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openSUSE:13.2:Update
crawl
crawl_24_gbdbe590.patch
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File crawl_24_gbdbe590.patch of Package crawl
diff -uNr stone_soup-0.14.1/docs/changelog.txt stone_soup-0.14.1-24-gbdbe590/docs/changelog.txt --- stone_soup-0.14.1/docs/changelog.txt +++ stone_soup-0.14.1-24-gbdbe590/docs/changelog.txt @@ -564,6 +564,8 @@ further stat drain damages the player. The effects of a stat being at zero (fainting, slow actions, etc.) persist. * Ogre hunters and artificers now start with a club instead of a short sword. +* Teleport control is a duration, which expires after time or use. It still + is disallowed on some levels. Monsters -------- @@ -782,6 +784,7 @@ - The knife of accuracy and boots of the Assassin are no more. - The lightning scales are now +6 (was +3). * Hammers do not generate outside of vaults. +* Rings of teleport control must be evoked to work. Gods ---- diff -uNr stone_soup-0.14.1/source/cloud.cc stone_soup-0.14.1-24-gbdbe590/source/cloud.cc --- stone_soup-0.14.1/source/cloud.cc +++ stone_soup-0.14.1-24-gbdbe590/source/cloud.cc @@ -352,7 +352,7 @@ if (cloud.type == CLOUD_NONE) continue; -#if ASSERTS +#ifdef ASSERTS if (cell_is_solid(cloud.pos)) { die("cloud %s in %s at (%d,%d)", cloud_type_name(cloud.type).c_str(), diff -uNr stone_soup-0.14.1/source/clua.cc stone_soup-0.14.1-24-gbdbe590/source/clua.cc --- stone_soup-0.14.1/source/clua.cc +++ stone_soup-0.14.1-24-gbdbe590/source/clua.cc @@ -18,6 +18,12 @@ #define BUGGY_PCALL_ERROR "667: Malformed response to guarded pcall." #define BUGGY_SCRIPT_ERROR "666: Killing badly-behaved Lua script." +// 64-bit luajit does not support custom allocators. Only checking +// TARGET_CPU_X64 because luajit doesn't support other 64-bit archs. +#if defined(USE_LUAJIT) && defined(TARGET_CPU_X64) +#define NO_CUSTOM_ALLOCATOR +#endif + #define CL_RESETSTACK_RETURN(ls, oldtop, retval) \ do \ {\ @@ -31,7 +37,9 @@ static int _clua_panic(lua_State *); static void _clua_throttle_hook(lua_State *, lua_Debug *); +#ifndef NO_CUSTOM_ALLOCATOR static void *_clua_allocator(void *ud, void *ptr, size_t osize, size_t nsize); +#endif static int _clua_guarded_pcall(lua_State *); static int _clua_require(lua_State *); static int _clua_dofile(lua_State *); @@ -634,7 +642,18 @@ if (_state) return; +#ifdef NO_CUSTOM_ALLOCATOR + // If this is likely to be used as a server, warn the builder. + // NOTE: #warning doesn't work on MSVC, so this will be fatal there + // (not that webtiles or dgamelaunch are supported on Windows anyway). +# if defined(USE_TILE_WEB) || defined(DGAMELAUNCH) +# warning Detected 64-bit Luajit, disabling CLua memory throttling. +# endif + _state = luaL_newstate(); +#else + // Throttle memory usage in managed (clua) VMs _state = managed_vm? lua_newstate(_clua_allocator, this) : luaL_newstate(); +#endif if (!