Revisions of tiled

Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 794007 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 20)
- Update to 1.3.4:
  * Fixed automatic reload issues when editing object types (regression in 1.3.1,
  #2768)
  * Scripting: Added methods to get tileset's image size (backported from 1.4, #2733)
  * Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled
  * Fixed the "Fix Tileset" button in the Template Editor
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 781385 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 19)
- Update to 1.3.3:
  * Fixed loading of compression level (#2753)
  * Fixed default value for Hex Side Length property
  * Fixed hiding of status bar text for some tools
  * Fixed removing of object labels when removing a group layer
  * GmxPlugin: Fixed compatibility with GameMaker 1.4.9999
  * Scripting: Made TextFile.commit and BinaryFile.commit close as well
  * Scripting: Fixed crashes when modifying certain new objects (#2747)
  * Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified
  * Scripting: Fixed potential crash when accessing Tool.preview
  * Scripting: Fixed loading of images from extensions folder
  * Scripting: Reload extensions also when files are added/removed
  * Updated Bulgarian translation
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 766325 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 18)
- Update to 1.3.2:
  * Fixed initialization of selected layers (#2719)
  * Fixed stamp action shortcuts not being configurable (#2684)
  * Fixed the tileset view to respect the 'wheel zooms by default' preference
  * Fixed insertion position when using drag-n-drop to rearrange layers
  * Fixed displayed layer data format in Properties
  * Fixed repeating of export when map is saved by a custom command (#2709)
  * Fixed issue when multiple worlds are loaded that use pattern matching
  * Issues view can now be hidden by clicking the status bar counters
  * macOS: Fixed black toolbar when enabling OpenGL rendering (#1839)
  * Windows: Fixed context menus activating first item on release (#2693)
  * Windows installer: Include the 'defoldcollection' plugin (#2677)
  * libtiled: Avoid inheriting Properties from QVariantMap (#2679)
  * docs: Added some notes to Python and JavaScript pages (#2725)
  * Updated Qt from 5.12.5 to 5.12.6
  * Updated Finnish translation (by Tuomas Lähteenmäki and odamite)
  * Updated part of Italian translation (by Katia Piazza)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 749935 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 17)
- Update to 1.3.1:
  * Added reloading of object types when changed externally (by Jacob Coughenour, #2674)
  * Added a status bar to the startup screen
  * Made the shortcuts for the tools configurable (#2666)
  * Made Undo/Redo shortcuts configurable (#2669)
  * Fixed importing of keyboard settings (.kms files) (#2671)
  * Fixed small window showing up on startup for a split second
  * Windows: Fixed the shipped version of OpenSSL (fixes new version notification)
  * Tiled Quick: Don't compile/install by default (#2673)
- Remove tiled-1.3.0-disable-quick.patch: upstreamed

- Update to 1.3.0:
  * Added support for extending Tiled with JavaScript (#949)
  * Added error and warning counts to the status bar
  * Added Issues view where you can see warnings and errors and interact with them
  * Added configuration of keyboard shortcuts (#215)
  * Added status bar notification on new releases (replacing Sparkle and WinSparkle)
  * Added option to show tile collision shapes on the map (#799)
  * Added switching current layer with Ctrl + Right Click in map view
  * Added search filter to the Objects view (#1467)
  * Added icons to objects in the Objects view
  * Added dynamic wrapping mode to the tileset view (#1241)
  * Added a *.world file filter when opening a world file
  * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067)
  * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087)
  * Added actions to show/hide and lock/unlock the selected layers
  * Added toggle button for "Highlight Current Layer" action
  * Added custom output chunk size option to map properties (by Markus, #2130)
  * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888)
  * Added option to minimize output on export (#944)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 704673 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 16)
- Update to 1.2.4:
  * Fixed view boundaries to take into account layer offsets
  * Fixed map size when switching infinite off
  * Fixed the image cache to check file modification time
  * Fixed updating a few things when changing tileset drawing offset
  * Fixed position of tile object outline on isometric maps
  * Fixed saving of tile stamps when using the Shape Fill Tool
  * tBIN plugin: Fixed loading of some tilesets on Linux
  * tBIN plugin: Fixed possible crash when images can't be found
  * Python plugin: Disable this plugin by default, to avoid crashes on startup
  * JSON plugin: Fixed writing of position for objects without ID
  * Added Swedish translation
  Changelog from 1.2.3:
  * Fixed cut/copy in Tile Collision Editor
  * Fixed crash when trying to add Wang colors without a selected Wang set
  * tBIN plugin: Fixed hang when locating missing tileset image
