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physfs
physfs.spec
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File physfs.spec of Package physfs
# # spec file for package physfs (Version 1.0.1) # # Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine # package are under the same license as the package itself. # # Please submit bugfixes or comments via http://bugs.opensuse.org/ # # norootforbuild Name: physfs BuildRequires: doxygen readline-devel zlib-devel URL: http://www.icculus.org/physfs/ Summary: PhysicsFS file abstraction layer for games Version: 1.0.1 Release: 44 Source0: %{name}-%{version}.tar.gz License: zlib/libpng License Group: System/Libraries BuildRoot: %{_tmppath}/%{name}-%{version}-build Prefix: %{_prefix} Patch: physfs-1.0.1-ncurses.diff %description PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc. Authors: -------- Ryan C. Gordon %package devel Summary: Libraries, includes and more to develop PhysicsFS applications Group: System/Libraries Requires: %{name} = %{version} Requires: zlib-devel %description devel PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc. Authors: -------- Ryan C. Gordon %prep %setup -q %patch -p1 %build test -f NEWS || touch NEWS test -f README || touch README test -f AUTHORS || touch AUTHORS test -f ChangeLog || touch ChangeLog # just to be sure... rm zlib123/zutil.* autoreconf -fi CFLAGS="$RPM_OPT_FLAGS" CXXFLAGS="${RPM_OPT_FLAGS}" ./configure \ --prefix=%{prefix} \ --libdir=%{_libdir} make %{?jobs:-j%jobs} doxygen %install rm -rf $RPM_BUILD_ROOT make install DESTDIR=$RPM_BUILD_ROOT install -d -m755 %{buildroot}%{_mandir} cp -a docs/man/* %{buildroot}%{_mandir} %post %run_ldconfig %postun %run_ldconfig %clean rm -rf $RPM_BUILD_ROOT %files %defattr(-,root,root) %doc CHANGELOG CREDITS INSTALL LICENSE TODO zlib_license_change.txt %{_bindir}/test_physfs %{_libdir}/*so.* %files devel %defattr(-,root,root) %doc docs/html %{_mandir}/man*/* %{_libdir}/*a %{_libdir}/*.so %{_includedir}/physfs.h %changelog * Thu Apr 05 2007 - lnussel@suse.de - build test program with readline support - install man pages into proper directory - use %%jobs * Mon Apr 02 2007 - rguenther@suse.de - add zlib-devel BuildRequires * Wed Jan 25 2006 - mls@suse.de - converted neededforbuild to BuildRequires * Sun Aug 14 2005 - sndirsch@suse.de - created package; useful e.g. for building lincity-ng
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