_state) end(1, false, "Unable to create Lua state."); @@ -951,6 +970,7 @@ return 0; } +#ifndef NO_CUSTOM_ALLOCATOR static void *_clua_allocator(void *ud, void *ptr, size_t osize, size_t nsize) { CLua *cl = static_cast<CLua *>(ud); @@ -970,6 +990,7 @@ else return realloc(ptr, nsize); } +#endif static void _clua_throttle_hook(lua_State *ls, lua_Debug *dbg) { diff -uNr stone_soup-0.14.1/source/dat/database/monspeak.txt stone_soup-0.14.1-24-gbdbe590/source/dat/database/monspeak.txt --- stone_soup-0.14.1/source/dat/database/monspeak.txt +++ stone_soup-0.14.1-24-gbdbe590/source/dat/database/monspeak.txt @@ -1806,15 +1806,13 @@ @The_monster@ says, "Your corpse will decorate my castle walls." @player_only@ -@The_monster@ says, "In my kingdom, weaklings like you are put to the -sword." @player_only@ +@The_monster@ says, "In my kingdom, weaklings like you are put to the sword." @player_only@ @The_monster@ says, "No maze can contain me." @The_monster@ chants a prayer to Makhleb. -@The_monster@ says @to_foe@, "Your valuables will do nicely in my -coffers." @player_only@ +@The_monster@ says @to_foe@, "Your valuables will do nicely in my coffers." @player_only@ %%%% _Asterion_rare_ diff -uNr stone_soup-0.14.1/source/dat/database/monspell.txt stone_soup-0.14.1-24-gbdbe590/source/dat/database/monspell.txt --- stone_soup-0.14.1/source/dat/database/monspell.txt +++ stone_soup-0.14.1-24-gbdbe590/source/dat/database/monspell.txt @@ -425,6 +425,10 @@ @The_monster@ calls down the wrath of @possessive_God@ upon @target@. %%%% +drake cast targeted + +@The_monster@ breathes @beam@ @at@ @target@. +%%%% dragon cast targeted @The_monster@ breathes @beam@ @at@ @target@. diff -uNr stone_soup-0.14.1/source/dat/des/arrival/small.des stone_soup-0.14.1-24-gbdbe590/source/dat/des/arrival/small.des --- stone_soup-0.14.1/source/dat/des/arrival/small.des +++ stone_soup-0.14.1-24-gbdbe590/source/dat/des/arrival/small.des @@ -2985,7 +2985,7 @@ xc>zll=....=llC>cx xcccccc....ccccccx .ttttc....ctt.. - ..crRRrct. + ....crRRrct. ......... ENDMAP diff -uNr stone_soup-0.14.1/source/dat/des/branches/abyss.des stone_soup-0.14.1-24-gbdbe590/source/dat/des/branches/abyss.des --- stone_soup-0.14.1/source/dat/des/branches/abyss.des +++ stone_soup-0.14.1-24-gbdbe590/source/dat/des/branches/abyss.des @@ -44,7 +44,7 @@ # 1/3 chance to appear on D:21-27, and guaranteed on D:25. ############################################################################### -default-depth: Depths +default-depth: Depths, D:21- # This one is the backup and the one used in encompass vaults. NAME: abyss_entry diff -uNr stone_soup-0.14.1/source/dat/des/branches/hell.des stone_soup-0.14.1-24-gbdbe590/source/dat/des/branches/hell.des --- stone_soup-0.14.1/source/dat/des/branches/hell.des +++ stone_soup-0.14.1-24-gbdbe590/source/dat/des/branches/hell.des @@ -57,6 +57,8 @@ end }} +default-depth: Depths, D:21- + ############################################################################## # Vestibule entries ############################################################################## @@ -66,15 +68,12 @@ # placements. NAME: hell_entry TAGS: allow_dup can_overwrite replace_portal transparent fallback_enter_hell -DEPTH: Depths WEIGHT: 50 : hell_entry_feature(_G, 'O') MAP O ENDMAP -default-depth: Depths - ############################################################################## # Hellmouth (Lemuel) NAME: hellmouth_1 diff -uNr stone_soup-0.14.1/source/dat/des/variable/float.des stone_soup-0.14.1-24-gbdbe590/source/dat/des/variable/float.des --- stone_soup-0.14.1/source/dat/des/variable/float.des +++ stone_soup-0.14.1-24-gbdbe590/source/dat/des/variable/float.des @@ -1816,9 +1816,9 @@ tile:mons_deep_elf_elementalist \ spells:iron_shot;summon_air_elementals;sticky_flame_range;\ summon_water_elementals;haste;blink actual_spells \ - ; robe ego:fire_resistance race:elven | \ - robe ego:cold_resistance race:elven | \ - robe ego:resistance race:elven . dagger ego:freezing | \ + ; robe ego:fire_resistance | \ + robe ego:cold_resistance | \ + robe ego:resistance . dagger ego:freezing | \ dagger ego:flaming | dagger ego:electrocution : else KMONS: Z = col:flash wizard hd:15 tile:mons_master_elementalist \ diff -uNr stone_soup-0.14.1/source/dgn-proclayouts.cc stone_soup-0.14.1-24-gbdbe590/source/dgn-proclayouts.cc --- stone_soup-0.14.1/source/dgn-proclayouts.cc +++ stone_soup-0.14.1-24-gbdbe590/source/dgn-proclayouts.cc @@ -547,7 +547,7 @@ } double NoiseLayout::_optimum_range_mid(const double val, const double rstart, const double rmax1, const double rmax2, const double rend) const { - if (rmax1 <= val <= rmax2) return 1.0; + if (rmax1 <= val && val <= rmax2) return 1.0; if (val <= rstart || val >= rend) return 0.0; if (val < rmax1) return (val - rstart) / (rmax1-rstart); diff -uNr stone_soup-0.14.1/source/directn.cc stone_soup-0.14.1-24-gbdbe590/source/directn.cc --- stone_soup-0.14.1/source/directn.cc +++ stone_soup-0.14.1-24-gbdbe590/source/directn.cc @@ -3321,6 +3321,7 @@ bool base_desc) { dungeon_feature_type grid = env.map_knowledge(where).feat(); + trap_type trap = env.map_knowledge(where).trap(); string marker_desc = env.markers.property_at(where, MAT_ANY, "feature_description"); @@ -3404,7 +3405,7 @@ switch (grid) { case DNGN_TRAP_MECHANICAL: - return feature_description(grid, get_trap_type(where), + return feature_description(grid, trap, covering_description, dtype, add_stop, base_desc); case DNGN_ABANDONED_SHOP: @@ -3428,7 +3429,7 @@ default: const string featdesc = grid == grd(where) ? raw_feature_description(where) - : _base_feature_desc(grid, get_trap_type(where)); + : _base_feature_desc(grid, trap); return thing_do_grammar(dtype, add_stop, feat_is_trap(grid), featdesc + covering_description); } diff -uNr stone_soup-0.14.1/source/effects.cc stone_soup-0.14.1-24-gbdbe590/source/effects.cc --- stone_soup-0.14.1/source/effects.cc +++ stone_soup-0.14.1-24-gbdbe590/source/effects.cc @@ -876,7 +876,7 @@ if (mons_class_flag(mi->type, M_STATIONARY)) continue; mi->behaviour = BEH_WITHDRAW; - mi->target = target; + mi->target = clamp_in_bounds(target); mi->patrol_point = rally_point; mi->foe = MHITNOT; diff -uNr stone_soup-0.14.1/source/hints.cc stone_soup-0.14.1-24-gbdbe590/source/hints.cc --- stone_soup-0.14.1/source/hints.cc +++ stone_soup-0.14.1-24-gbdbe590/source/hints.cc @@ -3002,8 +3002,7 @@ "You can toggle which skills to train by " "pressing their slot letters. A <darkgrey>grey</darkgrey> skill " "will not be trained and ease the training of others. " - "Press <w>!</w> to learn about skill training and <w>?</w> to read " - "your skills' descriptions."; + "Press <w>?