Library to load and process 3D scenes from various data formats

Edit Package assimp

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files (show merged sources derived from linked package)
Filename Size Changed
_constraints 0000000434 434 Bytes
_service 0000000637 637 Bytes
assimp-5.2.5.tar.xz 0025154188 24 MB
assimp.changes 0000016664 16.3 KB
assimp.spec 0000003739 3.65 KB
Latest Revision
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 6)
pull fixes
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