Revisions of naev
buildservice-autocommit
accepted
request 1142026
from
D B (dbuck)
(revision 49)
baserev update by copy to link target
D B (dbuck)
accepted
request 1142000
from
Carsten Ziepke (Kieltux)
(revision 48)
- Update to 0.11.3 * Don't run discovery event when in cinematic mode * Do a better job of updating old save autonav settings * Added more checks so tutorial messages don't appear in claimed systems * Fixed blinking not breaking stealth * Fixed auto-hail message colouring * Only do updates with positive delta ticks * Fixed cargo disappearing when buying a ship when over the cargo limit * Don't let the player trade ships when they have mission cargo * Fixed not being able to turn off point defense weapons * Fixed Za'lek drone bay being cheaper than the mini-bay * Flicker drives can not be stacked and are mutually exclusive with other blink drives * Decreased Nexus Drill Lance mining malus from -80% to -15% * Increased all mining yields by roughly 5 times * sciencegonewrong/02_sciwrong: make the drones not hostile to other factions * neutral/baron_comm: fixed trivial warning when trying to clean up baron comm event * neutral/wastedump: fixed getting rid of cargo while landed * Translation updates
buildservice-autocommit
accepted
request 1140203
from
D B (dbuck)
(revision 47)
baserev update by copy to link target
D B (dbuck)
accepted
request 1140163
from
Carsten Ziepke (Kieltux)
(revision 46)
- Update to 0.11.2 * Stopped autonav from preventing wobble and overshooting by crashing the entire game - Changes in 0.11.1 * Give all ammo back to player after doing obelisk * Fixed player being invincible after completing an obelisk * Fixed a crash when loading games while a landing hook was running * Fixed race condition in threadpool * Fixed asteroids spawning in not proper shapes * Fixed autonav wobble and overshooting * Point defense won't shoot at disabled pilots anymore * Fixed battery descriptions * Discovering a hidden jump will make both directions known * Fixed AI trying to scan hostile targets they lost track of * Properly save and load reward_value to and from saves * Fixed events and missions being able to trigger in obelisk tests * Fixed beam weapons not hitting asteroids * Properly compute weapon range with launch_range modifiers * Fixed some range checks with inrange weapon sets * Fixed Empire Pacifier mass being too low * Fixed warning when looking at internal flow amplifier descriptions * Removed Soromid Ira turret and forward weapon stats * Fixed reality rip and avatar of sirichana abilities giving errors when the AI tries to use them * Fixed issue on some systems with indexed images * Fixed pirates and pilots that don't care being able to disable the fake transponder * Can now see and target allies that are stealthed * Pheromone emitter won't do anything in exclusively claimed systems * Fixed some weapons such as beams not hitting targets other than selected one * Fixed rendering order making it so most effects were below the player * Fixed fallback switch weapon sets not being found properly * Fixed bioship "Wanderer" perk giving absolute accel bonus instead of relative * Increased Neural Accelerator Interface energy regen malus to -100% * zalek/blackhole/zbh09: don't error out when a bioship ceases to exist * kidnapped/traffic_00: fixed formatting string telling the player what system to go to * kidnapped/traffic_01: ship should spawn if taking off in the same system, not just jumping in * tutorial/nelly01: fixed derelict message not appearing * minerva/pirate4: fixed save me spam only being print once * neutral/seek_n_destroy: fixed warnings when taking off in the same system * sirius/achack/achack01: fixed not being able to accept mission * dvaered/dv_diversion: fixed not being able to accept mission * dvaered/dv_bikers: don't allow the player to use escorts and properly update mission TODO * sirius/achack03: fixed not being able to complete the mission * neutral/kidnapped: fixed inconsistency in the name of the system to go to * shadow/shadowrun: fixed VN issues not allowing mission completion * shadow/shadowrun: changed locations to make it possible to do in the allotted time-frame * shadow/shadowvigil: fixed Seiryuu not appearing * shiplover: don't ask the player about ships they can't obtain * Fixed many typos * Translation updates