</w> to read your skills' descriptions."; text << broken; text << "</" << colour_to_str(channel_to_colour(MSGCH_TUTORIAL)) << ">"; diff -uNr stone_soup-0.14.1/source/items.cc stone_soup-0.14.1-24-gbdbe590/source/items.cc --- stone_soup-0.14.1/source/items.cc +++ stone_soup-0.14.1-24-gbdbe590/source/items.cc @@ -876,12 +876,17 @@ string pickup_warning; for (int i = 0, count = selected.size(); i < count; ++i) - for (int j = item_link; j != NON_ITEM; j = mitm[j].link) + { + // Moving the item might destroy it, in which case we can't + // rely on the link. + short next; + for (int j = item_link; j != NON_ITEM; j = next) { + next = mitm[j].link; if (&mitm[j] == selected[i].item) { if (j == item_link) - item_link = mitm[j].link; + item_link = next; int num_to_take = selected[i].quantity; const bool take_all = (num_to_take == mitm[j].quantity); @@ -914,6 +919,7 @@ } } } + } if (!pickup_warning.empty()) { diff -uNr stone_soup-0.14.1/source/item_use.cc stone_soup-0.14.1-24-gbdbe590/source/item_use.cc --- stone_soup-0.14.1/source/item_use.cc +++ stone_soup-0.14.1-24-gbdbe590/source/item_use.cc @@ -143,7 +143,7 @@ // Only ogres and trolls can wield giant clubs (>= 30 aum) // and large rocks (60 aum). - if (you.body_size() < SIZE_LARGE && (item_mass(*weapon) >= 500 + if (you.body_size(PSIZE_TORSO, true) < SIZE_LARGE && (item_mass(*weapon) >= 500 || weapon->base_type == OBJ_WEAPONS && item_mass(*weapon) >= 300)) { @@ -1232,7 +1232,7 @@ if (ring->sub_type != first_ring->sub_type || ring->plus != first_ring->plus || ring->plus2 != first_ring->plus2 - || is_artefact(*ring)) + || is_artefact(*ring) || is_artefact(*first_ring)) { all_same = false; } diff -uNr stone_soup-0.14.1/source/main.cc stone_soup-0.14.1-24-gbdbe590/source/main.cc --- stone_soup-0.14.1/source/main.cc +++ stone_soup-0.14.1-24-gbdbe590/source/main.cc @@ -2565,9 +2565,11 @@ you.duration[DUR_TRANSFORMATION] = 1; } - // Vampire bat transformations are permanent (until ended). + // Vampire bat transformations are permanent (until ended), unless they + // are uncancellable (polymorph wand on a full vampire). if (you.species != SP_VAMPIRE || you.form != TRAN_BAT - || you.duration[DUR_TRANSFORMATION] <= 5 * BASELINE_DELAY) + || you.duration[DUR_TRANSFORMATION] <= 5 * BASELINE_DELAY + || you.transform_uncancellable) { if (_decrement_a_duration(DUR_TRANSFORMATION, delay, NULL, random2(3), "Your transformation is almost over.")) diff -uNr stone_soup-0.14.1/source/Makefile stone_soup-0.14.1-24-gbdbe590/source/Makefile --- stone_soup-0.14.1/source/Makefile +++ stone_soup-0.14.1-24-gbdbe590/source/Makefile @@ -609,6 +609,10 @@ LIBS += $(shell $(PKGCONFIG) $(LUA_PACKAGE) --libs) endif +ifdef USE_LUAJIT +DEFINES_L += -DUSE_LUAJIT +endif + ifndef BUILD_SQLITE ifeq ($(shell grep -q sqlite3_prepare $(SQLITE_INCLUDE_DIR)/sqlite3.h 2>/dev/null && echo yes),yes) # INCLUDES_L += -isystem $(SQLITE_INCLUDE_DIR) diff -uNr stone_soup-0.14.1/source/mon-abil.cc stone_soup-0.14.1-24-gbdbe590/source/mon-abil.cc --- stone_soup-0.14.1/source/mon-abil.cc +++ stone_soup-0.14.1-24-gbdbe590/source/mon-abil.cc @@ -1002,6 +1002,7 @@ static bool _siren_movement_effect(const monster* mons) { bool do_resist = (you.attribute[ATTR_HELD] + || you.duration[DUR_TIME_STEP] || you.cannot_act() || you.asleep() || you.clarity()); diff -uNr stone_soup-0.14.1/source/mon-info.cc stone_soup-0.14.1-24-gbdbe590/source/mon-info.cc --- stone_soup-0.14.1/source/mon-info.cc +++ stone_soup-0.14.1-24-gbdbe590/source/mon-info.cc @@ -1199,7 +1199,7 @@ return m1.number > m2.number; if (m1.type == MONS_BALLISTOMYCETE) - return m1.number > 0 > (m2.number > 0); + return m1.number > 0 && m2.number <= 0; // Shifters after real monsters of the same type. if (m1.is(MB_SHAPESHIFTER) != m2.is(MB_SHAPESHIFTER)) diff -uNr stone_soup-0.14.1/source/mon-util.cc