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doomsday.spec
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File doomsday.spec of Package doomsday.7795
# # spec file for package doomsday # # Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: doomsday Version: 1.14.5 Release: 0 %define rver 1.14.5 Summary: The Doomsday Engine: DOOM/Hertic/Hexen port with pretty graphics # md2tool is the one being GPL-2.0-only License: GPL-2.0+ and GPL-2.0 Group: Amusements/Games/3D/Shoot Url: http://dengine.net/ #Git-Web: https://github.com/skyjake/Doomsday-Engine #Git-Clone: git://github.com/skyjake/Doomsday-Engine Source: http://downloads.sf.net/deng/%name-%rver.tar.gz Source2: %name-rpmlintrc Patch1: doomsday-no-abs-icon.patch BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: Mesa-devel BuildRequires: SDL-devel BuildRequires: SDL_mixer-devel BuildRequires: gcc-c++ BuildRequires: libpng-devel BuildRequires: libqt4-devel >= 4.6 BuildRequires: ncurses-devel BuildRequires: xorg-x11-devel BuildRequires: zlib-devel %if 0%{?suse_version} Recommends: timidity timidity-eawpats %endif Provides: jdoom = %version-%release Provides: jheretic = %version-%release Provides: jhexen = %version-%release Obsoletes: deng < %version-%release Provides: deng = %version-%release # Doomsday 1.12 needs OpenGL 2.x, which Mesa 9.0 (as shipped in openSUSE 12.3) # does not have. # For the situation in openSUSE 13.1+, as far as RPM is concerned, 3rd party # GL drivers can coexist with Mesa-libGL1 as they are located in a separate # directory, which means that having the following Mesa require is always # acceptable. Requires: Mesa-libGL1 >= 9.2 %description The Doomsday Engine is a source port with support for Doom, Heretic, and Hexen. It does not support BOOM extensions. %package launcher Summary: Graphical launcher for Doomsday Group: Amusements/Games/3D/Shoot Requires: %name = %version %if 0%{?fedora_version} BuildRequires: python Requires: wxPython %else %py_requires Requires: python-wxWidgets %endif %if 0%{?suse_version} >= 1130 || 0%{?fedora_version} BuildArch: noarch %endif %description launcher Snowberry is the official frontend of the Doomsday Engine. It is a portable graphical game launcher, with support for configuring the various types of games supported by Doomsday. It offers to save your settings for launching a particular game (e.g., Doom). %prep %setup -qn %name-%rver %patch -P 1 -p1 %build pushd doomsday; find . -type f -name "*.h" -exec perl -i -pe 's{__DATE__}{""}gs' "{}" "+"; %if 0%{?fedora_version} alias qmake="qmake-qt4"; %endif qmake QMAKE_CFLAGS+="%optflags" QMAKE_CXXFLAGS+="%optflags" \ QMAKE_STRIP="true" DENG_LIB_DIR="%_libdir"; make %{?_smp_mflags}; popd; %install b="%buildroot"; pushd doomsday/; make install INSTALL_ROOT="$b"; mkdir -p "$b/%_libexecdir/%name"; mv "$b/%_bindir"/{md2tool,savegametool,texc} "$b/%_libexecdir/%name/"; popd; # Prepare for the icons mkdir -p "$b/%_datadir/pixmaps" cp snowberry/graphics/snowberry.png "$b/%_datadir/pixmaps/doomsday-snowberry.png" cp doomsday/tools/shell/shell-gui/res/shell.png "$b/%_datadir/pixmaps/doomsday-shell.png" mkdir -p "$b/%_sysconfdir/doomsday"; cat >"$b/%_sysconfdir/doomsday/paths" <<-EOF basedir: %_datadir/doomsday libdir: %_libdir/doomsday iwaddir: %_datadir/doom EOF %post echo "INFO: %name: The global IWAD directory is %_datadir/doom."; /sbin/ldconfig %postun -p /sbin/ldconfig %files %defattr(-,root,root) %dir %_sysconfdir/doomsday %config %_sysconfdir/doomsday/paths %_bindir/doomsday* %_libdir/libdeng*.so* %_libdir/%name/ %dir %_datadir/%name/ %_datadir/%name/data/ %_datadir/%name/icons/ %_datadir/%name/modules/ %_datadir/applications/doomsday-shell.desktop %_datadir/pixmaps/doomsday-*.png %_mandir/man6/doomsday*.6* %_libexecdir/%name/ %files launcher %defattr(-,root,root) %_bindir/launch-doomsday %dir %_datadir/%name/ %_datadir/%name/snowberry %_datadir/applications/doomsday-engine.desktop %changelog
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