Revisions of CorsixTH
buildservice-autocommit
accepted
request 1108006
from
Dirk Stoecker (dstoecker)
(revision 35)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 1105942
from
Carsten Ziepke (Kieltux)
(revision 34)
- Update to version 0.67: * New Features/Enhancements - The original demo gameplay video now plays when the CorsixTH main menu is idle (this can be disabled in the configuration file) - File browser menus now have an OK button - Selecting an existing file in the Save Game/Map browsers will now update the text input box to that file name * Changes - Handymen now always stay in their assigned plots, except when going to rest - Staff members now have a maximum salary, which can be configured in custom levels - The game will now always use the GP's choice of next diagnosis room for the patient, if available - Queueing patients are now shown when hovering a door - Epidemics can no longer fail because an infected patient left before the epidemic was revealed - Balance changes to drug improvement research - Check for updates can now be disabled in Settings - Check for updates timeout duration significantly reduced - "Pause" now shows up when the "Build while paused" setting is on and the game is paused. - The gamelog file now includes a timestamp - Support for detecting Theme Hospital game files from an EA Store install - Many, many, refactors of the code to make it better to understand for future developers - Contact methods to reach the CorsixTH Team have been updated * Bug Fixes - Fixed an instance where objects could disappear from the map - Fixed a bug where the empty action queue message was prevented from happening - Fixed a bug where dying patients became undead and would have a habit of ruining everything - Fixed broken dynamic info during epidemics - Handymen will no longer try to repair machinery while a patient is using it - Psychiatrist couch has less chance of causing blocked paths - Roujin's challenge is now properly applied (read: harder) - Serious Radiation is no longer contagious - Room blueprints can no longer go beyond external walls - Fixed incorrect button sounds in the Staff Management window - Fixed back button behaviour in Font Picker - Fixed a bug where word-wrapping text on dialogs could crash the game - Fixed a rare case where the next VIP date may be scheduled in the past - Fixed a rare case where awarded research points could be negative - Fixed a rare case of the balance sheet being victim of a green highlighter * Updated Translations
buildservice-autocommit
accepted
request 989815
from
Dmitriy Perlow (DarkSS)
(revision 33)
baserev update by copy to link target
Dmitriy Perlow (DarkSS)
accepted
request 988979
from
Bjørn Lie (iznogood)
(revision 32)
- Update to version 0.66: * New Features/Enhancements: - Direct Zoom has been improved and is now enabled by default - Nurses can now leave the ward without disturbing her patients - Patients with Serious Radiation now glow a beautiful shade of green - Patients with Jellyitis now wobble wobble wobble - The Hotkeys menu has been overhauled to make it easier to use - You can now reset your zoom level by pressing '0' - A new fax code cheat has been added! - The replace machine prompt will now tell you the new strength before purchase (can be disabled in configuration settings) - A machine's dynamic info will tell you the strength a machine can be upgraded to if you replaced it (can be disabled in configuration settings) - Support ffmpeg v5. * Changes: - Improved pee and vomit conditions - Patients will no longer queue for reception until nearby - The Adviser will no longer queue repetitive messages - Dropdown menus will now close when clicked outside of - Non-visual diseases can now be delayed in the level config of a custom game - Gamelog.txt will now contain system information instead of within the window title - Patients no longer become fed up and leave the hospital if already in their treatment room * Bug Fixes: - Checking for updates should now work moving forward (promise) - All cured trophy bugfix now properly applied from 0.65.1
Ferdinand Thiessen (susnux)
accepted
request 908099
from
Carsten Ziepke (Kieltux)
(revision 31)
- Update to version 0.65.1 * Fixes a bug where the game would crash if you got the All Cured trophy at the end of year awards, when loading a save from 0.64 or earlier.
Ferdinand Thiessen (susnux)
accepted
request 905548
from
Callum Farmer (gmbr3)
(revision 30)
- Use default lua otherwise the Requires will be incorrect - Remove unnecessary luajit build dep
Ferdinand Thiessen (susnux)
accepted
request 905426
from
Callum Farmer (gmbr3)
(revision 29)
- Fix lua-lpeg requirement
Dmitriy Perlow (DarkSS)
accepted
request 903280
from
Ferdinand Thiessen (susnux)
(revision 28)
Update to version 0.65
buildservice-autocommit
accepted
request 821873
from
Dirk Stoecker (dstoecker)
(revision 27)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 821544
from
Matthias Mailänder (Mailaender)
(revision 26)
new upstream release
buildservice-autocommit
accepted
request 705569
from
Michael Vetter (jubalh)
(revision 25)
baserev update by copy to link target
Michael Vetter (jubalh)
accepted
request 705304
from
Martin Hauke (mnhauke)
(revision 24)
- Update to version 0.63 * Game music now supports ogg, flac, wav, aiff, voc, and mod in addition to mp3 and mid/xmi tracks. * No more hunting for that machine that's always breaking down. Save your camera position with ALT+number, and restore with CTRL+number. * Announcements are now queued to play one after another instead of overlapping. * New man page for unix like operating systems. * Fax message improvements. * All hotkeys in the game are now configurable from within a new option in the settings menu. * Configure the scroll and zoom speed in game. * Improved mouse 'release' behaviour. Release mouse (CTRL+F10 by default) now always releases the mouse, so the game will not scroll when moving out of the window. Clicking in the game window causes the game to recognize the mouse again. - Run spec-cleaner. - Installation of Icon- and desktop files are now properly handled by the upstream buildsystem.
buildservice-autocommit
accepted
request 683045
from
Ferdinand Thiessen (susnux)
(revision 23)
baserev update by copy to link target
Ferdinand Thiessen (susnux)
accepted
request 680803
from
Matthias Mailänder (Mailaender)
(revision 22)
new upstream release
Dominique Leuenberger (dimstar_suse)
accepted
request 561075
from
Matthias Mailänder (Mailaender)
(revision 21)
initialized devel package after accepting 561075
Matthias Mailänder (Mailaender)
committed
(revision 20)
Ferdinand Thiessen (susnux)
accepted
request 560779
from
Matthias Mailänder (Mailaender)
(revision 19)
build without ffmpeg to workaround a crash
Ferdinand Thiessen (susnux)
accepted
request 560427
from
Matthias Mailänder (Mailaender)
(revision 18)
new upstream release
Dmitriy Perlow (DarkSS)
accepted
request 403345
from
Matthias Mailänder (Mailaender)
(revision 17)
new upstream release
Matthias Mailänder (Mailaender)
accepted
request 393448
from
Ferdinand Thiessen (susnux)
(revision 16)
Fixed build on leap and 13.2
Displaying revisions 1 - 20 of 35