stone_soup-0.14.1-24-gbdbe590/source/mon-util.cc --- stone_soup-0.14.1/source/mon-util.cc +++ stone_soup-0.14.1-24-gbdbe590/source/mon-util.cc @@ -4959,7 +4959,7 @@ int MR = md->resist_magic; if (MR < 0) - MR = md->hpdice[9] * -MR * 4 / 3; + MR = md->hpdice[0] * -MR * 4 / 3; if (md->resist_magic > 200 && md->resist_magic != MAG_IMMUNE) fails += make_stringf("%s has MR %d > 200\n", name, MR); diff -uNr stone_soup-0.14.1/source/MSVC/crawl.vcxproj stone_soup-0.14.1-24-gbdbe590/source/MSVC/crawl.vcxproj --- stone_soup-0.14.1/source/MSVC/crawl.vcxproj +++ stone_soup-0.14.1-24-gbdbe590/source/MSVC/crawl.vcxproj @@ -307,6 +307,7 @@ <ClCompile Include="..\godpassive.cc" /> <ClCompile Include="..\godprayer.cc" /> <ClCompile Include="..\godwrath.cc" /> + <ClCompile Include="..\hash.cc" /> <ClCompile Include="..\hints.cc" /> <ClCompile Include="..\hiscores.cc" /> <ClCompile Include="..\initfile.cc" /> @@ -449,7 +450,6 @@ <ClCompile Include="..\rltiles\tiledef-floor.cc" /> <ClCompile Include="..\rltiles\tiledef-icons.cc" /> <ClCompile Include="..\rltiles\tiledef-wall.cc" /> - <ClCompile Include="..\rng.cc" /> <ClCompile Include="..\shopping.cc" /> <ClCompile Include="..\shout.cc" /> <ClCompile Include="..\show.cc" /> @@ -485,7 +485,6 @@ <ClCompile Include="..\stuff.cc" /> <ClCompile Include="..\syscalls.cc" /> <ClCompile Include="..\tags.cc" /> - <ClCompile Include="..\tagstring.cc" /> <ClCompile Include="..\target.cc" /> <ClCompile Include="..\teleport.cc" /> <ClCompile Include="..\terrain.cc" /> @@ -572,6 +571,7 @@ <ClCompile Include="..\tiletex.cc" /> <ClCompile Include="..\tileview.cc" /> <ClCompile Include="..\tileweb.cc" /> + <ClCompile Include="..\tileweb-text.cc" /> <ClCompile Include="..\transform.cc" /> <ClCompile Include="..\traps.cc" /> <ClCompile Include="..\travel.cc" /> @@ -635,7 +635,6 @@ <ClInclude Include="..\dactions.h" /> <ClInclude Include="..\data-index.h" /> <ClInclude Include="..\database.h" /> - <ClInclude Include="..\dbg-crsh.h" /> <ClInclude Include="..\dbg-maps.h" /> <ClInclude Include="..\dbg-scan.h" /> <ClInclude Include="..\dbg-util.h" /> @@ -671,10 +670,8 @@ <ClInclude Include="..\fight.h" /> <ClInclude Include="..\files.h" /> <ClInclude Include="..\fineff.h" /> - <ClInclude Include="..\fixary.h" /> <ClInclude Include="..\fixedarray.h" /> <ClInclude Include="..\fixedvector.h" /> - <ClInclude Include="..\fixvec.h" /> <ClInclude Include="..\flood_find.h" /> <ClInclude Include="..\fontwrapper-ft.h" /> <ClInclude Include="..\food.h" /> @@ -711,7 +708,6 @@ <ClInclude Include="..\losglobal.h" /> <ClInclude Include="..\l_defs.h" /> <ClInclude Include="..\l_libs.h" /> - <ClInclude Include="..\l_los.h" /> <ClInclude Include="..\lev-pand.h" /> <ClInclude Include="..\matrix.h" /> <ClInclude Include="..\melee_attack.h" /> @@ -805,7 +801,6 @@ <ClInclude Include="..\rltiles\tiledef-icons.h" /> <ClInclude Include="..\rltiles\tiledef-wall.h" /> <ClInclude Include="..\rltiles\tiledef_defines.h" /> - <ClInclude Include="..\rng.h" /> <ClInclude Include="..\SDLMain.h" /> <ClInclude Include="..\shopping.h" /> <ClInclude Include="..\shout.h" /> @@ -843,7 +838,6 @@ <ClInclude Include="..\syscalls.h" /> <ClInclude Include="..\tag-version.h" /> <ClInclude Include="..\tags.h" /> - <ClInclude Include="..\tagstring.h" /> <ClInclude Include="..