return value warning on VS
  * Qt: don't close the progress dialog if it is already being closed anyway
  * Qt: check for updates if the update message is empty
  * Qt: don't deleteLater the progress_dialog
  * SPU LLVM: More compilation threads
  * SPU LLVM: Notify workers prematurely if there is considerable excess
  * SPU LLVM: Postpone cache writes until compiled
  * SPU analyzer: Detect 'argument passing' block before the function
  * SPU: Include BRSL following code in is_exec_code()
  * SPU Analyzer: Detect more tail calls by examining called code
  * SPU: Detect invalid STOP codes (code mining)
  * SPU: Improve compilation message
  * SPU Analyser: Detect invalid relative branches
  * sys_tty: Try to avoid logging single newlines to log
  * rsx/cpu_thread: Fix cpu_thread::get_name() for RSX
  * report_fatal_error: Minor cleanup and improvement
  * init_mutex.hpp: More fixes
  * Update submodules
  * Increase vblank rate
  * macOS CI: Don't upgrade installed dependents
  * init_mutex.hpp: Fixup
  * cellGame: Fix PPU deadlocks  on concurrent execution
  * rpcs3_version: Bump to 0.0.31
  * Improve macOS < 14.3 Rosetta blocker message (#15258)
  * add Wii Harmonix instruments to whitelist
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1154075 from Yunhe Guo's avatar Yunhe Guo (guoyunhe) (revision 19)
- Update to version 0.0.30~git20240301:
  * Update serialization.hpp
  * Update serialization.hpp
  * Update serialization.hpp
  * serialization.hpp: Fix HLE serilization
  * cellPamf implementation (#15143)
  * Fix for sceNpScoreGetGameData
  * Send initial presence for offline friends.
  * GL: remove unused params
  * Fix warnings: Remove unused decryption code
  * SPU LLVM: Improve runtime SPU compilation preferences (#15250)
  * Improve cellSysutilAvc2SetAttribute logging
  * Add check for score transactions being reused
  * Misc: Update FW Latest Version
  * xaudio2: use system library instead of xaudio2redist
  * Make clang happy
  * gl: Allow selecting FSR1 upscaling from the settings
  * gl: FSR1 cleanup, making it functional
  * gl: Always log the current renderer visibly.
  * rsx: Improve simple array performance for small objects
  * gl: Fix compilation
  * rsx: Implement FSR1 integration for OpenGL
  * gl: Rework the upscalers a bit and define the FSR interface
  * gl: Remove upscaling 'dst' binding and clean up some awful code in GLPresent
  * gl: Introduce the concept of scaling passes to the backend
  * rsx/vk: Refactor FSR integration to support multiple backends
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1151568 from Yunhe Guo's avatar Yunhe Guo (guoyunhe) (revision 18)
- Update to version 0.0.30~git20240224:
  * Fix Apple Clang build
  * Block Rosetta on macOS 14.0, 14.1, and 14.2 (#15237)
  * improves sig_ctx handling, sys_net logging and fixes udpp2p protocol (#15235)
  * gui/input: only init and quit SDL once for all instances
  * gui/input; fix log message delta type
  * gui/input: include Carbon.h on apple
  * gui/input: let pad handlers know whether they are part of emulation
  * gui/input: implement pad navigation for maxOs
  * gui/input: use uinput for linux in gui_pad_thread
  * gui/input: add gui input with native events
  * sceNpBasicSendMessage fix
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1146151 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 16)
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Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1141737 from Yunhe Guo's avatar Yunhe Guo (guoyunhe) (revision 15)
- Update to version 0.0.30~git20240125:
  * Enable Discord presence on Linux
  * Add missing headers (#15075)
  * rpcs3qt: Add macOS support to the updater.
  * System: don't consider games as registered if they were already in games.yml
  * Asmjit FI
  * Accurate frest and frsqest
  * Qt: trim whitespace from textinput before writing to config
  * update submodules
  * rsx: Do not emit rounding code when not needed
  * rsx: Fix compiling of mixed-precision shaders
  * rsx: Aesthetic changes
  * rsx: Forcefully disable writes to channels disabled on host
  * rsx: More pipeine refactoring
  * fs: fix get_executable_dir
  * Emu: Add more info to BlockingCallFromMainThread
  * Qt: revert accidental settings_dialog check-in
  * cellImeJp: fix character deletion after change to cursor
  * cellImeJp: fix deadlock
  * cellImeJp: add candidate list functions
  * cellImeJp: add cursor
  * cellImeJp: fix focus area
  * cellImeJp: static functions to silence annoying VS
  * fs: fix warning. fix size argument in report_fatal_error
  * Savestates: Fix restart when suspend mode is off
  * Savestates: Dont patch memory on load
  * Savestates: Add some logging for sys_overlay
  * Simplify fatal dialog's error a bit
  * Savestates/net: fix P2P socket data saving
  * Firmware installer: Early protection against disk space shortage complications
  * sys_fs: Aggregate safe file reads (optimization)
  * progress dialog: minor fix
  * fixup hdd1 cache
  * Utilities: Add support for portable user directory. (#15064)
  * rsx: Properly propagate surface properties on surface reuse.