  * CSV plugin: Fixed exporting of grouped tile layers
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 673253 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 15)
- Update to 1.2.2:
  * Added 'json1' plugin that exports to the old JSON format (#2058)
  * Enable the adding of point objects in Tile Collision Editor (#2043)
  * Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997)
  * Fixed remembering of last used export filter
  * Fixed label color to update when object layer color is changed (by Justin Zheng, #1976)
  * Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996)
  * Fixed misbehavior when trying to open non-existing files
  * Fixed mini-map bounds when layer offsets are used in combination with group layers
  * Fixed Templates view missing from the Views menu (#2054)
  * Fixed Copy Path / Open Folder actions for embedded tilesets (#2059)
  * Python plugin: Made the API more complete (#1867)
  * Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 650346 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 14)
- Update to 1.2.1:
  * Fixed JSON templates not being visible in Templates view (#2009[1])
  * Fixed Maps view to show all readable map formats
  * Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014[2])
  * Fixed crash after a world file failed to load
  * Fixed Select None action to be enabled when there is any selection
  * Fixed disappearing of tile types on export/import of a tileset (#2023[3])
  * Fixed tool shortcuts when using Spanish translation
  * Fixed saving of the "Justify" alignment option for text objects (#2026[4])
  * Changed Cut, Copy and Delete actions to apply based on selected layer types
  * Updated Russian translation (by Rafael Osipov, #2017[5
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 637640 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 13)
- Update to 1.2.0:
  * Added multi-layer selection, including multi-layer tile layer editing
  * Added support for multi-map worlds (#1669[1])
  * Added ability to extend existing polylines (with Ketan Gupta, #1683[2])
  * Added option to highlight the hovered object (#1190[3])
  * Added news from website to the status bar (#1898[4])
  * Added option to show object labels for hovered objects
  * Added option to embed tilesets on export (#1850[5])
  * Added option to detach templates on export (#1850[5])
  * Added option to resolve object types and properties on export (#1850[5])
  * Added Escape for switching to the Select Objects tool and for clearing the selection
  * Added Escape to cancel the current action in all object layer tools
  * Added double-click on polygon objects to switch to Edit Polygons tool
  * Added interaction with segments for polygons, for selection and dragging
  * Added double-clicking a polygon segment for inserting a new point at that location
  * Added action to lock/unlock all other layers (by kralle333, #1883[6])
  * Added --export-tileset command line argument (by Josh Bramlett, #1872[7])
  * Added unique persistent layer IDs (#1892[8])
  * Added 'version' and 'tiledversion' to external tileset files
  * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9])
  * Create Object Tools: Show preview already on hover (#537[10])
  * Objects view: Only center view on object on press or activation
  * Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11])
  * Unified the Create Polygon and Create Polyline tools
  * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12])
  * Tile Collision Editor: Allowed using object templates
  * Templates view: Don't allow hiding the template object
  * Python plugin: Updated to Python 3 (by Samuli Tuomola)
  * Python plugin: Fixed startup messages not appearing in debug console
  * Python plugin: Fixed file change watching for main script files
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 623504 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 12)
- Update to 1.1.6:
  * Fixed Terrain Brush issue on staggered isometric maps (#1951)
  * Fixed objects to stay selected when moving them between layers
  * Fixed small tab bar rendering issue on high DPI displays
  * Fixed rendering of arrows on scroll bar buttons
  * Fixed object labels to adjust properly to the font DPI
  * Fixed resize handle locations for multiple zero-sized objects
  * Fixed handling of arrow keys on focused layer combo box (#1973)
  * Tile Collision Editor: Fixed handling of tile offset (#1955)
  * Tile Collision Editor: Fixed potential crash on Undo (#1965)
  * Python plugin: Added some missing API to the Cell class
  * Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 601491 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 11)
- Update to 1.1.5:
  * Fixed erasing mode of the Terrain Brush
  * Fixed crash after editing a template
  * Fixed rendering of eye/lock icons in Layers view
  * Fixed object index when undoing Move Object to Layer action (#1932[1])
  * Fixed shortcuts for flipping and rotating objects (#1926[2])
  * Fixed dynamic retranslation of tools and tool actions
  * Fixed possible crash when undoing/redoing Wang color changes
  * Fixed handling of sub-properties in Object Type Editor (#1936[3])
  * Fixed crash when deleting an object right before dragging it (#1933[4])
  * Adjust Wang tile data when tileset column count changes (#1851[5])
  * Improved fill behavior in case of selection on infinite map (#1921[6])