\target.h" /> <ClInclude Include="..\teleport.h" /> <ClInclude Include="..\terrain.h" /> @@ -887,6 +881,7 @@ <ClInclude Include="..\tiletex.h" /> <ClInclude Include="..\tileview.h" /> <ClInclude Include="..\tileweb.h" /> + <ClInclude Include="..\tileweb-text.h" /> <ClInclude Include="..\transform.h" /> <ClInclude Include="..\traps.h" /> <ClInclude Include="..\trap_def.h" /> @@ -895,7 +890,6 @@ <ClInclude Include="..\tutorial.h" /> <ClInclude Include="..\uncancel.h" /> <ClInclude Include="..\unicode.h" /> - <ClInclude Include="..\unrand.h" /> <ClInclude Include="..\unwind.h" /> <ClInclude Include="..\version.h" /> <ClInclude Include="..\view.h" /> @@ -904,7 +898,6 @@ <ClInclude Include="..\viewmap.h" /> <ClInclude Include="..\windowmanager-sdl.h" /> <ClInclude Include="..\windowmanager.h" /> - <ClInclude Include="..\winhdr.h" /> <ClInclude Include="..\wiz-dgn.h" /> <ClInclude Include="..\wiz-fsim.h" /> <ClInclude Include="..\wiz-item.h" /> diff -uNr stone_soup-0.14.1/source/player-act.cc stone_soup-0.14.1-24-gbdbe590/source/player-act.cc --- stone_soup-0.14.1/source/player-act.cc +++ stone_soup-0.14.1-24-gbdbe590/source/player-act.cc @@ -330,7 +330,7 @@ if (species == SP_FELID) return false; - if (body_size(PSIZE_TORSO, ignore_transform) < SIZE_LARGE + if (body_size(PSIZE_TORSO, true) < SIZE_LARGE && (item_mass(item) >= 500 || item.base_type == OBJ_WEAPONS && item_mass(item) >= 300)) diff -uNr stone_soup-0.14.1/source/prebuilt/levcomp.lex.cc stone_soup-0.14.1-24-gbdbe590/source/prebuilt/levcomp.lex.cc --- stone_soup-0.14.1/source/prebuilt/levcomp.lex.cc +++ stone_soup-0.14.1-24-gbdbe590/source/prebuilt/levcomp.lex.cc @@ -54,6 +54,7 @@ typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -84,8 +85,6 @@ #define UINT32_MAX (4294967295U) #endif -#endif /* ! C99 */ - #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -142,15 +141,7 @@ /* Size of default input buffer. */ #ifndef YY_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k. - * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. - * Ditto for the __ia64__ case accordingly. - */ -#define YY_BUF_SIZE 32768 -#else #define YY_BUF_SIZE 16384 -#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -1955,7 +1946,7 @@ -#line 1959 "levcomp.lex.cc" +#line 1950 "levcomp.lex.cc" #define INITIAL 0 #define MAPDEF 1 @@ -2043,12 +2034,7 @@ /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k */ -#define YY_READ_BUF_SIZE 16384 -#else #define YY_READ_BUF_SIZE 8192 -#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -2056,7 +2042,7 @@ /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) +#define ECHO fwrite( yytext, yyleng, 1, yyout ) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -2067,7 +2053,7 @@ if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - size_t n; \ + int n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -2155,7 +2141,7 @@ #line 145 "levcomp.lpp" -#line 2159 "levcomp.lex.cc" +#line 2145 "levcomp.lex.cc" if ( !