  * Mac: Update MoltenVk to 1.2.7
  * Mac: silence deprecation warning
  * Replaces page fault triggers with assembly
  * sceNp: disable Canonicalize functions for RPCN
  * sceNpCommerce: more error checks
  * sceNpCommerce: add error constants
  * sceNpFriendlist: more checks
  * sceNpMatching: simplify linked list for loops
  * sceNpMatching: add error checks
  * split JIT.cpp and SPURecompiler.cpp
  * prepare split
  * add comments where to split
  * RPCN 1.0 (#15045)
  * fs: move buf from stack to heap to silence VS warning
  * fs: remove duplicate to_utf8 function
  * Qt: use fs::get_temp_dir during updates
  * Qt/input: show all mmjoy devices with connection in dropdown
  * Qt/Input: Keep configured device name in config when no pad is connected
  * input: implement dynamic mmjoy device reconnection
  * Misc NP fixes
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1140067 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 14)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1137265 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 13)
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Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1118332 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 12)
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Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1109919 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 11)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1101218 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 10)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1097933 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 9)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1095849 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 8)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1091846 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 7)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1089260 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 6)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1085112 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 5)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1078445 from Yunhe Guo's avatar Yunhe Guo (guoyunhe) (revision 4)
- Update to version 0.0.27~git20230411:
  * Update to LLVM 16.0.1
- Update to version 0.0.27~git20230409:
  * remove unnecessary pointer bitcasts
  * Updated BUILDING.md according to the changes made by #13622
  * Fix BUILD_LLVM option
  * Improve cellMic and sys_usbd thread scheduling
  * Add alternate 3D display modes (#13582)
  * cellGcm: add more enums
  * llvm: fix submodule path
  * rsx: Add a clip_width workaround for some buggy games
  * Update to LLVM 16.0.0, switch to upstream LLVM
  * Update dependencies
  * Fix emulator crash when stopping emulation after being paused (#13530)
  * sys_fs: Implemented CELL_FS_PATH path-as-device support
  * sys_fs: Fix warning C6262
  * sys_fs & VFS: Misc bug fixes
- Update to version 0.0.27~git20230331:
  * Add Qt Creator .autosave files to .gitignore (#13597)
  * cellMusicExport: first implementation
  * cellPhotoExport: add funcFinish check
  * Fix mic thread usage
  * vk: Fix vendor detection for apple
  * vk: Obey safe/unsafe hint for D16F emulation
  * Increase delay for GHL and TT int transfers
  * cellMic: fix registration index
  * cellAudio: silence cellAudioSendAck and add pseudo code for it
  * cellAudio: re-use event_sources array
  * cellMic: use fixed index for devices
  * cellMic: wait for registration of multiple input devices
  * cellMic: add some additional error check and silence log spam
  * cellMicGetSignalState: fake some more values
- Update to version 0.0.27~git20230325:
  * Update MoltenVK to 1.2.3 (Vulkan SDK 1.3.243)
  * Fix inaccuracies pointed out by PVS-Studio
  * vk: Separate vertex and fragment stage push constant updates for overlays
  * Fix an emulator crash in Emulator::SaveSettings (#13567)
  * Fix timeout spam from signaling
  * Savestates: Fix deadlock on savestate load
  * cellFsReaddir: Fix termination sequence
  * Add buf_to_hexstring
  * Invite changes
  * Fix recvn high cpu usage
  * Signaling: report status inactive on unknown connection
  * Fix timestamps in signaling_handler
  * Trophies: log more specific errors on install failure
  * Use relative urls in .gitmodules
  * use new LLVM API in SPURecompiler
  * SPU LLVM: fix regression from #13500
  * llvm: update code to new API (#13500)
  * Fix hid_pad_handler
  * Add missing spinning icon from resources
  * PPU: Do not break on unexpected TOC (#13490)
  * Add better error handling for RequestSignalingInfos
  * Use NBIO for RPCN
  * cellSaveData: Slow save completion
  * hid: try to fix linux
  * cellVdec: revert RGBA alignment change
  * Use win_error for WSAGetLastError
  * overlays: apply message fade in during lifetime extension if necessary
  * overlays: refresh existing compile message expiration
  * overlays: properly remove outdated messages from the queue.