  * Removed ability to hide tile collision objects (#1929[7])
  * Remove tile collision layer along with the last object (#1230[8])
  * JSON plugin: Made the reader more strict about object types (#1922[9])
  * JSON plugin: Added support for Wang sets
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 591973 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 10)
- Update to 1.1.4:
	* Fixed exporting of external tilesets to JSON or TSX formats
	* Fixed problem with embedding or exporting tilesets with Wang sets
	* Fixed tiles placed by the terrain tool being considered different (#1913[1])
	* Fixed text alignment values appearing at random in Properties view (#1767[2])
	* Re-enabled Space for toggling layer visibility
	* Migrate properties set on tile collision layer to the tile (#1912[3])
	* Don't reset stamp brush state when pressing Alt
	* Automapping: Apply rules to selected area when there is one
	* Windows and Linux: Updated builds to Qt 5.10.1
	* Linux: Indicate Tiled can open multiple files at once in desktop file
	* Lowered the minimum supported version of Qt to 5.5
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 583771 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 9)
- Update to 1.1.3:
  * Fixed crash when removing a tileset referenced by multiple objects
  * Fixed crash on paste when it introduced more than one new tileset
  * Fixed Invert Selection for non-infinite maps
  * Fixed Select All to not select objects on locked layers
  * Fixed logic determining the tilesets used by a tile layer
  * Fixed copy/paste changing object order (#1896[1])
  * Fixed tileset getting loaded twice when used by the map and a template
  * Fixed repainting issues on undo/redo for new maps (#1887[2])
  * JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3])
  * Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 571340 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 8)
- Update to 1.1.2:
  * Fixed possible crash while editing polygons
  * Fixed hang when loading map file with empty compressed layer data
  * Fixed selection of tile stamp to work on mouse click
  * Fixed tools not being up to date on modifier keys after activation
  * Fixed "Offset Map" action for infinite maps (#1866)
  * Templates view: Keep template centered when resizing view
  * Tile Collision Editor: Keep tile centered when resizing view
  * Tile Collision Editor: Display tool info text in status bar
  * JSON plugin: Fixed reading of infinite maps (#1858)
  * libtiled-java: Fixed some bugs (by Henry Wang, #1840)
  * libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)
- Remove upstreamed tiled-1.1.0-empty-return.patch
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 561812 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 7)
- Update to 1.1.1:
  * Fixed crash on load for template instances of non-tile objects

- Update to 1.1.0:
  * Added support for infinite maps (by Ketan Gupta, #260)
  * Added support for Wang tiles and related tools (by Benjamin Trotter)
  * Added support for reusable object templates (by Mohamed Thabet)
  * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
  * Added ability to reorder terrain types (by Justin Jacobs, #1603)
  * Added support for custom input formats and TMX output to the --export-map command-line option
  * Added island RPG example based on Beach tileset by finalbossblues
  * Added file-related context menu actions to tileset tabs
  * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
  * Improved polygon node handles and drag behavior
  * Fixed %executablepath variable for executables found in PATH (#1648)
  * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
  * Fixed crash when saving two new maps using the same file name (#1734)
  * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
  * Fixed potential crash after deleting object or group layers
  * Automapping: Don't fail if an input/inputnot layer isn't found
  * Automapping: Added a "StrictEmpty" flag to input layers
  * GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
  * GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
  * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
  * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
  * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
  * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
  *  plugin: Various changes (by Justin Jacobs, #1781)
  * TMW plugin: Removed since it is no longer needed
  * Updated translations
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 519503 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 6)
- Update to 1.0.3:
  * Fixed crash on reload map (#1659[1], #1694[2])
  * Fixed possible crash on undo/redo in collision editor (#1695[3])
  * Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4])
  * Fixed the display of the image source property for tilesets
  * Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
  * JSON plugin: Fixed reading of tileset column count
  * JSON plugin: Fixed reading of custom properties on tile collision object group
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 434025 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 1)
or is there any reason not to have it in factory?
Displaying revisions 21 - 40 of 40
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