Library for rendering web content, WPE Port
https://wpewebkit.org/
A WebKit port for Linux-based embedded devices designed with flexibility and hardware acceleration in mind, leveraging common 3D graphics APIs for best performance.
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- Links to GNOME:Factory / wpewebkit
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osc -A https://api.opensuse.org checkout GNOME:Next/wpewebkit && cd $_
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Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
_constraints | 0000000754 754 Bytes | |
_link | 0000000121 121 Bytes | |
wpewebkit-2.44.2.tar.xz | 0035182184 33.6 MB | |
wpewebkit.changes | 0000002631 2.57 KB | |
wpewebkit.spec | 0000008096 7.91 KB |
Latest Revision
Joan Torres (jtorres)
committed
(revision 9)
- Update to version 2.44.2: * Fix CVE-2024-27834 bsc#1225071 * Decrease input notifications for gamepad inputs. * Disable the gst-libav AAC decoder. * Make gamepads visible on axis movements, and not only on button presses. * Make user scripts and style sheets visible in the Web Inspector. * Use the geolocation portal where available, with the existing Geoclue as fallback if the portal is not usable. * Use optimized assembler BoringSSL modules with USE_LIBWEBRTC enabled. * Fix mouse location in WebDriver when output device scaling is in effect. * Fix touch input event propagation. * Fix the build on 32-bit ARM with USE_LIBWEBRTC enabled. * Fix the build with ENABLE_WEBAUDIO disabled. * Fix several crashes and rendering issues.
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