Revisions of cdogs-sdl

buildservice-autocommit accepted request 925181 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 35)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 34)
- Update to version 1.1.1
  * Support Spear of Destiny mission packs and enhanced wolf3d
    mod support
  Game
  * Remove mouse as game input device, better support for mouse
    in menus #713
  * Add support for Spear of Destiny mission packs
  * Add enemy types being able to see all directions (wolf3d bosses)
  * Add enemy types being able to open locked doors (wolf3d bosses)
  * Fix holowall support for wolf3d mods
  Editor
  * Improve map preview by showing pickups obscured by walls
buildservice-autocommit accepted request 918422 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 33)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 32)
- Update to version 1.1.0
  * Show times in end screens
buildservice-autocommit accepted request 916917 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 31)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 30)
- Update to version 1.0.2
  * Fixes for custom Wolf3D campaigns.
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 29)
- Update to version 1.0.1
  * Add support for detecting Linux steam installation of
    Wolf3D/SoD.
buildservice-autocommit accepted request 914351 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 28)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 27)
- Fix deletion of duplicate README.md
buildservice-autocommit accepted request 913484 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 26)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 25)
- Update to 1.0.0
  * Support for Wolfenstein 3D and Spear of Destiny
  Game
  * Add support for vehicles #30
  * Add support for multi-guns
  * Add support for custom wreck objects and bullets (allows
    respawning actors on death)
  * Add support for custom actor death animation
  * Add option to skip debrief menu
  * Fix game freeze when returning to game after leaving it paused
    for a while
  * Fix duplicate missions in level select
  * Improve performance by adding max particle limit
  * Improve level select menu with max items limit
  * Improve game start menu by disabling continue option after
    campaign complete
  Editor
  * Fix loading a campaign with less missions showing a blank
    mission #670
  * Add per-mission option to persist weapons (can reset weapons
    on certain missions)
  * Change map shortcut key to tab
- Add patch:
  * fix-build.patch
buildservice-autocommit accepted request 909596 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 24)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 23)
- Update to 0.13.0
  Game
  * Add weapon sprites
  * Add molotov glass break sound
  * Add AI waking to gunfire
  * Add AI peripheral vision
  * Add AI wake on seeing teammate under attack
  * Fix feet colors for classic campaigns
  * Fix sliding diagonally against map objects and getting stuck
  * Fix player not getting poisoned
  * Fix AI not waking when seeing player
  * Fix co-op AI not shooting
  * Fix missing bullet hole marks
  * Fix minor typo in campaign
  * Improve save file with saved weapons and ammo
  * Improve save file, saves individual missions completed
  * Improve gun dropping, limit gun drops after 2 are present
  * Improve ammo dropped by enemies by halving amount
  * Improve character previews by showing gun
  * Improve weapon selection screen with character rotation
  * Improve text particles by drawing above everything
  * Improve pulse animation by doubling its frequency
  Editor
  * Add character deafness flag
  * Add custom character item drops
  * Add separate bullet flesh/object hit properties (bullets can
    hit actors but not map objects)
  * Fix loading classic campaigns via drag-drop
  * Fix tooltip for immunity flag
  * Improve character previews by showing gun
buildservice-autocommit accepted request 894985 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 22)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 21)
- Update to 0.12.0
  Game
  * Fix LAN bugs
  * Fix crash if laser sight is enabled
  * Fix crash in AI Insurgency II campaign
  * Add dual-wielded pistols
  * Add pistol and chaingun gun models
  * Add score text popup on collecting score pickups
  * Improve AI by waking immediately on being hit
  * Improve AI by not reacting immediately on wake
  * Improve changing volume options by not rewinding music
  Editor / Modding
  * Fix "HitsObjects": false behavior for bullets, should not
    damage map objects if set
  * Add highlights to walk-through walls
  * Add customizable door auto-close delay in campaign options
  * Add ability to set character direction in static map type
  * Add customizable special damage duration in bullets.json
  * Add customizable corpse map object in character_classes.json
  * Change map object placement to allow them to be placed over
    ones with 0 health (e.g. wrecks, blood pools)
buildservice-autocommit accepted request 860556 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 20)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 19)
- Update to 0.10.2:
  * Fix loading classic campaigns
  * Fix PVP rounds not ending
  * Fix missing mouse cursor and trail
  * Fix linux build
  * Fix dogfight scores not updated properly
  * Add peaked cap hat
  * Add soldier body type
  * Improve weapon equip menu, show available weapons, allow gun
    swapping.
  * Improve game startup by skipping mission briefing if it is empty
- Drop not longer neede patches
  * cdogs-sdl-fix-desktop-and-appdata.patch
  * nanopb.patch
- Package license file and readme
buildservice-autocommit accepted request 852029 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 18)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 17)
- Update to 0.10.1:
  * Fix freeze when slow moving bullets wall bounce.
buildservice-autocommit accepted request 851351 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 16)
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Displaying revisions 1 - 20 of 35
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