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DISCONTINUED:openSUSE:11.2:Update
armagetron
armagetronad-0.2.8.2.1-string_const.patch
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File armagetronad-0.2.8.2.1-string_const.patch of Package armagetron
--- src/engine/ePlayer.cpp +++ src/engine/ePlayer.cpp @@ -497,7 +497,7 @@ -static char *default_instant_chat[]= +static char const *default_instant_chat[]= {"/team \\", "/msg \\", "/me \\", --- src/engine/eTeam.cpp +++ src/engine/eTeam.cpp @@ -45,18 +45,17 @@ { 7, 7, 7 } // black }; -static char* se_team_name[TEAMCOLORS]= - { - "$team_name_blue", - "$team_name_gold", - "$team_name_red", - "$team_name_green", - "$team_name_violet", - "$team_name_ugly", - "$team_name_white", - "$team_name_black" - }; - +static tString se_team_name[TEAMCOLORS]= +{ + tString("$team_name_blue"), + tString("$team_name_gold"), + tString("$team_name_red"), + tString("$team_name_green"), + tString("$team_name_violet"), + tString("$team_name_ugly"), + tString("$team_name_white"), + tString("$team_name_black") +}; //! Creates a color string inserter inline static tColoredStringProxy ColorString( const eTeam * t ) --- src/render/rTexture.cpp +++ src/render/rTexture.cpp @@ -765,7 +765,7 @@ int rTextureGroups::TextureMode[rTextureGroups::TEX_GROUPS]; -char *rTextureGroups::TextureGroupDescription[rTextureGroups::TEX_GROUPS]= +char const *rTextureGroups::TextureGroupDescription[rTextureGroups::TEX_GROUPS]= { "$texture_mode_0_help", "$texture_mode_1_help", --- src/render/rTexture.h +++ src/render/rTexture.h @@ -49,7 +49,7 @@ }; static int TextureMode[TEX_GROUPS]; //!< the OpenGL texture modes for the groubs - static char *TextureGroupDescription[TEX_GROUPS]; //!< descriptions for the groups + static char const *TextureGroupDescription[TEX_GROUPS]; //!< descriptions for the groups }; //! wrapper for SDL surface --- src/render/rViewport.cpp +++ src/render/rViewport.cpp @@ -163,7 +163,7 @@ rViewportConfiguration *rViewportConfiguration::s_viewportConfigurations[]={ &single_vp,&two_vp,&two_b,&three_a,&three_b,&four_vp}; -char *rViewportConfiguration::s_viewportConfigurationNames[]= +char const *rViewportConfiguration::s_viewportConfigurationNames[]= {"$viewport_conf_name_0", "$viewport_conf_name_1", "$viewport_conf_name_2", --- src/render/rViewport.h +++ src/render/rViewport.h @@ -93,7 +93,7 @@ static rViewportConfiguration *s_viewportConfigurations[]; static const int s_viewportNumConfigurations; - static char *s_viewportConfigurationNames[]; + static char const *s_viewportConfigurationNames[]; static rViewportConfiguration *CurrentViewportConfiguration(); --- src/tools/tCommandLine.cpp +++ src/tools/tCommandLine.cpp @@ -219,7 +219,7 @@ //! // ******************************************************************************************* -bool tCommandLineParser::GetSwitch( char const * option, char * option_short ) +bool tCommandLineParser::GetSwitch( char const * option, char const * option_short ) { if ( End() ) return false; --- src/tools/tCommandLine.h +++ src/tools/tCommandLine.h @@ -62,7 +62,7 @@ struct tCommandLineParser { public: - bool GetSwitch( char const * option, char * option_short=NULL ); //! Tests whether the current argument is the given switch + bool GetSwitch( char const * option, char const * option_short=NULL ); //! Tests whether the current argument is the given switch bool GetOption( tString & target, char const * option, char * option_short=NULL ); //! Tests whether the current argument is the given option and extracts the value bool End() const; //! Tests whether the command line parsing is done --- src/tools/tError.h +++ src/tools/tError.h @@ -41,7 +41,7 @@ #include <unistd.h> #endif -#define tVERIFY( x ) { if ( !