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ishiiruka-dolphin
ishiiruka-dolphin.spec
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File ishiiruka-dolphin.spec of Package ishiiruka-dolphin
# # Spec file for package Ishiiruka-Dolphin Emulator # # Copyright © 2014–2022 Markus S. <kamikazow@opensuse.org> # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # %define _localname ishiiruka %define _prettyname Ishiiruka-Dolphin %define _descAddendum This version differs from official Dolphin by prioritizing gaming performance over emulation accuracy. %define _cxx g++ Name: ishiiruka-dolphin Summary: %{_prettyname}, a GameCube and Wii Emulator Version: 5.0.0 Release: 0 Group: System/Emulators/Other License: GPL-2.0-or-later URL: https://github.com/Tinob/Ishiiruka Source0: %{name}-%{version}.tar.xz Source1: dolphin-emu.png Source2: dolphin-emu.appdata.xml ExclusiveArch: x86_64 Obsoletes: ishiiruka-dolphin-stable < %{version} Obsoletes: ishiiruka-dolphin-unstable < %{version} # Package names verified with Fedora and openSUSE. # Should the packages in your distro be named differently, # see http://en.opensuse.org/openSUSE:Build_Service_cross_distribution_howto # # All other distros should work as well as Dolphin bundles # its dependencies for static linking. BuildRequires: binutils gcc gcc-c++ BuildRequires: cmake >= 2.8 BuildRequires: desktop-file-utils BuildRequires: libevdev-devel BuildRequires: libSM-devel BuildRequires: libcurl-devel BuildRequires: lzo-devel BuildRequires: mbedtls-devel BuildRequires: pkgconfig(alsa) BuildRequires: pkgconfig(ao) BuildRequires: pkgconfig(bluez) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(harfbuzz) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(libpulse) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(libusb-1.0) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(sfml-all) BuildRequires: pkgconfig(soundtouch) BuildRequires: pkgconfig(xi) BuildRequires: pkgconfig(xext) BuildRequires: pkgconfig(xinerama) BuildRequires: pkgconfig(xrandr) BuildRequires: pkgconfig(xxf86vm) BuildRequires: pkgconfig(zlib) BuildRequires: sed ## wx GUI BuildRequires: gtk2-devel %if 0%{?fedora} || 0%{?rhel_version} || 0%{?centos_version} BuildRequires: gettext BuildRequires: gtest-devel BuildRequires: hidapi-devel BuildRequires: libappstream-glib BuildRequires: miniupnpc-devel BuildRequires: SOIL-devel %endif %if 0%{?suse_version} BuildRequires: appstream-glib BuildRequires: googletest-devel BuildRequires: libhidapi-devel BuildRequires: libminiupnpc-devel BuildRequires: update-desktop-files #BuildRequires: pkgconfig(libavcodec) #BuildRequires: pkgconfig(libavformat) #BuildRequires: pkgconfig(libavutil) #BuildRequires: pkgconfig(libswscale) ## wx GUI #BuildRequires: wxWidgets-3_2-devel # Not in default repos: BuildRequires: libSOIL-devel %endif Recommends: dolphin-emu-udevrules Requires(post): hicolor-icon-theme Requires(postun): hicolor-icon-theme %if 0%{?fedora} > 26 %undefine _debugsource_packages %endif %description %{_prettyname} is an emulator for Nintendo GameCube and Wii. It allows PC gamers to enjoy games for these two consoles in full HD with several enhancements such as compatibility with all PC controllers, turbo speed, networked multiplayer, and more. Most games run perfectly or with minor bugs. %{_descAddendum} %package lang Summary: Translations for %{_prettyname} Emulator BuildArch: noarch %description lang Translations into various languages for %{_prettyname} Emulator %files lang %{_datadir}/locale %prep %setup -q -n %{name}-%{version} %build export CCFLAGS='%{optflags}' # CMake options: # - CMAKE_CXX_COMPILER: Set GCC version # - ENABLE_ALSA: ALSA sound back-end (on by default, crashes Qt port) # - ENABLE_ANALYTICS: Analytics on (turn off for forks) # - ENABLE_OPENAL: OpenAL off (stuttering sound) # - ENABLE_QT2: Qt GUI (on by default, turn off for wx-only builds) # - ENABLE_WX: wxWidgets GUI (on by default) # - DOLPHIN_WC_REVISION: Set vesion number for About window # - DOLPHIN_WC_BRANCH: Set branch name for About window (usually set to "master") cmake \ -DCMAKE_CXX_COMPILER=%{_cxx} \ -DENABLE_QT2=OFF \ -DENABLE_OPENAL=OFF \ -DENABLE_ANALYTICS=OFF \ -DDOLPHIN_WC_REVISION=%{version} \ -DDOLPHIN_WC_BRANCH=master \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=%{_prefix} \ . make -j1 %install export CCFLAGS='%{optflags}' make %{?_smp_mflags} install DESTDIR="%{?buildroot}" # Delete static libraries cd .. find %{buildroot} -name '*.a' -delete # Delete dev files rm -rf %{buildroot}%{_includedir}/ # Use current icon rm -rf %{buildroot}%{_datadir}/icons/hicolor/scalable install -Dm 755 %{S:1} "%{buildroot}/%{_datadir}/icons/hicolor/512x512/apps/%{_localname}.png" # Install appdata.xml install -p -D -m 0644 %{S:2} %{buildroot}/%{_datadir}/appdata/%{_localname}.appdata.xml %check appstream-util validate-relax --nonet %{buildroot}/%{_datadir}/appdata/*.appdata.xml %post /bin/touch --no-create %{_datadir}/icons/hicolor &>/dev/null || : %postun if [ $1 -eq 0 ] ; then /bin/touch --no-create %{_datadir}/icons/hicolor &>/dev/null /usr/bin/gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || : fi %posttrans /usr/bin/gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || : %clean rm -rf %{buildroot} %files %defattr(-,root,root,-) %doc license.txt Readme.md %{_bindir}/%{_localname}* %{_datadir}/%{_localname} %{_datadir}/applications/%{_localname}.desktop %{_datadir}/appdata/*.appdata.xml %{_datadir}/icons/hicolor/48x48/apps/%{_localname}.png %{_datadir}/icons/hicolor/512x512/apps/%{_localname}.png %{_mandir}/man6/%{_localname}* %changelog
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