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DISCONTINUED:openSUSE:11.1:Update
zarch
zarch.spec
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File zarch.spec of Package zarch
# # spec file for package zarch (Version 0.92) # # Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine # package are under the same license as the package itself. # # Please submit bugfixes or comments via http://bugs.opensuse.org/ # # norootforbuild Name: zarch BuildRequires: xdelta xorg-x11-devel License: Contact author Group: Amusements/Games/Action/Shoot Provides: libGL.so.3 Autoreqprov: on Version: 0.92 Release: 771 Summary: A Game Known as "Virus" on the Commodore Amiga URL: http://thom.best.vwh.net/software.html#zarch Source: %{name}-%{version}.tar.bz2 Patch: %{name}-gl-%{version}.delta ExclusiveArch: %ix86 BuildRoot: %{_tmppath}/%{name}-%{version}-build %description Zarch is the classic Zarch for the Acorn Archimedes. It was maybe better known as "Virus" on the Commodore Amiga. Linux Zarch is one of the very few freely available 3D graphics games for UNIX/Linux that offer very decent performance without needing 3D hardware support. Game play is still rather simple: fly around a randomly created world and shoot the alien ships without destroying your homeworld. Your armament includes a powerful cannon and heat seeking missiles. Authors: -------- Thom van Os <thom@vanos.com> %prep %setup xdelta patch %{P:0} mv glzarch.new glzarch %build ./mkobj cat >xzarch.sh<<EOF #!/bin/sh cd %{_libdir}/zarch exec ./zarch.x11 EOF cat >glzarch.sh<<EOF #!/bin/sh cd %{_libdir}/zarch exec ./zarch.gl EOF %install install -d $RPM_BUILD_ROOT/usr/games/ install -d $RPM_BUILD_ROOT%{_libdir}/zarch install xzarch $RPM_BUILD_ROOT%{_libdir}/zarch/zarch.x11 #install -s glzarch $RPM_BUILD_ROOT%{_libdir}/zarch/zarch.gl install -m 644 *.raw $RPM_BUILD_ROOT%{_libdir}/zarch install world.obj $RPM_BUILD_ROOT%{_libdir}/zarch install sndsrv $RPM_BUILD_ROOT%{_libdir}/zarch install xzarch.sh $RPM_BUILD_ROOT/usr/games/xzarch #install -s glzarch.sh $RPM_BUILD_ROOT/usr/games/glzarch %clean rm -rf $BUILD_ROOT %files %defattr(-,root,root) %doc Changes.txt README.txt /usr/games/xzarch #/usr/games/glzarch %{_libdir}/zarch %changelog * Mon Mar 26 2007 - lmichnovic@suse.cz - not stripping installed files - not removing $BUILDROOT in install section * Wed Jan 25 2006 - mls@suse.de - converted neededforbuild to BuildRequires * Wed Dec 14 2005 - ro@suse.de - remove glzarch for now (unresolved dependency libMesaGLU.so.3) * Thu Nov 10 2005 - lmichnovic@suse.cz - changed glib2 to glib in needforbuild (xdelta is linked to libglib-1.2.so.0 in autobuild) * Thu Oct 13 2005 - ro@suse.de - added glib2 to nfb (for xdelta) * Thu Sep 29 2005 - dmueller@suse.de - add norootforbuild * Fri Jul 05 2002 - ro@suse.de - replace i386 by %%ix86 * Sat Apr 20 2002 - ro@suse.de - fixed changelog * Fri Apr 19 2002 - tcrhak@suse.cz - patched to use libGL.so.1 instead of libGL.so.3 - moved staff to %%{_libdir} * Fri Jan 11 2002 - ro@suse.de - no subdirs in /usr/games * Thu Nov 22 2001 - sndirsch@suse.de - added glzarch to package (Bug #12283) * Mon Nov 12 2001 - ro@suse.de - no svgalib version * Tue Oct 30 2001 - dan@suse.cz - use libc6 version instead of libc5 * Fri Feb 09 2001 - pblaha@suse.cz - needed for BFU user - move zarch.x11 and zarch.svga to /usr/games/lib/zarch/ - for run is scripts xzarch & szarch * Tue Nov 28 2000 - pblaha@suse.cz - create this package
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