  * overlays: add ppu compile message if the progress dialog is unavailable
  * Improve some decryption log messages
  * patches: fix move_file/hide_file error
  * hid/ds4: add logging for PID and VID
  * Windows: log more descriptive errors
  * Qt: Disable some network settings in global config. Re-enable RPCN in global config.
  * VFS: Fix mounting non-existant paths (#13488)
  * Fix wolfssl connect
  * Patches: Virtual move/remove game files patches
  * rpcn: throw exception when using rpcn features without a proper config
  * Qt: disable psn setting in global settings
  * cellMic: random improvements
  * pkg install: return correct error if possible. Add more early outs and skip workers on error,
  * rsx: Implement deferred buffer allocations for GPU write
  * rpcs3_version: Bump to 0.0.27
  * Update FW 4.90 Latest Version
  * [3rdparty] update cubeb
  * cellRtc: fix out of bounds write
  * rsx: Workaround for clang build
  * rsx: Use simple_array for basic array of integers
  * rsx: Use emplace when constructing in-place.
  * rsx: Use non-owning container to ellide a derpy allocation with msvc
  * Debugger: show CIA in register view (#13462)
  * Update SPUThread.cpp
  * cellMsgDialog: fix use-after-free
  * overlays: hotfix for return_code lifetime
  * cellSaveData: get rid of g_last_user_response
  * input: disable ldd home menu for now
  * cellVdec.cpp: use lock_unlock instead of lock_guard
  * fix out-of-bounds in VKGSRenderTypes.hpp
  * fix: back() called an empty string in PPUThread.cpp
  * fix use after move in cellVdec.cpp
  * Fix for Windows ENOTCONN on connecting socket
  * rsx/overlays: Handle corner case where thread signal happens just before pop_all is called.
  * rsx/overlays: Fix emu close
  * Fix Visual Studio 17.5.0 compilation
  * main: set locale to C before doing anything else
  * config: try to fix float locale issues
  * Qt: try to fix QString::toDouble locale nonsense
  * Forces local IP to bind address if set
  * overlays/manager: Explicit ctor for the input context
  * [overlays] Implement input suspend+resume
  * rsx/overlays: Enable input hijacking
  * rsx/overlays: Fix clang/msvc build
  * rsx/overlays: Add a name to the input thread context
  * rsx/overlays: Remove some unused thread declarations
  * rsx/overlays: Use lf_queue for a lock-free stack implementation
  * rsx/overlays: Fix build
  * rsx/vk: Remove stale include
  * rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode
  * rsx/overlays: Fix crash
  * rsx/overlays: Simplify attach-thread-input API
  * rsx/overlays: Putting it all together
  * rsx/overlays: Refactor and implement callbacks for input token
  * Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context.
  * fix some warnings
  * fixed_typemap.hpp: static allocation for m_init
  * patch_manager: fix focus loss during config value editing
  * patch_manager: add more decimal places to spinbox
  * patch_manager: check config values before applying them
  * patch_manager: change wording
  * patch_manager: allow multiple dynamic values
  * patch_manager: Add dropdown labels
  * patch_manager: add more dynamic to dynamic patches
  * patch_manager: add ability to add dynamic patches
  * fix some warnings
  * VS: fix miniupnp dependency
  * cellMsgDialog: Improve some logging and localization
  * overlays: add internal lock for progress bar texts
  * overlays: use array for progress bars
  * sys_game: LV2 board storage minor fixups
  * rpcn: signaling handler improvements & upnp
  * Fix boot by RPCS3_GAMEID constants
  * PINE: Fix crash on exit (#13409)
  * cellVdec: align RGBA/ARGB strides
  * cellVdec: fix au_count race condition
  * PINE: fix error format function
  * fix order of static initialization: add comment
  * fix order of static initialization
  * Create TEST12345/USRDIR for test elfs
  * Remove whitespace
  * Qt: save last gs_frame screen and re-use it in no-gui mode
  * Qt/CLI: Add option to select a screen for the game window
  * Qt: move fullscreen cli arg from global to gs_frame
  * Fix C00 boot from external HG games
  * Debugger: Print error codes stored in GPR
  * cellPad: move CellPadData to pad_types for convenience
  * cellPad/vsh: fix PS button recognition
  * cellPad/vsh: fix sixaxis interaction
  * cellPad: allow opening the home menu with ldd pads
  * cellPad: add sanity check for indices in cellPadLdd functions
  * cellPad: simplify some code
Displaying revisions 1 - 20 of 23
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