Revisions of openal-soft
Dirk Stoecker (dstoecker)
accepted
request 687812
from
Stefan Brüns (StefanBruens)
(revision 2)
- Packaging changes: * Move makehrtf from the devel package to a separate package, as it is the only part not under LGPL (or MIT). * Move the remaining tools and data files to separate packages, to get the License tag correct, and make the data files noarch. * Use https in Url and Source tags. - Update to 1.19.1 * The changes from 1.19.0 include: - Implemented capture support for the SoundIO backend. - Fixed source buffer queues potentially not playing properly when a queue entry completes. - Fixed possible unexpected failures when generating auxiliary effect slots. - Fixed a crash with certain reverb or device settings. - Fixed OpenSL capture. - Improved output limiter response, better ensuring the sample amplitude is clamped for output. * The changes from 1.18.2 include: - Implemented the ALC_SOFT_device_clock extension. - Implemented the Pitch Shifter, Frequency Shifter, and Autowah effects. - Fixed compiling on FreeBSD systems that use freebsd-lib 9.1. - Fixed compiling on NetBSD. - Fixed the reverb effect's density scale and panning parameters. - Fixed use of the WASAPI backend with certain games, which caused odd COM initialization errors. - Increased the number of virtual channels for decoding Ambisonics to HRTF output. - Changed 32-bit x86 builds to use SSE2 math by default for performance. Build-time options are available to use just SSE1 or x87 instead. - Replaced the 4-point Sinc resampler with a more efficient cubic resampler. - Renamed the MMDevAPI backend to WASAPI. - Added support for 24-bit, dual-ear HRTF data sets. The built-in data set has been updated to 24-bit. - Added a 24- to 48-point band-limited Sinc resampler. - Added an SDL2 playback backend. Disabled by default to avoid a dependency on SDL2. - Improved the performance and quality of the Chorus and Flanger effects. - Improved the efficiency of the band-limited Sinc resampler. - Improved the Sinc resampler's transition band to avoid over-attenuating higher frequencies. - Improved the performance of some filter operations. - Improved the efficiency of object ID lookups. - Improved the efficienty of internal voice/source synchronization. - Improved AL call error logging with contextualized messages. - Removed the reverb effect's modulation stage. Due to the lack of reference for its intended behavior and strength.
Ludwig Nussel (lnussel_factory)
committed
(revision 1)
Displaying revisions 21 - 22 of 22