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OpenSceneGraph
OpenSceneGraph.spec
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File OpenSceneGraph.spec of Package OpenSceneGraph
# # spec file for package OpenSceneGraph # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %if 0%{?suse_version} > 1320 || (0%{?suse_version} == 1315 && 0%{?is_opensuse}) %bcond_without gdal %else %bcond_with gdal %endif %define _osg_so_nr 130 %define _opt_so_nr 20 Name: OpenSceneGraph Version: 3.4.0 Release: 0 Summary: Open source high performance 3D graphics toolkit License: LGPL-2.1 Group: Productivity/Graphics/Other # NOTE: also SUSE-wxWidgets-3.0 http://trac.openscenegraph.org/projects/osg/attachment/wiki/Legal/LICENSE.txt Url: http://openscenegraph.org/projects/osg Source0: http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-%{version}/source/%{name}-%{version}.zip Source99: %{name}-rpmlintrc BuildRequires: cmake BuildRequires: curl-devel BuildRequires: fltk-devel BuildRequires: freeglut-devel BuildRequires: freetype2-devel BuildRequires: gcc-c++ BuildRequires: giflib-devel BuildRequires: libSDL-devel BuildRequires: libSDL2-devel BuildRequires: libjasper-devel BuildRequires: libjpeg-devel BuildRequires: libpng-devel BuildRequires: libtiff-devel BuildRequires: openal-soft-devel BuildRequires: pkgconfig BuildRequires: qt-devel BuildRequires: unzip BuildRequires: update-desktop-files BuildRequires: wxWidgets-devel %if %{with gdal} BuildRequires: pkgconfig(gdal) %endif BuildRequires: pkgconfig(gstreamer-1.0) BuildRequires: pkgconfig(gstreamer-app-1.0) BuildRequires: pkgconfig(gstreamer-audio-1.0) BuildRequires: pkgconfig(gstreamer-base-1.0) BuildRequires: pkgconfig(gstreamer-fft-1.0) BuildRequires: pkgconfig(gstreamer-pbutils-1.0) BuildRequires: pkgconfig(gstreamer-video-1.0) BuildRequires: pkgconfig(gtk+-2.0) BuildRequires: pkgconfig(gtkglext-1.0) BuildRequires: pkgconfig(librsvg-2.0) >= 2.35 BuildRequires: pkgconfig(libxml-2.0) BuildRequires: pkgconfig(poppler-glib) BuildRoot: %{_tmppath}/%{name}-%{version}-build %description The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. %package -n libOpenSceneGraph%{_osg_so_nr} Summary: Shared libraries for OpenSceneGraph Group: System/Libraries %if "%{_osg_so_nr}" == "130" # try to cover up past mistakes Obsoletes: libOpenSceneGraph100 %endif %description -n libOpenSceneGraph%{_osg_so_nr} The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This package contains the shared libraries for OpenSceneGraph. %package -n libOpenSceneGraph-devel Summary: OpenSceneGraph development files Group: Development/Libraries/C and C++ Requires: SDL-devel Requires: curl-devel Requires: freeglut-devel Requires: freetype2-devel Requires: giflib-devel Requires: libOpenSceneGraph%{_osg_so_nr} = %{version} Requires: libOpenThreads-devel = %{version} Requires: libjpeg-devel Requires: libpng-devel Requires: libpoppler-glib-devel Requires: librsvg-devel Requires: libtiff-devel Requires: openal-soft-devel Requires: qt-devel %description -n libOpenSceneGraph-devel The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This package contains the header and development files for OpenSceneGraph. %package -n libOpenThreads%{_opt_so_nr} Summary: Shared libraries for OpenSceneGraph Group: System/Libraries %description -n libOpenThreads%{_opt_so_nr} The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This package contains the shared libraries for OpenSceneGraph. %package -n libOpenThreads-devel Summary: OpenSceneGraph development files Group: Development/Libraries/C and C++ Requires: libOpenThreads%{_opt_so_nr} = %{version} %description -n libOpenThreads-devel The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This