(yy_init) ) { @@ -2752,7 +2738,7 @@ #line 305 "levcomp.lpp" ECHO; YY_BREAK -#line 2756 "levcomp.lex.cc" +#line 2742 "levcomp.lex.cc" case YY_STATE_EOF(INITIAL): case YY_STATE_EOF(MAPDEF): case YY_STATE_EOF(LUA): @@ -3525,8 +3511,8 @@ /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param yybytes the byte buffer to scan - * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. * * @return the newly allocated buffer state object. */ diff -uNr stone_soup-0.14.1/source/skill_menu.cc stone_soup-0.14.1-24-gbdbe590/source/skill_menu.cc --- stone_soup-0.14.1/source/skill_menu.cc +++ stone_soup-0.14.1-24-gbdbe590/source/skill_menu.cc @@ -1109,8 +1109,11 @@ sw = new SkillMenuSwitch("Do", '|'); m_switches[SKM_DO] = sw; - if (!is_set(SKMF_EXPERIENCE) && Options.skill_focus != SKM_FOCUS_ON) + if (!is_set(SKMF_EXPERIENCE) + && (is_set(SKMF_SIMPLE) || Options.skill_focus != SKM_FOCUS_ON)) + { sw->add(SKM_DO_PRACTISE); + } if (!is_set(SKMF_RESKILLING) && !is_set(SKMF_SIMPLE) && Options.skill_focus != SKM_FOCUS_OFF) { diff -uNr stone_soup-0.14.1/source/spl-book.cc stone_soup-0.14.1-24-gbdbe590/source/spl-book.cc --- stone_soup-0.14.1/source/spl-book.cc +++ stone_soup-0.14.1-24-gbdbe590/source/spl-book.cc @@ -1403,7 +1403,7 @@ return -1; } - if (check_range && spell_no_hostile_in_range(spell)) + if (check_range && spell_no_hostile_in_range(spell, true)) { // Abort if there are no hostiles within range, but flash the range // markers for a short while. @@ -1412,7 +1412,7 @@ if (Options.darken_beyond_range) { - targetter_smite range(&you, calc_spell_range(spell), 0, 0, true); + targetter_smite range(&you, calc_spell_range(spell, 0, true), 0, 0, true); range_view_annotator show_range(&range); delay(50); } diff -uNr stone_soup-0.14.1/source/spl-util.cc stone_soup-0.14.1-24-gbdbe590/source/spl-util.cc --- stone_soup-0.14.1/source/spl-util.cc +++ stone_soup-0.14.1-24-gbdbe590/source/spl-util.cc @@ -1209,13 +1209,13 @@ return default_color; } -bool spell_no_hostile_in_range(spell_type spell) +bool spell_no_hostile_in_range(spell_type spell, bool rod) { int minRange = get_dist_to_nearest_monster(); if (minRange < 0) return false; - const int range = calc_spell_range(spell); + const int range = calc_spell_range(spell, 0, rod); if (range < 0) return false; diff -uNr stone_soup-0.14.1/source/spl-util.h stone_soup-0.14.1-24-gbdbe590/source/spl-util.h --- stone_soup-0.14.1/source/spl-util.h +++ stone_soup-0.14.1-24-gbdbe590/source/spl-util.h @@ -135,6 +135,6 @@ int default_color = COL_UNKNOWN, bool transient = false, bool rod_spell = false); -bool spell_no_hostile_in_range(spell_type spell); +bool spell_no_hostile_in_range(spell_type spell, bool rod = false); #endif diff -uNr stone_soup-0.14.1/source/tilepick-p.cc stone_soup-0.14.1-24-gbdbe590/source/tilepick-p.cc --- stone_soup-0.14.1/source/tilepick-p.cc +++ stone_soup-0.14.1-24-gbdbe590/source/tilepick-p.cc @@ -752,6 +752,7 @@ break; case SP_NAGA: hair = TILEP_HAIR_PART2_RED; + break; case SP_VAMPIRE: hair = TILEP_HAIR_ARWEN; break; diff -uNr stone_soup-0.14.1/source/tileweb-text.cc stone_soup-0.14.1-24-gbdbe590/source/tileweb-text.cc --- stone_soup-0.14.1/source/tileweb-text.cc +++ stone_soup-0.14.1-24-gbdbe590/source/tileweb-text.cc @@ -1,6 +1,8 @@ #include "AppHdr.h" +#ifdef USE_TILE_WEB + #include "libutil.h" #include "tileweb-text.h" #include "tileweb.h" @@ -195,3 +197,4 @@ void WebTextArea::on_resize() { } +#endif diff -uNr stone_soup-0.14.1/source/util/release_ver stone_soup-0.14.1-24-gbdbe590/source/util/release_ver --- stone_soup-0.14.1/source/util/release_ver +++ stone_soup-0.14.1-24-gbdbe590/source/util/release_ver @@ -1 +1 @@ -0.14.1 +0.14.1-24-gbdbe590
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