buildservice-autocommit
accepted
request 1135322
from
D B (dbuck)
(revision 45)
baserev update by copy to link target
D B (dbuck)
accepted
request 1135241
from
Carsten Ziepke (Kieltux)
(revision 44)
- Update to 0.11.0 * Reworked universe map to fit existing lore * House Sirius completely reworked * Improved autonav that uses lanes and is configurable * Reworked structural outfits and number of ship slots * Weapon sets are more simple with no distinction between weapons and non-weapons * Possible to legally obtain all "standard" factional ships and outfits * Point defense weapons that automatically fire at fighters and missiles * A lot more content * Significant engine speed-ups * Full changelog: https://github.com/naev/naev/releases/tag/v0.11.0
buildservice-autocommit
accepted
request 1098179
from
Dirk Stoecker (dstoecker)
(revision 43)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 1097615
from
Carsten Ziepke (Kieltux)
(revision 42)
- Update to 0.10.6 * Fixed potential segfault with invalid semver strings * Fixed sign error when buying artifacts in the Baron Prince mission * Fixed behaviour of naev.trigger with parameters * Fixed Lua spfx volume changing with game speed * Fixed memory leak in luaspfx trails * Fixed missions doing things in systems they should not * Fixed Adrenal Gland III's time speed up effect * Fixed Misi giving upgrades for free * Fixed minor planet check in frontier war missions * Fixed silent installs on windows * Fixed typos
buildservice-autocommit
accepted
request 1082282
from
D B (dbuck)
(revision 41)
baserev update by copy to link target
D B (dbuck)
accepted
request 1082276
from
Carsten Ziepke (Kieltux)
(revision 40)
- Update to 0.10.5 * Start counting effect stacks from 1 not 2 * Fixed launcher weapons using outfit mass instead of ammo mass * taiomi: fixed claim check for last mission * Fixed some typos * Fixed equipment of Lancelot in "Sharkman Is Back" mission * Fixed clicking on jump points also selecting planets in some cases * nelly02: Nelly now stops recommending stuff that only does a little disable * shadowvigil: Fixed mission not spawning escorts * flf_patrol: Missions should no longer be able to have ridiculously low credit rewards * Fixed some events not claiming systems that could interfere with other missions * hypergate_construction: should actually claim the system * Fixed some formatting in the alt text when hovering over outfits in the equipment window * ec06: refuel tanker should provide as much fuel as possible * taiomi09: fixed smugglers becoming hostile in some cases * Changed music.stop() API to stop music from continuing by default * Fixed potential memory issues on some platforms
buildservice-autocommit
accepted
request 1065292
from
Dmitriy Perlow (DarkSS)
(revision 39)
baserev update by copy to link target
Dmitriy Perlow (DarkSS)
accepted
request 1064637
from
Carsten Ziepke (Kieltux)
(revision 38)
- Update to 0.10.4 * Fixed crashes related to multiple effects being active at once * Fixed multiple mission_done hooks not passing parameter correctly * Fixed plugin strings not being initialized with mismatched saves * ec06: made the final battle work much better * Full changelog: https://github.com/naev/naev/releases/tag/v0.10.4 - Run spec-cleaner - Add source URL - Use meson macros for building and install - Use pkgconfig for more BuildRequires - Add BuildRequires cmake, pcre2-devel and libenet - Add _constraints to fix running out of disk space - Fix file-not-in-%lang rpmlint warning
buildservice-autocommit
accepted
request 1035954
from
Factory Maintainer (factory-maintainer)
(revision 37)
baserev update by copy to link target
Dmitriy Perlow (DarkSS)
committed
(revision 36)
Dmitriy Perlow (DarkSS)
committed
(revision 35)
buildservice-autocommit
accepted
request 991919
from
Factory Maintainer (factory-maintainer)
(revision 34)
baserev update by copy to link target
D B (dbuck)
committed
(revision 33)
Update to 0.9.4
buildservice-autocommit
accepted
request 970389
from
Factory Maintainer (factory-maintainer)
(revision 32)
baserev update by copy to link target
D B (dbuck)
committed
(revision 31)
Update to 0.9.3
D B (dbuck)
committed
(revision 30)
Update to 0.9.2
Displaying revisions 1 - 20 of 49