( x ) ){ char* mess = "Assertion " #x " failed"; tERR_ERROR_INT( mess ); } } +#define tVERIFY( x ) { if ( !( x ) ){ char const * mess = "Assertion " #x " failed"; tERR_ERROR_INT( mess ); } } #ifdef DEBUG --- src/tron/gGame.cpp +++ src/tron/gGame.cpp @@ -119,7 +119,7 @@ static nSettingItemWatched<tString> conf_mapfile("MAP_FILE",mapfile, nConfItemVersionWatcher::Group_Breaking, 8 ); // bool globalingame=false; -tString sg_GetCurrentTime( char *szFormat ) +tString sg_GetCurrentTime( char const *szFormat ) { char szTemp[128]; time_t now; @@ -130,7 +130,7 @@ return tString(szTemp); } -void sg_PrintCurrentTime( char *szFormat ) +void sg_PrintCurrentTime( char const *szFormat ) { con << sg_GetCurrentTime(szFormat); } @@ -615,7 +615,7 @@ protected: tArray<tString> highName; - char* highscore_file; + char const * highscore_file; tOutput desc; int maxSize; @@ -728,7 +728,7 @@ return found; } - gHighscoresBase(char *name,char *sd,int max=0) + gHighscoresBase(char const *name,char const *sd,int max=0) :id(-1),highscore_file(name),desc(sd),maxSize(max){ highscoreList.Add(this,id); } @@ -935,7 +935,7 @@ } } - highscores(char *name,char *sd,int max=0) + highscores(char const *name,char const *sd,int max=0) :gHighscoresBase(name,sd,max){ // Load(); } @@ -1145,7 +1145,7 @@ } } - ladder(char *name,char *sd,int max=0) + ladder(char const *name,char const *sd,int max=0) :highscores<REAL>(name,sd,max){ // Load(); } @@ -2323,7 +2323,7 @@ if (ingame) sg_IngameMenu = &MainMenu; - char *extitle,*exhelp; + char const *extitle,*exhelp; if (!ingame){ extitle="$main_menu_exit_text"; exhelp="$main_menu_exit_help"; @@ -2439,7 +2439,7 @@ uMenuItemSubmenu *gamemenuitem = NULL; if (sn_GetNetState() != nCLIENT) { - char *gamehelp; + char const *gamehelp; if (!ingame) gamehelp="$game_menu_main_help"; else --- src/tron/gMenus.cpp +++ src/tron/gMenus.cpp @@ -90,7 +90,7 @@ void NewChoice(uSelectItem<bool> *){}; void NewChoice(char *,bool ){}; public: - ArmageTron_feature_menuitem(uMenu *m,char *tit,const char *help,int &targ) + ArmageTron_feature_menuitem(uMenu *m,char const *tit,char const *help,int &targ) :uMenuItemSelection<int>(m,tit,help,targ){ uMenuItemSelection<int>::NewChoice( "$feature_disabled_text", @@ -114,7 +114,7 @@ void NewChoice(uSelectItem<bool> *){}; void NewChoice(char *,bool ){}; public: - ArmageTron_texmode_menuitem(uMenu *m,char *tit,int &targ, + ArmageTron_texmode_menuitem(uMenu *m,char const *tit,int &targ, bool font=false) :uMenuItemSelection<int> (m,tit,"$texture_menuitem_help",targ){ --- src/ui/uInput.cpp +++ src/ui/uInput.cpp @@ -344,7 +344,7 @@ // Menuitem for input selection // ***************************************************** -static char *keyname(int sym){ +static char const *keyname(int sym){ #ifndef DEDICATED if (sym<=SDLK_LAST) return SDL_GetKeyName(static_cast<SDLKey>(sym)); @@ -716,7 +716,7 @@ // Player binds // ***************** -static char *Player_keyword="PLAYER_BIND"; +static char const *Player_keyword="PLAYER_BIND"; uBindPlayer::uBindPlayer(uAction *a,int p):uBind(a),ePlayer(p){}
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