package contains the header and development files for OpenSceneGraph. %package plugins Summary: Plugins for OpenSceneGraph Group: Productivity/Graphics/Other %description plugins The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This package contains some plugins for OpenSceneGraph. %package examples Summary: OpenSceneGraph example applications Group: Productivity/Graphics/Other %description examples The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This package contains some example applications built with OpenSceneGraph %prep %setup -q for file in *.txt ChangeLog; do sed -i "s/\r//g" "$file" done chmod 644 *.txt ChangeLog %build %cmake \ -DBUILD_OSG_EXAMPLES=ON \ -DBUILD_OSG_PLUGINS=ON \ -DBUILD_DOCUMENTATION=OFF \ -DBUILD_OSG_WRAPPER=ON \ -DBUILD_OSG_APPLICATIONS=ON \ -DCMAKE_BUILD_TYPE=Release \ -DDYNAMIC_OPENSCENEGRAPH=ON \ -DDYNAMIC_OPENTHREADS=ON make %{?_smp_mflags} %install %cmake_install # example bins installed in share dir, not acceptable. Note, this will break # when %%{_datadir}/OpenSceneGraph is also used for other stuff mv %{buildroot}%{_datadir}/OpenSceneGraph \ %{buildroot}%{_libdir} %post -n libOpenSceneGraph%{_osg_so_nr} -p /sbin/ldconfig %post -n libOpenThreads%{_opt_so_nr} -p /sbin/ldconfig %postun -n libOpenSceneGraph%{_osg_so_nr} -p /sbin/ldconfig %postun -n libOpenThreads%{_opt_so_nr} -p /sbin/ldconfig %files %defattr(-,root,root) %doc AUTHORS.txt LICENSE.txt NEWS.txt README.txt ChangeLog %{_bindir}/osg2cpp %{_bindir}/osgarchive %{_bindir}/osgconv %{_bindir}/osgfilecache %{_bindir}/osgversion %{_bindir}/osgviewer %{_bindir}/present3D %files plugins %defattr(-,root,root) %{_libdir}/osgPlugins-%{version}/ %files -n libOpenSceneGraph%{_osg_so_nr} %defattr(-,root,root) %{_libdir}/libosg.so.* %{_libdir}/libosgAnimation.so.* %{_libdir}/libosgDB.so.* %{_libdir}/libosgFX.so.* %{_libdir}/libosgGA.so.* %{_libdir}/libosgManipulator.so.* %{_libdir}/libosgParticle.so.* %{_libdir}/libosgShadow.so.* %{_libdir}/libosgSim.so.* %{_libdir}/libosgTerrain.so.* %{_libdir}/libosgText.so.* %{_libdir}/libosgUtil.so.* %{_libdir}/libosgUI.so.* %{_libdir}/libosgVolume.so.* %{_libdir}/libosgViewer.so.* %{_libdir}/libosgWidget.so.* %{_libdir}/libosgPresentation.so.* %{_libdir}/libosgQt.so.* %files -n libOpenSceneGraph-devel %defattr(-,root,root) %{_includedir}/osg/ %{_includedir}/osgAnimation/ %{_includedir}/osgDB/ %{_includedir}/osgFX/ %{_includedir}/osgGA/ %{_includedir}/osgManipulator/ %{_includedir}/osgParticle/ %{_includedir}/osgShadow/ %{_includedir}/osgSim/ %{_includedir}/osgTerrain/ %{_includedir}/osgText/ %{_includedir}/osgUI/ %{_includedir}/osgUtil/ %{_includedir}/osgViewer/ %{_includedir}/osgVolume/ %{_includedir}/osgWidget/ %{_includedir}/osgQt/ %{_includedir}/osgPresentation/ %{_libdir}/libosg.so %{_libdir}/libosgAnimation.so %{_libdir}/libosgDB.so %{_libdir}/libosgFX.so %{_libdir}/libosgGA.so %{_libdir}/libosgManipulator.so %{_libdir}/libosgParticle.so %{_libdir}/libosgShadow.so %{_libdir}/libosgSim.so %{_libdir}/libosgTerrain.so %{_libdir}/libosgText.so %{_libdir}/libosgUI.so %{_libdir}/libosgUtil.so %{_libdir}/libosgViewer.so %{_libdir}/libosgVolume.so %{_libdir}/libosgWidget.so %{_libdir}/libosgPresentation.so %{_libdir}/libosgQt.so %{_libdir}/pkgconfig/openscenegraph.pc %{_libdir}/pkgconfig/openscenegraph-osg*.pc %files examples %defattr(-,root,root) %{_libdir}/OpenSceneGraph %files -n libOpenThreads%{_opt_so_nr} %defattr(-,root,root) %{_libdir}/libOpenThreads.so.* %files -n libOpenThreads-devel %defattr(-,root,root) %{_includedir}/OpenThreads/ %{_libdir}/libOpenThreads.so %{_libdir}/pkgconfig/openthreads.pc %changelog
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